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1,113 bytes added ,  00:59, 7 March 2022
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:::Here's where I'm at: it took almost an hour for me to understand the equation and double-check it against the [[Modding:Weather data]] page. The math seem to check out, within a day of accuracy. (Note that the variable x was changed to n in the equation, but not in the text.) So, if we decide it's worth including on the page, how do we condense the equation into something that can be typed on the wiki, and something that doesn't take 30 minutes to understand? For a bit of trivia about the average number of days a pig might be outside, I'm not sure it's worth it. One player's experience may vary quite a bit from the expected numbers; it's only over time that the numbers prove themselves. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 19:26, 5 March 2022 (UTC)
 
:::Here's where I'm at: it took almost an hour for me to understand the equation and double-check it against the [[Modding:Weather data]] page. The math seem to check out, within a day of accuracy. (Note that the variable x was changed to n in the equation, but not in the text.) So, if we decide it's worth including on the page, how do we condense the equation into something that can be typed on the wiki, and something that doesn't take 30 minutes to understand? For a bit of trivia about the average number of days a pig might be outside, I'm not sure it's worth it. One player's experience may vary quite a bit from the expected numbers; it's only over time that the numbers prove themselves. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 19:26, 5 March 2022 (UTC)
 
::::Sorry about that. I could have written it out to be potentially easier to understand but it would have ended up being huge. It was intended less as a "here's why pigs are worse than chickens if you analyze the specific average number of rain days per year and compare that with the amount of tiles required to optimize the truffle/tile efficiency of pigs" kind of thing, I mostly just wanted to point out that pigs don't produce on a lot of days because from my time in the discord server it's not really something anyone considers. Non-production days are a pretty important part of pigs, and saying they don't produce on 39.1% of days conveys the information very explicitly. I don't think it's critical that it's mentioned or anything, but I do think it's at least somewhat valuable and was worth bringing up. [[User:Leninheads|Leninheads]] ([[User talk:Leninheads|talk]]) 00:32, 6 March 2022 (UTC)
 
::::Sorry about that. I could have written it out to be potentially easier to understand but it would have ended up being huge. It was intended less as a "here's why pigs are worse than chickens if you analyze the specific average number of rain days per year and compare that with the amount of tiles required to optimize the truffle/tile efficiency of pigs" kind of thing, I mostly just wanted to point out that pigs don't produce on a lot of days because from my time in the discord server it's not really something anyone considers. Non-production days are a pretty important part of pigs, and saying they don't produce on 39.1% of days conveys the information very explicitly. I don't think it's critical that it's mentioned or anything, but I do think it's at least somewhat valuable and was worth bringing up. [[User:Leninheads|Leninheads]] ([[User talk:Leninheads|talk]]) 00:32, 6 March 2022 (UTC)
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:::::While it's true any player's experience can vary from time to time, over time they tend to converge: just a law of probability. The question is how much convergence over what length of time/experience. I agree that no production on almost 40% of days could be startling to some people, but the effect is really ephemeral. It's a case of an unexpected statistic as an unwarranted attention-getter - the sort of thing media love to latch onto in news. The question is still the primary premise here that pigs actually are worse than chickens. I would argue "no way" if you consider more than just the animal produce and factor in artisan goods and bonuses. Profit per day is the kind of stat that interests people looking for profit first, and they are the least likely to ignore the artisan/bonus factors. For others, what are eggs and truffles good for? Gifts? Food/cooking? How many do you need then? How big an operation are you going to run? What then is the significance of profit differences? Interesting trivia, perhaps, but... [[User:Giles|Giles]] ([[User talk:Giles|talk]]) 00:59, 7 March 2022 (UTC)
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