Difference between revisions of "Getting Started"

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(Clean up and corrections. Since this is a Starter Guide and not a Complete Guide, topics should be summarized with details on their appropriate pages.)
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==Tilling the soil==
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==Preparing Your First Harvest==
Use the [[hoe]] to till the soil on [[The Farm|the farm]] and plant the 15 [[parsnip Seeds]] provided by [[Lewis|Mayor Lewis]].<br/>
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* Use your [[axe]], [[pickaxe]], and [[scythe]] on the logs, stones, grass and bushes on your farm to clear about 15 tiles.
[[File:parsnipseeds.png|40px]]
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* Use your [[hoe]] to till the soil and plant the 15 [[Parsnip Seeds]] provided by [[Lewis|Mayor Lewis]].  
{{Clear}}
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* Use your [[Watering Can|watering can]] to water your seeds and soil.
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* Continue watering your [[Crops|crops]] every day until they grow in to harvestable crops. Your parsnips will be ready to harvest in 4 days.
  
==Watering crops==
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===Watering Can===
The best times to upgrade the [[Watering Can|watering can]] is the day before it is supposed to rain or the second to last day of the [[:Category:Seasons|season]].  
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Crops needs to be watered daily in order to grow. The starting watering can can only water one tile at a time and can be refilled using either of the ponds located on your farm.
[[Blacksmith]] will need 2 days to upgrade any certain tools, including watering can.
 
Upgrade during rainy days means that [[crops]] will become moisturized, so it is a great deal to do watering can during rainy day or no duty on watering.
 
Note: Players can craft rain totem to increase rain probability.
 
  
Another way to waters a crops is by [[Sprinklers]]. They will water the crops daily (including Winter) with no need for maintenance.  
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The best time to upgrade the watering can is the day before it is supposed to rain, so that the rain will water the crops, or the second to last day of the [[Category:Seasons|season]].
As the cheapest sprinklers, they can water 4 tilted tiles (plus direction), and others are 8 tiles (3x3 area)and 24 (5x5 area).
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The [[Blacksmith]] will need 2 days to upgrade any tools, including watering can.
 +
 
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Another way to water crops is to use [[Sprinklers]]. They will automatically water the surrounding tiles daily. There are 3 types of sprinklers that can water surrounding tiles, starting with 4 tiles (adjacent to the sprinkler), 8 tiles (surrounding 3x3 area), and 24 tiles (surrounding 5x5 area).  
  
 
==Energy==
 
==Energy==
[[Energy]] limits productivity. One of the main ways to overcome this is by eating [[food]]. Most [[crops]] and many foraged items can be eaten in order to regain energy.
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[[Energy]] limits productivity. One of the main ways to overcome this is by eating [[food]]. Most crops and many foraged items can be eaten in order to regain energy.
  
 
On the third day of summer, an earthquake will remove the rocks that block the path leading to the [[Spa]] (north of the [[Carpenter's Shop]]). The Spa will fully restore energy over a short period of time.
 
On the third day of summer, an earthquake will remove the rocks that block the path leading to the [[Spa]] (north of the [[Carpenter's Shop]]). The Spa will fully restore energy over a short period of time.
  
 
==Skills==
 
==Skills==
To level up [[skills]], player must complete certain actions, related to that certain skill. [[farming]] XP are earned by fully growing a crop. [[foraging]] XP are earned by foraging or breaking the trees. [[mining]] XP are earned by breaking rocks and ore deposits. And fishing and using crab traps will increase [[fishing]] XP.
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To level up [[skills]], the player must complete certain actions related to that skill. [[Farming]] XP is earned by fully growing a crop. [[Foraging]] XP is earned by foraging or breaking the trees. [[Mining]] XP is earned by breaking rocks and ore deposits. Fishing and using crab traps will increase [[fishing]] XP.
As the XP increase, player will earn crafting recipes (every level except level 5 and 10) or perks and expertise (on level 5 and 10)
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As the skill level increases, the player will earn crafting recipes (every level except level 5 and 10) or professions (on level 5 and 10).
 
 
Expertise (level 5 and 10) will gain player a boosts on yielding products, including more products gained, additional selling price, using less inventories and others.
 
Warning: As your choice on level 5 expertise, level 10 choice are biased by your choice on level 5 perks and they are permanent.
 
 
 
==Villagers==
 
Giving gifts to [[villagers]] will increase their [[friendship]] rating. At certain levels of [[friendship]], villagers will send [[cooking]] recipes or food through mail.
 
Earning a relationship are required to start dating with villagers.
 
 
 
'''Relationship perks'''
 
Beginning - Treat you as a stranger
 
At 4 - Gaining access to their room (not house, as villager will lock their door after certain time)
 
At 6 - Gaining their trusts, and speak about themselves. Some villager will send you their recipes and food.
 
At 8 - Similar to previous perks and a requirement to give them bouquet (start love relationship).
 
At 10 - Treat you as his/her best friend. This point are required to player to marry with that villager
 
At 13 - Maximum relationship point for '''only''' your husband/wife. They are more likely to do farming, cooking, fixing posts, watering pet bowl in random interval.
 
