Changes

Jump to navigation Jump to search
70 bytes added ,  19:27, 4 November 2021
Remove 3yr TODO, just stick with pathing tiles are unused. Add missing light source.
Line 316: Line 316:  
* <samp>6</samp> (indoor window);
 
* <samp>6</samp> (indoor window);
 
* <samp>7</samp> (projector).
 
* <samp>7</samp> (projector).
 +
* <samp>8</samp> (fish tank).
 
Any other value will crash the game.<br />''Example: <samp>Light 3 8 4 6 8 4 11 8 4 3 2 5 10 2 5 6 19 5 5 15 5 5 11 5 11 12 5</samp> (Adventurer's Guild).''
 
Any other value will crash the game.<br />''Example: <samp>Light 3 8 4 6 8 4 11 8 4 3 2 5 10 2 5 6 19 5 5 15 5 5 11 5 11 12 5</samp> (Adventurer's Guild).''
 
|-
 
|-
Line 812: Line 813:  
|-
 
|-
 
| 0–7
 
| 0–7
| No effect? TODO: verify how the pathing logic uses it.
+
| Unused. NPCs automatically path to their schedule points, with routes influenced by tile type.
 
|  
 
|  
 
|-
 
|-
59

edits

Navigation menu