Difference between revisions of "Floppy Beanie"

From Stardew Valley Wiki
Jump to navigation Jump to search
(Added 1.6 random drop from various actions. Added to history and references.)
m (Text replacement - "panning" to "panning")
 
Line 7: Line 7:
 
The '''Floppy Beanie''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order. It requires [[Cloth]] and either [[Maple Syrup]], [[Oak Resin]], or [[Pine Tar]].
 
The '''Floppy Beanie''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] at the sewing machine inside [[2 Willow Lane|Emily's house]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order. It requires [[Cloth]] and either [[Maple Syrup]], [[Oak Resin]], or [[Pine Tar]].
  
There is a small chance to receive this hat from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[panning]].<ref name="rarecosmeticdrop" />
+
There is a small chance to receive this hat from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[Pans|panning]].<ref name="rarecosmeticdrop" />
  
 
==References==
 
==References==

Latest revision as of 22:27, 16 April 2024

Floppy Beanie
Floppy Beanie.png
A warm hat with a looser fit.
Information
Source: Tailoring
Recipe
(Cloth + ):
Maple Syrup.png Maple Syrup (1) or

Oak Resin.png Oak Resin (1) or

Pine Tar.png Pine Tar (1)
Sell Price: Cannot be sold

The Floppy Beanie is a hat that can be tailored at the sewing machine inside Emily's house or the Sewing Machine received as a reward for the "Rock Rejuvenation" special order. It requires Cloth and either Maple Syrup, Oak Resin, or Pine Tar.

There is a small chance to receive this hat from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or panning.[1]

References

  1. See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.

History

  • 1.4: Introduced.
  • 1.6: Small chance added to receive from various player actions.