− | Creating an XNB Mod doesn't require programming, but it's less flexible and players can't install two XNB mods that change the same map. You'll need to unpack the game's map file, change it using a map editor, and repack it. If you want to use this approach: | + | Creating an XNB mod doesn't require programming, but it's less flexible and players can't install two XNB mods that change the same map. You'll need to unpack the game's map file, change it using a map editor, and repack it. If you want to use this approach: |