Difference between revisions of "Modding:Mod compatibility"

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(→‎For players: move Slime Water Filler to obsolete)
(→‎SMAPI mods: add source (Smaller Fish Ponds, Statue of Generosity), correct info (Special Orders Anywhere, Stabbing Sword Special, Stay Up, Subterranian Overhaul, Swimsuits Anywhere, Tailor Weapon Skin))
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   |id      = Wellbott.FishWell
 
   |id      = Wellbott.FishWell
 
   |nexus id = 7651
 
   |nexus id = 7651
   |github  =
+
   |github  = Wellbott/StardewValleyMods
 
}}
 
}}
 
{{/entry
 
{{/entry
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}}
 
}}
 
{{/entry
 
{{/entry
   |name    = Special Orders (and more) Anywhere
+
   |name    = Special Orders Anywhere, Special Orders (and More) Anywhere
 
   |author  = AcidicNic
 
   |author  = AcidicNic
 
   |id      = acidicnic.SpecialOrdersAnywhere
 
   |id      = acidicnic.SpecialOrdersAnywhere
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   |name    = Stabbing Sword Special
 
   |name    = Stabbing Sword Special
 
   |author  = Peasly Wellbott
 
   |author  = Peasly Wellbott
   |id      = PeaslyWellbott.StabbingSwordSpecial
+
   |id      = Wellbott.StabbingSwordSpecial
 
   |nexus id = 7683
 
   |nexus id = 7683
   |github  =
+
   |github  = Wellbott/StardewValleyMods
 
}}
 
}}
 
{{/entry
 
{{/entry
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   |id      = spacechase0.StatueOfGenerosity
 
   |id      = spacechase0.StatueOfGenerosity
 
   |nexus id = 7532
 
   |nexus id = 7532
   |github  =  
+
   |github  = spacechase0/StatueOfGenerosity
 
}}
 
}}
 
{{/entry
 
{{/entry
   |name    = StayUp
+
   |name    = Stay Up
 
   |author  = su226
 
   |author  = su226
 
   |id      = Su226.StayUp
 
   |id      = Su226.StayUp
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   |nexus id = 4149
 
   |nexus id = 4149
 
   |github  = mytigio/SDVMods
 
   |github  = mytigio/SDVMods
   |status  = broken
+
   |broke in = Stardew Valley 1.5
   |summary  = It almost works, but the game crashes in the mines when you go to a floor where voidtree mushrooms spawn (after lvl90)
+
 
 +
   |dev note = It almost works, but the game crashes in the mines when you go to a floor where void tree mushrooms spawn (after lvl 90).
 
}}
 
}}
 
{{/entry
 
{{/entry
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}}
 
}}
 
{{/entry
 
{{/entry
   |name    = SwimsuitsAnywhere
+
   |name    = Swimsuits Anywhere
 
   |author  = Myzkatonic
 
   |author  = Myzkatonic
 
   |id      = Myzkatonic.SwimsuitsAnywhere
 
   |id      = Myzkatonic.SwimsuitsAnywhere
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   |name    = Tailor Weapon Skin
 
   |name    = Tailor Weapon Skin
 
   |author  = Peasly Wellbott
 
   |author  = Peasly Wellbott
   |id      = PeaslyWellbott.TailorWeaponSkin
+
   |id      = Wellbott.TailorWeaponSkins
 
   |neuxs id = 7797
 
   |neuxs id = 7797
 
   |github  =
 
   |github  =

Revision as of 23:56, 25 January 2021

Modding:Player Guide/header

SMAPI mod compatibility, July 2017 to present. See notable events which affect this chart.

Sometimes a mod will stop working due to a major game update; SMAPI automatically disables incompatible mods. This page lists known SMAPI mods and their compatibility with the latest versions, and explains how to fix broken mods if possible.



Players: see mods.smapi.io for a more user-friendly view of this page.



For players

What to do

  1. For each mod you have installed, follow the instructions in the list below. If it's not listed, try updating to its latest version.
  2. If a mod is still failing, post a message in the coordination thread (with your SMAPI log attached) and we'll help.

SMAPI mods

SMAPI mods (obsolete)

These mods are either obsolete, or have been abandoned by their authors and probably won't be updated unofficially. These will likely never be updated again.

Content packs

This list shows broken content packs for SMAPI mods like Content Patcher. Only incompatible content packs are listed; working content packs are not listed (even if they have non-compatibility bugs). For legacy XNB mods, see #XNB mods.

XNB mods

See Modding:Using XNB mods.

For mod developers

Updating a mod

See migration guides. You can...

Creating an unofficial update

To avoid conflicting with official updates, here's the recommended way to create an unofficial update. This assumes you're creating a basic update (not a continuation or reinvention), and the code is on GitHub (adjust the steps accordingly if it's elsewhere).

  1. Fork the code.
  2. Make your changes to that fork (see updating a mod).
  3. Increase the official version in manifest.json by 0.0.1 and add -unofficial.1-yourName.
    For example, if the current version is 1.0.0 and your name is SampleUser, change it to 1.0.1-unofficial.1-sampleUser. If you need to release a new unofficial update, just increment unofficial.1 to unofficial.2, etc. This ensures that official versions supersede unofficial ones (e.g. for update checks), and other users can release newer unofficial updates if needed.
  4. Push your changes to GitHub.
  5. Post a release package to the coordination thread with a link to your fork on GitHub.
    (If the mod uses the NuGet build package, there should be a release package named <mod name> <version>.zip in your bin folder.)
  6. Submit a pull request to the original author (if applicable).

Footnotes

  1. 1.0 1.1 1.2 This only shows whether a mod is compatible; it may have bugs unrelated to SMAPI compatibility.