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186 bytes added ,  03:57, 24 October 2018
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===Using Tiled===
 
===Using Tiled===
Creating an XNB mod doesn't require programming, but it's less flexible and players can't install two XNB mods that change the same map. You'll need to unpack the game's map file, change it using a map editor, and repack it. If you want to use this approach:
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Creating an XNB mod doesn't require programming and is easier to create a map with, but it's less flexible and players can't install two XNB mods that change the same map. You'll need to unpack the game's map file, change it using a map editor, and repack it. However, you can convert that XNB file into a {{nexus mod|1915|Content Patcher mod}} which is <b>highly recommended</b> and much more flexible to use. If you want to use this approach:
    
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