Changes

417 bytes added ,  17:11, 23 February 2019
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| <tt>NPCBarrier T</tt>²
 
| <tt>NPCBarrier T</tt>²
 
| Prevents NPCs from crossing this tile.
 
| Prevents NPCs from crossing this tile.
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|-
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| <tt>Back</tt>
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| <tt>Passable T</tt>²
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| Lets players walk or place objects on this tile, even if they'd normally be blocked by a building tile or different property. Different from <tt>Buildings Passable T</tt> below.
 
|-
 
|-
 
| <tt>Back</tt>
 
| <tt>Back</tt>
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| <tt>WaterSource T</tt>²
 
| <tt>WaterSource T</tt>²
 
| Lets the player refill the watering can from this tile.
 
| Lets the player refill the watering can from this tile.
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|-
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| <tt>Buildings</tt>
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| <tt>Passable T</tt>²
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| When placed on a water tile, the game no longer considers it open water (e.g. if it's a bridge). Different from <tt>Back Passable T</tt> below.
 
|}
 
|}
  
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