Changes

215 bytes added ,  22:14, 15 November 2021
→‎Treasure Rooms: Fixed (and I don't see the point of documenting unimplemented elements. Where is the "hog" animal page? Moreover the "unimplemented luck skill" would account in Player Luck)
Line 167: Line 167:     
==Treasure Rooms==
 
==Treasure Rooms==
Small rooms containing treasure chests, similar to those in [[The Mines]], can randomly appear at level 10+. [[Luck|Daily luck]] and Luck [[Buffs]] affect the chance to find Treasure Rooms. Obtaining the [[Special Charm]] also increases the chance to find Treasure Rooms.
+
Small rooms containing treasure chests, similar to those in [[The Mines]], can randomly appear at level 10+. [[Luck#Daily Luck|Daily luck]] and [[Luck#Luck Buffs|Luck Buffs]] affect the chance to find Treasure Rooms. The probability of encountering one when entering a new floor is: <code>0.01 + (Daily Luck / 10) + (Player Luck / 100)</code><ref name="dinofloor" />. In multiplayer, the luck values taken into account are the average of luck stats of players present in the Skull Cavern.
    
Below is a collapsible table of all possible treasures that can be randomly found inside Treasure Chests in the Skull Cavern.
 
Below is a collapsible table of all possible treasures that can be randomly found inside Treasure Chests in the Skull Cavern.
255

edits