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If the player runs out of [[health]] while exploring Skull Cavern, they will wake up sometime later on the same day in [[Harvey's Clinic]]. A fee of {{price|1000}} will be deducted for emergency surgery. Several items may also be lost. Passing out at 2:00 am will cause the player to lose {{price|1000}} or 10% of funds, whichever is less.
 
If the player runs out of [[health]] while exploring Skull Cavern, they will wake up sometime later on the same day in [[Harvey's Clinic]]. A fee of {{price|1000}} will be deducted for emergency surgery. Several items may also be lost. Passing out at 2:00 am will cause the player to lose {{price|1000}} or 10% of funds, whichever is less.
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'''Iridium'''
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===Iridium===
    
The chance to find [[Iridium Ore]] increases slowly and steadily as the player descends into the Skull Cavern, accelerating at levels 10+ and 100+.
 
The chance to find [[Iridium Ore]] increases slowly and steadily as the player descends into the Skull Cavern, accelerating at levels 10+ and 100+.
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High [[Luck]] increases the frequency of ladders/shafts. Rapid descent to floors with a higher chance of spawning [[Mining#Mining Nodes|Iridium Nodes]] is often more efficient for acquiring ore than through exploration. [[Staircase]]s can also be stacked, so a single inventory slot can hold 999 staircases. Even blindly placing staircases will take ''some'' time though; the lower the player descends with staircases, the less time they have to explore the caverns.
 
High [[Luck]] increases the frequency of ladders/shafts. Rapid descent to floors with a higher chance of spawning [[Mining#Mining Nodes|Iridium Nodes]] is often more efficient for acquiring ore than through exploration. [[Staircase]]s can also be stacked, so a single inventory slot can hold 999 staircases. Even blindly placing staircases will take ''some'' time though; the lower the player descends with staircases, the less time they have to explore the caverns.
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'''Qi's Challenge'''
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===Qi's Challenge===
    
After entering the Cavern for the first time, a letter will be received on the following day from [[Mr. Qi]]. The letter begins the quest [[Quests#Qi's Challenge|Qi's Challenge]], which is completed by reaching floor 25 in the Skull Cavern. Completing the quest awards {{price|10000}}, delivered by mail the following day. If the player reaches level 25 of the Skull Cavern during the first visit, the quest will automatically be fulfilled the next day.
 
After entering the Cavern for the first time, a letter will be received on the following day from [[Mr. Qi]]. The letter begins the quest [[Quests#Qi's Challenge|Qi's Challenge]], which is completed by reaching floor 25 in the Skull Cavern. Completing the quest awards {{price|10000}}, delivered by mail the following day. If the player reaches level 25 of the Skull Cavern during the first visit, the quest will automatically be fulfilled the next day.
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'''Qi's Hungry Challenge'''
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===Qi's Hungry Challenge===
    
[[Quests#Qi's_Hungry_Challenge|"Qi's Hungry Challenge"]] is a possible, repeatable Special Order, that may be accepted in [[Qi's Walnut Room]] on [[Ginger Island]]. It is completed by reaching floor 100 of the Skull Cavern within the given time limit. While this quest is active, no food or drink items can be consumed while the player is in the Skull Cavern. Buffs from food/drink before entering the Skull Cavern will stay active.
 
[[Quests#Qi's_Hungry_Challenge|"Qi's Hungry Challenge"]] is a possible, repeatable Special Order, that may be accepted in [[Qi's Walnut Room]] on [[Ginger Island]]. It is completed by reaching floor 100 of the Skull Cavern within the given time limit. While this quest is active, no food or drink items can be consumed while the player is in the Skull Cavern. Buffs from food/drink before entering the Skull Cavern will stay active.
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The use of [[staircase]]s is permitted. Completing the quest awards {{price|25|gem|class=inline}} [[Qi Gem]]s.
 
