Modding:Location data

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Modding:Index

Data/Locations controls many things about locations.

Here is an example location:

"Beach": "372 .9 718 .1 719 .3 723 .3/372 .9 394 .5 718 .1 719 .3 723 .3/372 .9 718 .1 719 .3 723 .3/372 .4 392 .8 718 .05 719 .2 723 .2/129 -1 131 -1 147 -1 148 -1 152 -1 708 -1 267 -1/128 -1 130 -1 146 -1 149 -1 150 -1 152 -1 155 -1 708 -1 701 -1 267 -1/129 -1 131 -1 148 -1 150 -1 152 -1 154 -1 155 -1 705 -1 701 -1/708 -1 130 -1 131 -1 146 -1 147 -1 150 -1 151 -1 152 -1 154 -1 705 -1/384 .08 589 .09 102 .15 390 .25 330 1",

Breaking it down:

Index Entry Explanation
0 "372 .9 718 .1 719 .3 723 .3" Spring forage. Item ID chance. No particular order required.
1 "372 .9 394 .5 718 .1 719 .3 723 .3" Summer forage. As above.
2 "372 .9 718 .1 719 .3 723 .3" Fall forage. As above.
3 "372 .4 392 .8 718 .05 719 .2 723 .2" Autumn forage. As above.
4 "129 -1 131 -1 147 -1 148 -1 152 -1 708 -1 267 -1" Fish data for spring. Fish is ID zoneNumber ID zoneNumber. Some locations have multiple fishing locations. To seperate fish, the zoneNumber is used. It starts at -1, and some locations have 0, or even 1, to indicate the zone. For more information, see Modding:Fish_data
5 "128 -1 130 -1 146 -1 149 -1 150 -1 152 -1 155 -1 708 -1 701 -1 267 -1" Fish data for summer
6 "129 -1 131 -1 148 -1 150 -1 152 -1 154 -1 155 -1 705 -1 701 -1" Fish data for autumn
7 "708 -1 130 -1 131 -1 146 -1 147 -1 150 -1 151 -1 152 -1 154 -1 705 -1" Fish data for winter
8 "384 .08 589 .09 102 .15 390 .25 330 1" Artifact data. (Article data TBA): Artifacts should be added in increasing likelihood, and in format: ID chance ID chance, with chance being addressed in 0 to 1.

Note that not all fields are required: If you have no fish, you can just put -1 for the relevant fields, and if you have no forage, you can just put -1 for the relevant fields.

Examples are:

  "Farm": "-1/-1/-1/-1/-1/-1/-1/-1/382 .05 770 .1 390 .25 330 1",

This has no forage or fishing data (handled programmatically) so it's just -1.

In order to have artifacts work, custom locations need to add their data to this file, which can be done with mods such as Content Patcher.