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1,647 bytes added ,  20:00, 6 August 2019
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<small><references /></small>
 
<small><references /></small>
   −
==Paths Tilesheet Explanation==
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==Paths layer==
[[File:PathsExplanation.png|right]]  
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The <tt>Paths</tt> layer has icon tiles from the <tt>paths</tt> tilesheet which affect game behavior on the map:
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[[File:PathsExplanation.png|thumb|The tile indexes shown in the table.]]
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!Image Index
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! tile index
!Explanation
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! explanation
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! restrictions
 
|-
 
|-
|0-7
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| 0–7
|NPC Pathing (appears to be unused)
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| No effect? TODO: verify how the pathing logic uses it.
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|  
 
|-
 
|-
|8
+
| 8
|Light source
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| Add this tile to the [[#Map properties 2|<tt>Light</tt> map property]] with light type 4 (sconce).
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|
 
|-
 
|-
|9
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| 9–12
|Oak tree
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| Spawn a [[trees|tree]] when the location is created. Outside the farm, 50% chance to respawn each day.<br />Available trees: oak (9), maple (10), pine (11), and palm (12).
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| Outdoors only.
 
|-
 
|-
|10
+
| 13–18
|Maple tree
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| Spawn debris when the location is created, or randomly each day. Outside the farm, respawn in spring.<br />Available debris: [[weeds|seasonal weed]] (13–15), rock (16–17), twig (18).
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| Outdoors only.
 
|-
 
|-
|11
+
| 19
|Pine tree
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| Spawn a [[Large Log|large log]] when the farm is created, with the top-left corner on this tile.
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| Farm only.
 
|-
 
|-
|12
+
| 20
|Palm tree
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| Spawn a [[boulder]] the farm is created, with the top-left corner on this tile..
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| Farm only.
 
|-
 
|-
|13-15
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| 21
|Weeds
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| Spawn a [[Large Stump|hardwood stump]] when the farm is created (and every day on the forest farm), with the top-left corner on this tile..
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| Farm only.
 
|-
 
|-
|16-17
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| 22
|Rocks
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| Spawn [[grass]] when the location is created, or randomly afterwards.
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| Outdoors only.
 
|-
 
|-
|18
+
| 23
|Twig debris
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| Spawn a random oak, maple, or pine [[trees|tree]] at growth stage 2–3 when the location is created.
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| Outdoors only.
 
|-
 
|-
|19
+
| 24–26
|Large log
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| Spawn a bush when the location is created. Medium bushes grow [[blackberry|blackberries]] and [[salmonberry|salmonberries]].<br />Available bushes: large (24), medium (25), small (26).
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| Outdoors only.
 
|-
 
|-
|20
+
| 27
|Boulder
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| When the location is created, add this tile to the [[#Map properties 2|<tt>BrookSounds</tt> map property]] with the <tt>babblingBrook</tt> sound.
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| Outdoors only.
 
|-
 
|-
|21
+
| 28
|Hardwood stump
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| Spawn a [[grub]] here (33% chance per day, unless the map already has 50 grubs).
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| [[Mutant Bug Lair]] only.
 
|-
 
|-
|22
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| 29–30
|Grass tufts
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| Place prebuilt [[cabin]]s in [[multiplayer]] based on the layout (29=nearby or 30=separate) and [[#Tile properties 2|<tt>Order</tt> tile property]].
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| Farm only.
 
|-
 
|-
|23
+
| 31
|Common tree (stage 3)
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| Unused.
|-
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|  
|24
  −
|Large bush
  −
|-
  −
|25
  −
|Small bush
  −
|-
  −
|26
  −
|Small plant
  −
|-
  −
|27
  −
|"BrookSounds" property
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|-
  −
|28
  −
|Mutant grub (Mutant Bug Lair only)
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|-
  −
|29
  −
|Farmhand cabin nearby (Multiplayer)
  −
|-
  −
|30
  −
|Farmhand cabin separate (Multiplayer)
   
|}
 
|}
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 +
Notes:
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* In the [[Mutant Bug Lair]], debris spawn rate is reduced to 33% chance per day.
    
[[Category:Modding]]
 
[[Category:Modding]]
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