Changes

No change in size ,  13:27, 25 August 2018
m
Changed the '62' to '64' as 16 goes into 64
Line 127: Line 127:  
       map: location.map,
 
       map: location.map,
 
       imageSource: tilesheetPath,
 
       imageSource: tilesheetPath,
       sheetSize: new xTile.Dimensions.Size(32, 62), // the pixel size of your tilesheet image.
+
       sheetSize: new xTile.Dimensions.Size(32, 64), // the pixel size of your tilesheet image.
 
       tileSize: new xTile.Dimensions.Size(16, 16) // should always be 16x16 for maps
 
       tileSize: new xTile.Dimensions.Size(16, 16) // should always be 16x16 for maps
 
   );
 
   );
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