Difference between revisions of "Modding:Mod compatibility"

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(→‎For players: Fixed goof)
(→‎For players: abandoned: Animacoes, Clock24, Farm Hub, Move Through Object)
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   |nexus id = 4639
 
   |nexus id = 4639
 
   |github  =  
 
   |github  =  
}}
 
{{/entry
 
  |name    = Animacoes
 
  |author  = BrasileiroTop
 
  |id      = BrasileiroTop.Animacoes
 
  |nexus id = 4395
 
  |github  =
 
 
  |broke in = Stardew Valley 1.4
 
 
}}
 
}}
 
{{/entry
 
{{/entry
Line 1,429: Line 1,420:
 
   |nexus id = 604
 
   |nexus id = 604
 
   |github  = Sakorona/SDVMods
 
   |github  = Sakorona/SDVMods
}}
 
{{/entry
 
  |name    = Clock24
 
  |author  = Lysero
 
  |id      = Lysero.Clock24
 
  |nexus id = 3718
 
  |github  =
 
 
  |broke in = Stardew Valley 1.4
 
  |status  = workaround
 
  |summary  = use [[#24h Clock|24h Clock]] by Lajna instead.
 
 
}}
 
}}
 
{{/entry
 
{{/entry
Line 2,525: Line 2,505:
 
   |nexus id = 3731
 
   |nexus id = 3731
 
   |github  = mjSurber/FarmHouseRedone
 
   |github  = mjSurber/FarmHouseRedone
}}
 
{{/entry
 
  |name    = Farm Hub
 
  |author  = Platonymous
 
  |id      = Platonymous.FarmHub
 
  |nexus id = 2309
 
  |github  = Platonymous/Stardew-Valley-Mods
 
 
  |broke in    = Stardew Valley 1.4
 
  |links      = https://github.com/Platonymous/Stardew-Valley-Mods/pull/37
 
  |link labels = PR
 
 
}}
 
}}
 
{{/entry
 
{{/entry
Line 4,038: Line 4,007:
 
   |nexus id = 2736
 
   |nexus id = 2736
 
   |github  = bcmpinc/StardewHack
 
   |github  = bcmpinc/StardewHack
}}
 
{{/entry
 
  |name    = Move Through Object
 
  |author  = ylsama
 
  |id      = ylsama.MoveThoughObject
 
  |nexus id = 2680
 
  |github  =
 
  |source  = https://github.com/ylsama/RightClickMoveMode/tree/MoveThoughObjects
 
  |dev note = source in separate Git branch
 
 
  |broke in    = Stardew Valley 1.4
 
  |links      = https://github.com/ylsama/RightClickMoveMode/issues/8
 
  |link labels = PR
 
 
}}
 
}}
 
{{/entry
 
{{/entry
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   |status  = abandoned
 
   |status  = abandoned
 
   |summary  = remove this mod (no longer maintained; use [[#Crops Anytime Anywhere|Crops Anytime Anywhere]] instead).
 
   |summary  = remove this mod (no longer maintained; use [[#Crops Anytime Anywhere|Crops Anytime Anywhere]] instead).
 +
}}
 +
{{/entry
 +
  |name    = Animacoes
 +
  |author  = BrasileiroTop
 +
  |id      = BrasileiroTop.Animacoes
 +
  |nexus id = 4395
 +
  |github  =
 +
 +
  |broke in = Stardew Valley 1.4
 +
  |status  = abandoned
 
}}
 
}}
 
{{/entry
 
{{/entry
Line 6,978: Line 6,944:
 
   |status  = abandoned
 
   |status  = abandoned
 
   |summary  = remove this mod (no longer maintained; use [[#Automate|Automate]] instead).
 
   |summary  = remove this mod (no longer maintained; use [[#Automate|Automate]] instead).
 +
}}
 +
{{/entry
 +
  |name    = Clock24
 +
  |author  = Lysero
 +
  |id      = Lysero.Clock24
 +
  |nexus id = 3718
 +
  |github  =
 +
 +
  |broke in = Stardew Valley 1.4
 +
  |status  = abandoned
 +
  |summary  = remove this mod (no longer maintained; use [[#24h Clock|24h Clock]] by Lajna instead).
 
