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49 bytes removed ,  22:42, 3 May 2021
→‎Local copy of a vanilla tilesheet: update for SMAPI 3.10 release
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To avoid issues, you can either...
 
To avoid issues, you can either...
<ul>
+
* Delete vanilla tilesheets from the folder before testing or releasing the mod.
<li>Delete vanilla tilesheets from the folder before testing or releasing the mod.</li>
+
* Rename the tilesheet file to start with a dot (like <tt>.spring_town.png</tt>) and reference that. When SMAPI loads the map in-game, it'll automatically ignore the dot and look for <tt>spring_town.png</tt> in the local files or <tt>Content/Maps</tt> folder.
<li>{{SMAPI upcoming|3.10|Rename the tilesheet file to start with a dot (like <tt>.spring_town.png</tt>) and reference that. When SMAPI loads the map in-game, it'll automatically ignore the dot and look for <tt>spring_town.png</tt> in the local files or <tt>Content/Maps</tt> folder.}}</li>
  −
</ul>
      
===Map-specific requirements===
 
===Map-specific requirements===
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