− | '''Weeds''' spawn at random during [[Spring]], [[Summer]], or [[Fall]] on [[The Farm]], in [[Pelican Town]], and in [[The Mines]], especially but not exclusively at a change of season. Weeds have a 50% chance to drop 1 [[Fiber]] when cut with a [[Scythe]], [[Axe]], [[Pickaxe]], or [[Weapons#Sword|Sword]]. | + | '''Weeds''' spawn on the ground at random during [[Spring]], [[Summer]], or [[Fall]] on [[The Farm]] and in [[The Mines]], especially but not exclusively at a change of season. Weeds spawn in and around [[Pelican Town]] for the first several days of the game, but not thereafter. |
− | Weeds do not spawn on tiles that buildings, equipment, fences, or closed gates already occupy. However, unlike grass, they may spread to a tile that has been paved with pathing. When they do, they destroy the pathing, which must be replaced after the weed is removed (if you want to keep the path). | + | Weeds have a 50% chance to drop 1 [[Fiber]] when cut with a [[Scythe]], [[Axe]], [[Pickaxe]], or [[Weapons#Sword|Sword]]. |
| + | Weeds do not spawn on tiles that buildings, equipment, fences, or closed gates already occupy. However, unlike grass, they may spread to a tile that has been paved with [[Crafting#Decor|pathing]]. When they do, they destroy the pathing, which must be replaced after the weed is removed (if you want to keep the path). |