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| __TOC__ | | __TOC__ |
| Each skill has ten levels, and at level 5 and level 10 players will select from one of two specific buffs to specialize into. These specializations take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night. All skills need the following experience points to increase skill level: | | Each skill has ten levels, and at level 5 and level 10 players will select from one of two specific buffs to specialize into. These specializations take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night. All skills need the following experience points to increase skill level: |
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| {| class="wikitable" | | {| class="wikitable" |
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| The information in this page includes known methods for obtaining skill experience. There might be other methods to gain experience for each skill that are currently unknown. | | The information in this page includes known methods for obtaining skill experience. There might be other methods to gain experience for each skill that are currently unknown. |
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| {| class=wikitable | | {| class=wikitable |
| |style="min-width: 85px;" |[[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | |style="min-width: 85px;" |[[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]] |
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| Each crop harvested is worth experience points based on the value of the crop. The values of each crop are as follows: | | Each crop harvested is worth experience points based on the value of the crop. The values of each crop are as follows: |
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| {| class="wikitable" | | {| class="wikitable" |
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| | 64 | | | 64 |
| |} | | |} |
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| : <nowiki>*</nowiki> ''Due to a bug with [[scythe]] harvesting, these crops don't give any experience points.'' | | : <nowiki>*</nowiki> ''Due to a bug with [[scythe]] harvesting, these crops don't give any experience points.'' |
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| Experience level is increased after sleeping. | | Experience level is increased after sleeping. |
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| {| class="wikitable" | | {| class="wikitable" |
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| Different rock types give different numbers of experience points. These values are known so far: | | Different rock types give different numbers of experience points. These values are known so far: |
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− | {| class="wikitable" | |
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| ! scope="col"| Rock Type | | ! scope="col"| Rock Type |
| ! scope="col"| Experience | | ! scope="col"| Experience |
| |- | | |- |
− | ! scope="row"| The gray rocks that you find in the overworld
| + | | Gray Rock (Overworld) |
| | 1 | | | 1 |
| |- | | |- |
− | ! scope="row"| The gray boulders that you find in the overworld
| + | | Gray Boulder (Overworld) |
| | 0 | | | 0 |
| |- | | |- |
− | ! scope="row"| The generic rocks that you find in the caves
| + | | Rock ([[The Mines]]) |
| | 0 | | | 0 |
| |- | | |- |
− | ! scope="row"| The gray rocks in caves that always drop stone
| + | | Gray Rock ([[The Mines]]) |
| | 4 | | | 4 |
| |- | | |- |
− | ! scope="row"| Topaz node
| + | | Topaz Node |
| | 8 | | | 8 |
| |- | | |- |
− | ! scope="row"| Amethyst node
| + | | Amethyst Node |
| | 10 | | | 10 |
| |- | | |- |
− | ! scope="row"| Aquamarine node
| + | | Aquamarine Node |
| | 18 | | | 18 |
| |- | | |- |
− | ! scope="row"| Jade node
| + | | Jade Node |
| | 20 | | | 20 |
| |- | | |- |
− | ! scope="row"| Emerald node
| + | | Emerald Node |
| | 50 | | | 50 |
| |- | | |- |
− | ! scope="row"| Ruby node
| + | | Ruby Node |
| | 80 | | | 80 |
| |- | | |- |
− | ! scope="row"| Diamond node
| + | | Diamond Node |
| | 100 | | | 100 |
| |- | | |- |
− | ! scope="row"| Generic gem node
| + | | Gem Node |
| | 0 | | | 0 |
| |} | | |} |
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| The xp required for leveling up is the same as for all skills: | | The xp required for leveling up is the same as for all skills: |
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| {| class="wikitable" | | {| class="wikitable" |
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− | ! scope="col"| Lvl | + | ! Lvl |
− | ! scope="col"| Experience | + | ! Experience |
− | ! scope="col"| Total Sardines (No stars) | + | ! Total Sardines (No stars) |
− | ! scope="col"| Total Gold Star Legend Fish (Highest xp fish) | + | ! Total Gold Star Legend Fish (Highest xp fish) |
− | ! scope="col"| Total Crab Pot | + | ! Total Crab Pot |
| |- | | |- |
− | ! scope="row"| 1 | + | ! 1 |
| | 100 | | | 100 |
| | 8 | | | 8 |
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| | 20 | | | 20 |
| |- | | |- |
− | ! scope="row"| 2 | + | ! 2 |
| | 380 | | | 380 |
| | 30 | | | 30 |
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| | 76 | | | 76 |
| |- | | |- |
− | ! scope="row"| 3 | + | ! 3 |
| | 770 | | | 770 |
| | 60 | | | 60 |
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| | 154 | | | 154 |
| |- | | |- |
− | ! scope="row"| 4 | + | ! 4 |
| | 1300 | | | 1300 |
| | 100 | | | 100 |
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| | 260 | | | 260 |
| |- | | |- |
− | ! scope="row"| 5 | + | ! 5 |
| | 2150 | | | 2150 |
| | 166 | | | 166 |
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| | 430 | | | 430 |
| |- | | |- |
− | ! scope="row"| 6 | + | ! 6 |
| | 3300 | | | 3300 |
| | 254 | | | 254 |
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| | 660 | | | 660 |
| |- | | |- |
− | ! scope="row"| 7 | + | ! 7 |
| | 4800 | | | 4800 |
| | 370 | | | 370 |
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| | 960 | | | 960 |
| |- | | |- |
− | ! scope="row"| 8 | + | ! 8 |
| | 6900 | | | 6900 |
| | 531 | | | 531 |
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| | 1380 | | | 1380 |
| |- | | |- |
− | ! scope="row"| 9 | + | ! 9 |
| | 10000 | | | 10000 |
| | 770 | | | 770 |
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| | 2000 | | | 2000 |
| |- | | |- |
− | ! scope="row"| 10 | + | ! 10 |
| | 15000 | | | 15000 |
| | 1154 | | | 1154 |
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| The following table lists the experience points gained for killing the indicated monster. There are a few monsters missing (i.e. sludges and purple slimes). | | The following table lists the experience points gained for killing the indicated monster. There are a few monsters missing (i.e. sludges and purple slimes). |
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| {| class="wikitable sortable" | | {| class="wikitable sortable" |
| |- | | |- |