}}
 
}}
 
{{/entry
 
{{/entry
Line 7,162: Line 7,139:
 
   |status  = abandoned
 
   |status  = abandoned
 
   |summary  = remove this mod (no longer maintained).
 
   |summary  = remove this mod (no longer maintained).
 +
}}
 +
{{/entry
 +
  |name    = Farm Hub
 +
  |author  = Platonymous
 +
  |id      = Platonymous.FarmHub
 +
  |nexus id = 2309
 +
  |github  = Platonymous/Stardew-Valley-Mods
 +
 +
  |broke in = Stardew Valley 1.4
 +
  |status  = abandoned
 
}}
 
}}
 
{{/entry
 
{{/entry
Line 7,302: Line 7,289:
 
   |status  = abandoned
 
   |status  = abandoned
 
   |summary  = remove this mod (no longer maintained; use [[#TMX Loader|TMX Loader]] instead).
 
   |summary  = remove this mod (no longer maintained; use [[#TMX Loader|TMX Loader]] instead).
 +
}}
 +
{{/entry
 +
  |name    = Move Through Object
 +
  |author  = ylsama
 +
  |id      = ylsama.MoveThoughObject
 +
  |nexus id = 2680
 +
  |github  =
 +
  |source  = https://github.com/ylsama/RightClickMoveMode/tree/MoveThoughObjects
 +
  |dev note = source in separate Git branch
 +
 +
  |broke in = Stardew Valley 1.4
 +
  |status  = abandoned
 
}}
 
}}
 
{{/entry
 
{{/entry

Revision as of 05:14, 29 November 2019

Modding:Player Guide/header

SMAPI mod compatibility, July 2017 to present. See notable events which affect this chart.

Sometimes a mod will stop working due to a major game update; SMAPI automatically disables incompatible mods. This page lists known SMAPI mods and their compatibility with the latest versions, and explains how to fix broken mods if possible.



Players: see mods.smapi.io for a more user-friendly view of this page.



For players

What to do

  1. For each mod you have installed, follow the instructions in the list below. If it's not listed, try updating to its latest version.
  2. If a mod is still failing, post a message in the coordination thread (with your SMAPI log attached) and we'll help.

SMAPI mods

SMAPI mods (obsolete)

These mods are either obsolete, or have been abandoned by their authors and probably won't be updated unofficially. These will likely never be updated again.

Content packs

This list shows broken content packs for SMAPI mods like Content Patcher. Only incompatible content packs are listed; working content packs are not listed (even if they have non-compatibility bugs). For legacy XNB mods, see #XNB mods.

XNB mods

See Modding:Using XNB mods.

For mod developers

Updating a mod

See migration guides. You can...

Creating an unofficial update

To avoid conflicting with official updates, here's the recommended way to create an unofficial update. This assumes you're creating a basic update (not a continuation or reinvention), and the code is on GitHub (adjust the steps accordingly if it's elsewhere).

  1. Fork the code.
  2. Make your changes to that fork (see updating a mod).
  3. Increase the official version in manifest.json by 0.0.1 and add -unofficial.1-yourName.
    For example, if the current version is 1.0.0 and your name is SampleUser, change it to 1.0.1-unofficial.1-sampleUser. If you need to release a new unofficial update, just increment unofficial.1 to unofficial.2, etc. This ensures that official versions supersede unofficial ones (e.g. for update checks), and other users can release newer unofficial updates if needed.
  4. Push your changes to GitHub.
  5. Post a release package to the coordination thread with a link to your fork on GitHub.
    (If the mod uses the NuGet build package, there should be a release package named <mod name> <version>.zip in your bin folder.)
  6. Submit a pull request to the original author (if applicable).

Overall compatibility

 
89% are compatible or have a working alternative.
 
3% have an update coming soon.
 
8% are broken and not open-source.¹

¹ Many of these broke due to a Stardew Valley update. Some may be updated by their authors later.

Footnotes

  1. 1.0 1.1 1.2 This only shows whether a mod is compatible; it may have bugs unrelated to SMAPI compatibility.
  2. If a mod says "use optional download", its main version isn't compatible but there's an official optional update. If the mod is on Nexus, click "Files" on the mod page and check for a newer version (often under 'optional files').