  
----
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Professions (level 5 and 10) can give the player a boost on yielding products, including more products gained, additional selling price, using less inventories and others. The players choice of a level 5 profession will determine which profession choices are available at level 10.
  
'''Events only relationship requirements'''
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==Villagers &amp; Friendship==
- Spring festival requires player to gain at least 4 hearts to ask them to be your dance partners. As this event, partners relationship points will remained unchanged.
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Giving gifts to [[villagers]] will increase their [[friendship]] rating. As friendship is earned villagers will send [[cooking]] recipes or food through the mail, give you access to their bedrooms, and treat you differently in dialog. Unique cutscenes and interactions can also occur as friendship is earned. The player must also earn a high level of friendship in order to date, and eventually marry, an eligible villager.
- Retrieving Lewis pants requires 4 relationship points with Marnie (gaining access to their room)
 
- Every 2 level, villager cutscene are available. It will shows the real inside for that villager traits.
 
  
:See also: [[List of Best Gifts by Villager]]
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:''See also: [[List of Best Gifts by Villager]], [[Marriage]], and [[Social]]''
  
 
==Television==
 
==Television==

Revision as of 16:28, 7 April 2016

Getting Started - Wiki.png

Stardew Valley is an open-ended game, allowing the player to achieve goals non-linearly.
There are various ways to earn income and many activities to choose from including farming, fishing, foraging, mining, fighting enemies, crafting, cooking, gift giving, completing quests, and restoring the Community Center.

Character creation

Character creation menu.png

The Character Creation screen allows options for character name, gender, appearance, farm name, and preferred pet.

  • There are 24 skin tones, 32 hair styles, 112 shirts and 20 accessories to choose from.
  • The sliders next to eye color, hair color, and pants color represent hue, saturation, and lightness.
  • The pet chosen here determines which pet will arrive on the farm later.
  • Gender does not affect ingame marriage.
  • The "favorite thing" will be referenced ingame when a specific item is obtained.

Players can later change their appearance for data-sort-value="500">Gold.png500g, in the Wizard's tower, after reaching 4 Hearts of friendship with him.

Controls

All hotkeys can be reassigned by opening the menu and choosing the Options tab Optionstab.png

Key Description
W
A S D
W moves the character up, A moves left, S moves down, D moves right
Left Click, C Use tool
Right Click, X Check/Do Action
Escape, E Open Menu
F Open Journal
M Open Map window
Left Shift Run
1 - 0,  - ,  +  Inventory hotkeys
F4 Screenshot mode
Mouse Selection Click on any item position with your mouse, even empty ones (which cannot be done with the mouse wheel or even the hotkeys)

Preparing Your First Harvest

  • Use your axe, pickaxe, and scythe on the logs, stones, grass and bushes on your farm to clear about 15 tiles.
  • Use your hoe to till the soil and plant the 15 Parsnip Seeds provided by Mayor Lewis.
  • Use your watering can to water your seeds and soil.
  • Continue watering your crops every day until they grow in to harvestable crops. Your parsnips will be ready to harvest in 4 days.

Watering Can

Crops needs to be watered daily in order to grow. The starting watering can can only water one tile at a time and can be refilled using either of the ponds located on your farm.

The best time to upgrade the watering can is the day before it is supposed to rain, so that the rain will water the crops, or the second to last day of the. The Blacksmith will need 2 days to upgrade any tools, including watering can.

Another way to water crops is to use Sprinklers. They will automatically water the surrounding tiles daily. There are 3 types of sprinklers that can water surrounding tiles, starting with 4 tiles (adjacent to the sprinkler), 8 tiles (surrounding 3x3 area), and 24 tiles (surrounding 5x5 area).

Energy

Energy limits productivity. One of the main ways to overcome this is by eating food. Most crops and many foraged items can be eaten in order to regain energy.

On the third day of summer, an earthquake will remove the rocks that block the path leading to the Spa (north of the Carpenter's Shop). The Spa will fully restore energy over a short period of time.

Skills

To level up skills, the player must complete certain actions related to that skill. Farming XP is earned by fully growing a crop. Foraging XP is earned by foraging or breaking the trees. Mining XP is earned by breaking rocks and ore deposits. Fishing and using crab traps will increase fishing XP. As the skill level increases, the player will earn crafting recipes (every level except level 5 and 10) or professions (on level 5 and 10).

Professions (level 5 and 10) can give the player a boost on yielding products, including more products gained, additional selling price, using less inventories and others. The players choice of a level 5 profession will determine which profession choices are available at level 10.

Villagers & Friendship

Giving gifts to villagers will increase their friendship rating. As friendship is earned villagers will send cooking recipes or food through the mail, give you access to their bedrooms, and treat you differently in dialog. Unique cutscenes and interactions can also occur as friendship is earned. The player must also earn a high level of friendship in order to date, and eventually marry, an eligible villager.

See also: List of Best Gifts by Villager, Marriage, and Social

Television

The television provides useful information, such as weather forecasts, fortune telling, free cooking recipes, and other general tips.