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278 bytes added ,  20:57, 25 July 2022
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::The code would say otherwise. The only Skull Cavern level with a fixed layout is 100 (coded as 220), using the same layout as level 10 of the Mines. - [[User:IBugOne|IBugOne]] ([[User talk:IBugOne|talk]]) 18:49, 25 July 2022 (UTC)
 
::The code would say otherwise. The only Skull Cavern level with a fixed layout is 100 (coded as 220), using the same layout as level 10 of the Mines. - [[User:IBugOne|IBugOne]] ([[User talk:IBugOne|talk]]) 18:49, 25 July 2022 (UTC)
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::: There's a block in MineShaft.loadLevel (starts with if this.getMineArea(level) == 121, which corresponds to the skull cavern) that randomizes the floor layout choice for the skull cavern. --[[User:Atravita|Atravita]] ([[User talk:Atravita|talk]]) 20:57, 25 July 2022 (UTC)
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