Difference between revisions of "Seasons"

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Each Season lasts 28 [[Day Cycle|day cycles]], with specific [[crops]], [[Foraging|forageables]], and [[Fishing|fish]] that can only be found during that season. Crops still standing out of season will wither and die, and [[fertilizer]] used on soil will expire. During seasonal shifts, your farm will also experience minor disrepair. Each season has two festival days. Seeds available in [[Pierre's]] General Store change each season. A villager's daily routines may change with a new season.
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There are four '''Seasons''' in ''[[Stardew Valley]]'': {{name|Spring|class=inline}}, {{name|Summer|class=inline}}, {{name|Fall|class=inline}}, and {{name|Winter|class=inline}}. Each Season lasts 28 [[Day Cycle|days]]. The game begins on the first day of [[Spring]].
  
There are four season total:
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Many [[crops]], [[Foraging]] items, and [[Fishing|fish]] are unique to each season. Crops still standing out of season will wither and die, and [[fertilizer]] used on soil will expire. During seasonal shifts, your farm will also experience minor disrepair. Each season has two festival days. Seeds available in [[Pierre's]] General Store change each season. A villager's daily routines may change with a new season.
{{name|Spring|class=inline}}, {{name|Summer|class=inline}}, {{name|Fall|class=inline}}, and {{name|Winter|class=inline}}. The game begins on the first day of [[Spring]].
 
  
 
After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days).
 
After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days).
  
 
On the 3rd of [[Summer]], there will be an earthquake which scatters some debris on the farm and clears the passage north of [[Carpenter's Shop|Robin's carpenter shop]], which leads to the [[Spa]] and [[Railroad|train platform]].  After completing a cycle of seasons, the game moves forward one year when spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played.
 
On the 3rd of [[Summer]], there will be an earthquake which scatters some debris on the farm and clears the passage north of [[Carpenter's Shop|Robin's carpenter shop]], which leads to the [[Spa]] and [[Railroad|train platform]].  After completing a cycle of seasons, the game moves forward one year when spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played.
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{{NavboxSeasons}}
 
{{NavboxSeasons}}
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[[Category:Seasons| ]]

Revision as of 20:16, 14 October 2016

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There are four Seasons in Stardew Valley: Spring.png Spring, Summer.png Summer, Fall.png Fall, and Winter.png Winter. Each Season lasts 28 days. The game begins on the first day of Spring.

Many crops, Foraging items, and fish are unique to each season. Crops still standing out of season will wither and die, and fertilizer used on soil will expire. During seasonal shifts, your farm will also experience minor disrepair. Each season has two festival days. Seeds available in Pierre's General Store change each season. A villager's daily routines may change with a new season.

After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days).

On the 3rd of Summer, there will be an earthquake which scatters some debris on the farm and clears the passage north of Robin's carpenter shop, which leads to the Spa and train platform. After completing a cycle of seasons, the game moves forward one year when spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played.