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352 bytes added ,  21:20, 23 June 2021
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::Thanks for this. If object name '''does not''' contain weed, stone or twig then items of type "object2" can be destroyed, so it destroyes all object2's that are not weed, stone, twig. The only issue with this being if there are different object groups... are all objects part of the object2 group? What about fences, chests, buildings? I usually play on mobile, so I don't keep my PC handy but maybe I'll try to take a look at the decompiled code. Not sure it will make sense enough to me to determine this easily or quickly though as I've never looked at it before and am not a programmer.  
 
::Thanks for this. If object name '''does not''' contain weed, stone or twig then items of type "object2" can be destroyed, so it destroyes all object2's that are not weed, stone, twig. The only issue with this being if there are different object groups... are all objects part of the object2 group? What about fences, chests, buildings? I usually play on mobile, so I don't keep my PC handy but maybe I'll try to take a look at the decompiled code. Not sure it will make sense enough to me to determine this easily or quickly though as I've never looked at it before and am not a programmer.  
 
::[[User:CrystalFlower|CrystalFlower]] ([[User talk:CrystalFlower|talk]]) 18:45, 23 June 2021 (UTC)
 
::[[User:CrystalFlower|CrystalFlower]] ([[User talk:CrystalFlower|talk]]) 18:45, 23 June 2021 (UTC)
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:::The game code seems to indicate that anything other than fences and chests can be destroyed. I don't know if a fully-grown fruit tree can be destroyed yet, but everything else seems vulnerable. I've updated the page in the meantime, while we do more research. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 21:19, 23 June 2021 (UTC)
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