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| A player requires '''Energy''' to use tools, fish, or engage in combat. Currently available energy is indicated on the player's energy bar, which reflects the decreases as a day progresses. | | A player requires '''Energy''' to use tools, fish, or engage in combat. Currently available energy is indicated on the player's energy bar, which reflects the decreases as a day progresses. |
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− | Energy can be replenished up to its maximum by eating food. Consuming negative-energy foods such as [[Sap]] or [[Void Mayonnaise]] reduces energy. To consume food, put it on the hotbar (the top row of inventory) and {{key|right-click}} it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food provides more energy than cheaper food items. | + | Energy can be replenished up to its maximum by eating positive-energy food. Consuming negative-energy foods such as [[Sap]] or [[Void Mayonnaise]] reduces energy. To consume food, put it on the hotbar (the top row of inventory) and {{key|right-click}} it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food provides more energy than cheaper food items. |
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− | Standing in the [[Spa]] also adds energy. In a [[Multiplayer]] game, players may slowly restore energy by standing in bed. (If the "Go to bed" dialogue pops up, answer "No", and remain in place.) | + | Standing in the [[Spa]] also restores energy. In a [[Multiplayer]] game, players may slowly restore energy by standing in bed. (If the "Go to bed" dialogue pops up, answer "No", and remain in place.) |
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− | The Player starts the game with 270 maximum energy. Eating a [[Stardrop]] permanently increases maximum energy by 34 points. Eating every Stardrop available in the game permanently increases maximum energy to 508. Eating certain [[Cooking|food]] can temporarily increase maximum energy, even beyond 508. | + | The player starts the game with 270 maximum energy. Eating a [[Stardrop]] permanently increases maximum energy by 34 points. Eating every Stardrop available in the game permanently increases maximum energy to 508. Eating certain [[Cooking|food]] can temporarily increase maximum energy, even beyond 508. |
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− | Players become exhausted when their energy drops to 0 or below, at which point they are unable to run. Continuing energy-consuming activities without energy supply makes the player pass out, ending the day. If the player passes out and is found by a Joja Team Member, a medical team will be summoned and the player will be charged up to {{price|1000}} for the service. | + | Players become exhausted when their energy drops to 0 or below, at which point they are unable to run. Continuing energy-consuming activities without energy supply makes the player pass out, ending the day. If the player passes out anywhere outside the house, the player will lose 10% of their money up to {{price|1000}}. |
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− | Eating something enables an exhausted player to run again, but exhaustion remains to the end of the day. Consuming [[Harvey's Clinic|Muscle Remedy]] removes exhaustion. If a player is [[Marriage|married]], kissing his/her spouse for the first time in the day removes exhaustion too. | + | Eating something enables an exhausted player to run again, but exhaustion remains to the end of the day. Consuming [[Muscle Remedy]] removes exhaustion. If a player is [[Marriage|married]], kissing his/her spouse for the first time in the day removes exhaustion too. |
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| ==Sleeping== | | ==Sleeping== |