Changes

Jump to navigation Jump to search
787 bytes added ,  20:52, 19 August 2019
→‎Features: add marriage details
Line 33: Line 33:     
Note that there's no profit margin option when creating a single-player save. However, you can create a multiplayer save by choosing "Co-op" at the main menu instead of "New", then "Load" it in single-player after the save file is created. That will give you a single-player save with your selected profit margin.
 
Note that there's no profit margin option when creating a single-player save. However, you can create a multiplayer save by choosing "Co-op" at the main menu instead of "New", then "Load" it in single-player after the save file is created. That will give you a single-player save with your selected profit margin.
 +
 +
===Marriage===
 +
Players can marry an NPC, which works [[Marriage|the same way as single-player]]. Each NPC can only be married by one player at a time, and children are added to the player's home.
 +
 +
Players can marry another player by giving them a [[Wedding Ring]]. Married farmhands still have separate cabins, but they can sleep in the same one. A home is eligible for children if it's owned by one of the married players, has the kids room upgrade, and doesn't already have two children. If the two players are sleeping in the same eligible home, the game will randomly let one player propose having children to the other; if accepted, the child will be added to the home both players are sleeping in (if eligible), else the other player's home (if eligible), else the current home.
    
===Gameplay===
 
===Gameplay===
translators
8,403

edits

Navigation menu