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__TOC__
 
__TOC__
 
Each skill has ten levels, and at level 5 and level 10 players will select from one of two specific buffs to specialize into.  These specializations take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night. All skills need the following experience points to increase skill level:
 
Each skill has ten levels, and at level 5 and level 10 players will select from one of two specific buffs to specialize into.  These specializations take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night. All skills need the following experience points to increase skill level:
   
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The information in this page includes known methods for obtaining skill experience. There might be other methods to gain experience for each skill that are currently unknown.
 
The information in this page includes known methods for obtaining skill experience. There might be other methods to gain experience for each skill that are currently unknown.
   
{| class=wikitable
 
{| class=wikitable
 
|style="min-width: 85px;" |[[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|style="min-width: 85px;" |[[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
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Each crop harvested is worth experience points based on the value of the crop. The values of each crop are as follows:
 
Each crop harvested is worth experience points based on the value of the crop. The values of each crop are as follows:
   
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{| class="wikitable"
 
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| 64
 
| 64
 
|}
 
|}
   
: <nowiki>*</nowiki> ''Due to a bug with [[scythe]] harvesting, these crops don't give any experience points.''
 
: <nowiki>*</nowiki> ''Due to a bug with [[scythe]] harvesting, these crops don't give any experience points.''
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Experience level is increased after sleeping.
 
Experience level is increased after sleeping.
   
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{| class="wikitable"
 
|-
 
|-
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Different rock types give different numbers of experience points. These values are known so far:
 
Different rock types give different numbers of experience points. These values are known so far:
 
+
{| class="wikitable sortable"
{| class="wikitable"
   
|-
 
|-
 
! scope="col"| Rock Type
 
! scope="col"| Rock Type
 
! scope="col"| Experience
 
! scope="col"| Experience
 
|-
 
|-
! scope="row"| The gray rocks that you find in the overworld
+
| Gray Rock (Overworld)
 
| 1
 
| 1
 
|-
 
|-
! scope="row"| The gray boulders that you find in the overworld
+
| Gray Boulder (Overworld)
 
| 0
 
| 0
 
|-
 
|-
! scope="row"| The generic rocks that you find in the caves
+
| Rock ([[The Mines]])
 
| 0
 
| 0
 
|-
 
|-
! scope="row"| The gray rocks in caves that always drop stone
+
| Gray Rock ([[The Mines]])
 
| 4
 
| 4
 
|-
 
|-
! scope="row"| Topaz node
+
| Topaz Node
 
| 8
 
| 8
 
|-
 
|-
! scope="row"| Amethyst node
+
| Amethyst Node
 
| 10
 
| 10
 
|-
 
|-
! scope="row"| Aquamarine node
+
| Aquamarine Node
 
| 18
 
| 18
 
|-
 
|-
! scope="row"| Jade node
+
| Jade Node
 
| 20
 
| 20
 
|-
 
|-
! scope="row"| Emerald node
+
| Emerald Node
 
| 50
 
| 50
 
|-
 
|-
! scope="row"| Ruby node
+
| Ruby Node
 
| 80
 
| 80
 
|-
 
|-
! scope="row"| Diamond node
+
| Diamond Node
 
| 100
 
| 100
 
|-
 
|-
! scope="row"| Generic gem node
+
| Gem Node
 
| 0
 
| 0
 
|}
 
|}
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The xp required for leveling up is the same as for all skills:
 
The xp required for leveling up is the same as for all skills:
   
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! scope="col"| Lvl
+
! Lvl
! scope="col"| Experience
+
! Experience
! scope="col"| Total Sardines (No stars)
+
! Total Sardines (No stars)
! scope="col"| Total Gold Star Legend Fish (Highest xp fish)
+
! Total Gold Star Legend Fish (Highest xp fish)
! scope="col"| Total Crab Pot
+
! Total Crab Pot
 
|-
 
|-
! scope="row"| 1
+
! 1
 
| 100
 
| 100
 
| 8
 
| 8
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| 20
 
| 20
 
|-
 
|-
! scope="row"| 2
+
! 2
 
| 380
 
| 380
 
| 30
 
| 30
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| 76
 
| 76
 
|-
 
|-
! scope="row"| 3
+
! 3
 
| 770
 
| 770
 
| 60
 
| 60
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| 154
 
| 154
 
|-
 
|-
! scope="row"| 4
+
! 4
 
| 1300
 
| 1300
 
| 100
 
| 100
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| 260
 
| 260
 
|-
 
|-
! scope="row"| 5
+
! 5
 
| 2150
 
| 2150
 
| 166
 
| 166
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| 430
 
| 430
 
|-
 
|-
! scope="row"| 6
+
! 6
 
| 3300
 
| 3300
 
| 254
 
| 254
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| 660
 
| 660
 
|-
 
|-
! scope="row"| 7
+
! 7
 
| 4800
 
| 4800
 
| 370
 
| 370
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| 960
 
| 960
 
|-
 
|-
! scope="row"| 8
+
! 8
 
| 6900
 
| 6900
 
| 531
 
| 531
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| 1380
 
| 1380
 
|-
 
|-
! scope="row"| 9
+
! 9
 
| 10000
 
| 10000
 
| 770
 
| 770
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| 2000
 
| 2000
 
|-
 
|-
! scope="row"| 10
+
! 10
 
| 15000
 
| 15000
 
| 1154
 
| 1154
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The following table lists the experience points gained for killing the indicated monster. There are a few monsters missing (i.e. sludges and purple slimes).
 
The following table lists the experience points gained for killing the indicated monster. There are a few monsters missing (i.e. sludges and purple slimes).
   
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
1,472

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