|Place crops inside to produce a varying amount of seeds. Doesn't work with fruit tree crops.|
|Sell Price:||Cannot be sold|
|Recipe Source:||Farming (Level 9)|
|Ingredients:||Wood (25) Gold Bar (1) Coal (10)|
The Seed Maker is a piece of Refining Equipment that produces seeds from a harvested crop or one of four foraged items: Wild Horseradish, Spice Berry, Common Mushroom, or Winter Root. It takes 20m to process seeds. 
A Seed Maker can be crafted after reaching Farming Level 9. One Seed Maker is the reward for completing the Dye Bundle on the Bulletin Board. A Seed Maker may occasionally be found in a treasure room in the Skull Cavern.
Seeds per Crop
To avoid buying new seeds, an average of 51% of harvests would need to be sacrificed (= 1 / (0.9751 * 2)) to obtain new seeds for the next growing cycle.
The game creates a pseudo-random number to determine the type and number of seeds produced. Note that Luck does not have any effect:
(# days played) + (unique game ID) / 2 + (X tileLocation of Seed Maker) + (Y tileLocation of Seed Maker) × 77 + (timeOfDay) 
The Seed Maker does not produce seeds from:
- Coffee Bean
- Crystal Fruit
- Fiddlehead Fern
- Fruit Tree Fruit
- Sweet Pea
- Tea Leaves
- Wild Plum
- Any item listed as "Forage" in-game (other than Wild Horseradish, Common Mushroom, and Winter Root)
- See Object::performObjectDropInAction in the game code.
- 1.3.27: Cactus Fruit (both foraged and farmed) can be placed in the Seed Maker to produce Cactus Seeds.
- 1.4: Can now be stacked in a player's inventory and in chests.