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334 bytes added ,  01:41, 13 February 2021
→‎Setup: rewrite for clarity, expand, add split-screen instructions
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==Setup==
 
==Setup==
Multiplayer worlds can either begin intended for multiplayer or be converted from a singleplayer save file and opened for new players to join.  
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You can create a world specifically for multiplayer, or convert a single-player world to multiplayer anytime.  
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===Starting a new multiplayer world===
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===Start a new multiplayer world===
To begin a world designed for multiplayer, the host must select "Co-op" instead of "New" from the main menu, then select the "Host" tab and create a new farm. This character and farm creation screen is largely similar to the singleplayer one, but with the additional options to  add [[#Cabins|cabins]], set a [[#Profit margins|profit margin]], and decide whether all players [[#Money|share a wallet or have their own wallets]].
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To start a new world specifically for multiplayer:
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The host can opt to add as many or few cabins at the start as they wish. The number of cabins added at the start determines how many farmhands can immediately join the game once connection is open. Cabins can be added or removed after farm creation.  
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# From the title screen, choose ''Co-Op'' instead of ''New''.
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# Click the ''Host'' tab.
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# Click ''Host New Farm''.
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# Make sure you add one [[#Cabins|cabin]] for each player who'll join. You can optionally set a [[#Profit margins|profit margin]] and decide whether players [[#Money|share a wallet or have their own wallets]]. Profit margins can't be changed after farm creation without save editing, but you can change wallet sharing and build/demolish cabins in-game.
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Profit margins cannot be changed after farm creation, but wallet sharing can.  
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===Start split-screen mode===
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# Create or load your save normally.
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# Build a [[#Cabins|cabin]] for each new player in single-player mode.
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# Connect a controller to your computer/console for each extra player. (The keyboard on PC is always reserved for the first player, though the first player can use a controller too.)
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# Open the in-game menu and choose the ''Options'' tab.
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# Scroll down to the Multiplayer section and choose ''Start Local Co-op''.
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# Have each extra player press start on the connected controller.
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===Converting a singleplayer world into multiplayer===
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If the host loaded the world via "Co-Op" on the title screen, you can have both remote and split-screen players in the same world (subject to the [[#restrictions|restrictions]]).
A singleplayer world can be converted into a multiplayer world by building enough [[#Cabins|cabins]] for prospective farmhands on [[The Farm]] in singleplayer mode, saving the game and exiting to the main menu, then opening the save file via "Co-op" instead of "Load".  
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===Invite players to a single-player world===
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# Build a [[#Cabins|cabin]] for each new player in single-player mode.
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# Save and exit to the title screen.
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# Open the save file via ''Co-op'' instead of ''Load'' to let other players join.
    
==Making connections==
 
==Making connections==
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