[[File:Tiled tile rotation.png|thumb|An example tile rotated four ways, below the Tiled flip/rotate buttons.]]
[[File:Tiled tile rotation.png|thumb|An example tile rotated four ways, below the Tiled flip/rotate buttons.]]
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You can rotate and flip tiles without needing to create rotated/flipped versions of the tilesheet. This needs SMAPI to be installed; the base game doesn't recognize tile transforms.
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You can rotate and flip tiles without needing to create rotated/flipped versions of the tilesheet. This needs SMAPI 3.4 or later to be installed; the base game doesn't recognize tile transforms.
If you're using SMAPI:
If you're using SMAPI:
Line 393:
Line 392:
:# Click the flip or rotate buttons (see image at right).
:# Click the flip or rotate buttons (see image at right).
:# Click the map to place the flipped/rotated tile.
:# Click the map to place the flipped/rotated tile.