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266 bytes added ,  11:15, 12 November 2020
Tile Properties > Back > Water: More details on the actual behaviour of Water
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| <tt>Back</tt>
 
| <tt>Back</tt>
 
| <tt>Water T</tt>²
 
| <tt>Water T</tt>²
| Marks the tile as a water tile for various game logic (e.g. items splash into it, can refill watering can from it, can't walk on it, etc).
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| Marks the tile as a water tile for various game logic (i.e. items splash into it, can refill watering can from it, can possibly fish in it, can possibly place crab pots in it, will water nearby paddy crops, will block most open-tile checks, will regenerate health in it if indoors, and will draw animated overlay over it if outdoors; if in the Mines, Sewer, or Submarine; or otherwise not in the Desert).
 
|-
 
|-
 
| <tt>Back</tt>
 
| <tt>Back</tt>
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