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43 bytes removed ,  02:48, 30 August 2022
From my understanding, weapons do not have a chance to miss hitting a monster in the base game, so I don't think we need to mention that. Also, as worded, all monsters get stronger. Needs to mention if there are exceptions.
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* [[Minerals#Gems|Gems]] and [[Purple Mushroom]]s may now be found when searching [[Garbage Can]]s;
 
* [[Minerals#Gems|Gems]] and [[Purple Mushroom]]s may now be found when searching [[Garbage Can]]s;
 
* Gems and purple mushrooms may now be requested on the [[Quests#Help Wanted Quests|Help Wanted]] board outside Pierre's General Store;
 
* Gems and purple mushrooms may now be requested on the [[Quests#Help Wanted Quests|Help Wanted]] board outside Pierre's General Store;
* Most Monsters will be stronger<ref name="buffedmonsters" />, specifically:
+
* Monsters will be stronger<ref name="buffedmonsters" />. Specifically:
 
** [[Defense]] is increased by 50%
 
** [[Defense]] is increased by 50%
** Chance of missing a hit is doubled
   
** HP is increased by a random value between 0 and 100%
 
** HP is increased by a random value between 0 and 100%
 
** Damage is increased by a random value between 0 and 50%
 
** Damage is increased by a random value between 0 and 50%
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