Changes

m
Reverted edits by 9000 (talk) to last revision by Margotbean
Line 1: Line 1:  
{{Infobox
 
{{Infobox
|name        = Seed Maker
+
|eng        = Seed Maker
 
|source      = [[Crafting]]
 
|source      = [[Crafting]]
|recipe      = {{name|Farming|Level 9|image=Farming Skill Icon.png}}
+
|recipe      = {{name|Farming Skill Icon|link=Farming|Level 9}}
 
|ingredients = {{name|Wood|25}}{{name|Gold Bar|1}}{{name|Coal|10}}
 
|ingredients = {{name|Wood|25}}{{name|Gold Bar|1}}{{name|Coal|10}}
 
|sellprice  = Cannot be sold
 
|sellprice  = Cannot be sold
Line 17: Line 17:  
The game creates a pseudo-random number to determine the type and number of seeds produced. Note that [[Luck]] does not have any effect:
 
The game creates a pseudo-random number to determine the type and number of seeds produced. Note that [[Luck]] does not have any effect:
   −
<code>(# days played) + (unique game ID) / 2 + (X tileLocation of Seed Maker) + (Y tileLocation of Seed Maker) &times; 77 + (timeOfDay)</code> <ref name="processtime"/>
+
<code>(# days played) + unique game ID / 2 + (X tileLocation of Seed Maker) + (Y tileLocation of Seed Maker) &times; 77 + (timeOfDay)</code> <ref name="processtime"/>
 +
 
 +
As a result of the above formula, Seed Maker output is repeatable, and exploitable. By taking note of seed output at specific times and seed maker locations, the player can restart the day, inputting seeds only at locations and times that produce a desired number and type of seeds.  In addition, since timeOfDay is measured in minutes, it's possible to produce identical output by placing a second Seed Maker 10 tiles left of the first, and then feeding its input 10 minutes after the first is fed.
    
==Seedless Crops==
 
==Seedless Crops==
Line 32: Line 34:  
*{{Name|Tea Leaves|class=inline}}
 
*{{Name|Tea Leaves|class=inline}}
 
*{{Name|Wild Plum|class=inline}}
 
*{{Name|Wild Plum|class=inline}}
*Any item listed as "Forage" in-game (other than [[Wild Horseradish]], [[Common Mushroom]], and [[Winter Root]])
+
*Any item listed as "Forage" in-game (other than {{Name|Wild Horseradish|class=inline}}, {{Name|Common Mushroom|class=inline}}, and {{Name|Winter Root|class=inline}})
    
==References==
 
==References==
Line 40: Line 42:     
==History==
 
==History==
*''Unknown version:'' Possible [[Ancient Seeds]] produced was reduced from 1-3 to 1.
   
{{History|1.3.27|[[Cactus Fruit]] (both foraged and farmed) can be placed in the Seed Maker to produce [[Cactus Seeds]].}}
 
{{History|1.3.27|[[Cactus Fruit]] (both foraged and farmed) can be placed in the Seed Maker to produce [[Cactus Seeds]].}}
 
{{History|1.4|Can now be stacked in a player's [[inventory]] and in [[Chest|chests]].}}
 
{{History|1.4|Can now be stacked in a player's [[inventory]] and in [[Chest|chests]].}}
105,831

edits