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==1.6 Fish Code changes==
 
==1.6 Fish Code changes==
 
As you may know, 1.6 changed the coding for special fish spawns (e.g. Legendary fish, Night Market fish, fishing presents, etc.). Pre-1.6, their spawns were taken care of in functions called getFish in the game code. However, for most of them, their spawns are now taken care of in Data\Locations.xnb. Upon inspection, very few (if any) of their percentage chances of catching have actually changed. Therefore, I will change all of the necessary getFish references to reference Data\Locations.xnb instead. Letting you know because these changes won't need history sections as nothing related to the actual gameplay changes. Thanks. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 20:57, 26 March 2024 (UTC)
 
As you may know, 1.6 changed the coding for special fish spawns (e.g. Legendary fish, Night Market fish, fishing presents, etc.). Pre-1.6, their spawns were taken care of in functions called getFish in the game code. However, for most of them, their spawns are now taken care of in Data\Locations.xnb. Upon inspection, very few (if any) of their percentage chances of catching have actually changed. Therefore, I will change all of the necessary getFish references to reference Data\Locations.xnb instead. Letting you know because these changes won't need history sections as nothing related to the actual gameplay changes. Thanks. [[User:User314159|User314159]] ([[User talk:User314159|talk]]) 20:57, 26 March 2024 (UTC)
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:That's quite a task to take on, thank you very much, I appreciate it! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 21:30, 26 March 2024 (UTC)
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