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12 bytes removed ,  00:08, 23 March 2020
→‎Tile flip/rotation: update for SMAPI 3.4 release
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===Tile flip/rotation===
 
===Tile flip/rotation===
{{SMAPI upcoming|3.4|
   
[[File:Tiled tile rotation.png|thumb|An example tile rotated four ways, below the Tiled flip/rotate buttons.]]
 
[[File:Tiled tile rotation.png|thumb|An example tile rotated four ways, below the Tiled flip/rotate buttons.]]
   −
You can rotate and flip tiles without needing to create rotated/flipped versions of the tilesheet. This needs SMAPI to be installed; the base game doesn't recognize tile transforms.
+
You can rotate and flip tiles without needing to create rotated/flipped versions of the tilesheet. This needs SMAPI 3.4 or later to be installed; the base game doesn't recognize tile transforms.
    
If you're using SMAPI:
 
If you're using SMAPI:
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:# Click the flip or rotate buttons (see image at right).
 
:# Click the flip or rotate buttons (see image at right).
 
:# Click the map to place the flipped/rotated tile.
 
:# Click the map to place the flipped/rotated tile.
}}
      
==Known properties==
 
==Known properties==
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