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Modding:Maps
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Revision as of 13:27, 25 August 2018
No change in size
,
13:27, 25 August 2018
m
Changed the '62' to '64' as 16 goes into 64
Line 127:
Line 127:
map: location.map,
map: location.map,
imageSource: tilesheetPath,
imageSource: tilesheetPath,
−
sheetSize: new xTile.Dimensions.Size(32,
62
), // the pixel size of your tilesheet image.
+
sheetSize: new xTile.Dimensions.Size(32,
64
), // the pixel size of your tilesheet image.
tileSize: new xTile.Dimensions.Size(16, 16) // should always be 16x16 for maps
tileSize: new xTile.Dimensions.Size(16, 16) // should always be 16x16 for maps
);
);
RennyFTW
14
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