The use of [[staircase]]s is permitted. Completing the quest awards {{price|25|gem|class=inline}} [[Qi Gem]]s.
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'''Skull Cavern Invasion'''
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===Skull Cavern Invasion===
    
The [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]] is a possible, repeatable Special Order, that may be accepted in [[Qi's Walnut Room]] on [[Ginger Island]]. It is completed by reaching floor 100 of the Skull Cavern within the given time limit. While the quest is active, stronger variations of [[monsters]] occupy the Cavern; similarly to the [[The Mines#Shrine of Challenge|Dangerous Mines]]. Radioactive nodes can also spawn here, like the Dangerous Mines.
 
The [[Quests#Skull Cavern Invasion|"Skull Cavern Invasion"]] is a possible, repeatable Special Order, that may be accepted in [[Qi's Walnut Room]] on [[Ginger Island]]. It is completed by reaching floor 100 of the Skull Cavern within the given time limit. While the quest is active, stronger variations of [[monsters]] occupy the Cavern; similarly to the [[The Mines#Shrine of Challenge|Dangerous Mines]]. Radioactive nodes can also spawn here, like the Dangerous Mines.
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==Strategy==
 
==Strategy==
'''Food'''
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===Food===
    
Shown below are foods with [[Buffs]] that are useful when exploring the Skull Cavern. Note that eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect. [[Coffee]], [[Triple Shot Espresso]] and [[Ginger Ale]] are an exception to this rule; they will stack with other food buffs (but not each other).
 
Shown below are foods with [[Buffs]] that are useful when exploring the Skull Cavern. Note that eating a food with buffs will wipe out any active buffs and replace them with the buffs from the newly eaten food. If the newly eaten food has no buffs, the existing buffs will remain in effect. [[Coffee]], [[Triple Shot Espresso]] and [[Ginger Ale]] are an exception to this rule; they will stack with other food buffs (but not each other).
 
{{#lst:The Mines|usefulMineFood}}<!--Transcluded from The Mines page-->
 
{{#lst:The Mines|usefulMineFood}}<!--Transcluded from The Mines page-->
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'''Explosives'''
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===Explosives===
    
[[Crafting#Bombs|Bombs]] make quick work of densely-clustered stones and ore veins. They can also be used for permanently defeating [[Mummy|Mummies]].
 
[[Crafting#Bombs|Bombs]] make quick work of densely-clustered stones and ore veins. They can also be used for permanently defeating [[Mummy|Mummies]].
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The [[Slingshot]]'s [[Explosive Ammo]] is also effective in dealing with small groups of stones, [[Iridium Ore]] deposits, and incapacitated [[Mummy|Mummies]]. Loading the Slingshot with [[Gold Ore]] deals substantial damage, making it potentially useful for dispatching tough targets. Explosive ammo can be crafted, or bought at the [[Adventurer's Guild]] for {{Price|300}}.
 
The [[Slingshot]]'s [[Explosive Ammo]] is also effective in dealing with small groups of stones, [[Iridium Ore]] deposits, and incapacitated [[Mummy|Mummies]]. Loading the Slingshot with [[Gold Ore]] deals substantial damage, making it potentially useful for dispatching tough targets. Explosive ammo can be crafted, or bought at the [[Adventurer's Guild]] for {{Price|300}}.
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'''Staircases'''
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===Staircases===
    
[[Staircase]]s can be used for rapid descent or skipping troublesome floors. If the player has one or more [[Crystalarium]]s, they can be used to produce [[Jade]] which can be traded for Staircases with the [[Desert Trader]] on Sundays.
 
[[Staircase]]s can be used for rapid descent or skipping troublesome floors. If the player has one or more [[Crystalarium]]s, they can be used to produce [[Jade]] which can be traded for Staircases with the [[Desert Trader]] on Sundays.
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'''Rings'''
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===Rings===
    
Several [[Rings]] may assist in exploring the Skull Cavern.  See the [[Rings]] page for full descriptions.
 
Several [[Rings]] may assist in exploring the Skull Cavern.  See the [[Rings]] page for full descriptions.
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'''Warp Totems'''
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===Warp Totems===
    
A [[Warp Totem]] can be used to make a quick exit if supplies are running low or the day is almost over to avoid the fee of up to {{price|1000}} for passing out at 2:00 am.
 
A [[Warp Totem]] can be used to make a quick exit if supplies are running low or the day is almost over to avoid the fee of up to {{price|1000}} for passing out at 2:00 am.
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