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1 byte added ,  03:39, 11 July 2022
→‎Unused Content: I forgot to put a summary last time so I'm adding one here: this is information about an unused skill points system buried deep in the game's source code.
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The player started at level 0 and would receive 2 skill points immediately. They would receive another 2 skill points once they had reached level 1 and also earned {{price|600}}. The threshold for how much money was needed at each new level was calculated as <code>this level's cost + ((this level's cost - last level's cost)*1.2)</code>, rounded down. For example since the first level required {{price|600}}, then the second level would require {{price|1320}} to earn any skill points <code>600 + ((600 - 0)*1.2) = 1320</code>, and the third level would have required {{price|2184}} <code>1320 + ((1320 - 600)*1.2) = 2184</code>. The final skill points would be received once the player had reached level 35 and also earned a total of {{price|1764653}}.  
 
The player started at level 0 and would receive 2 skill points immediately. They would receive another 2 skill points once they had reached level 1 and also earned {{price|600}}. The threshold for how much money was needed at each new level was calculated as <code>this level's cost + ((this level's cost - last level's cost)*1.2)</code>, rounded down. For example since the first level required {{price|600}}, then the second level would require {{price|1320}} to earn any skill points <code>600 + ((600 - 0)*1.2) = 1320</code>, and the third level would have required {{price|2184}} <code>1320 + ((1320 - 600)*1.2) = 2184</code>. The final skill points would be received once the player had reached level 35 and also earned a total of {{price|1764653}}.  
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Note: This is not saying that the player leveled up through earning money. It is also not saying that the skill points would cost this money to "purchase" (no money is deducted when receiving the skill points). Rather, this is saying that the player could earn skill points at each level as long as enough money had been earned throughout the game. It is unclear what the original way of increasing a player's level would be in relation to this system. The skill points awarded were separate from the player's actual level. As noted in the [[Skills#Skill-Based Title|Skill-Based Title]], this is not the only content to have expected a player's level to be able to reach higher than what is currently the game's highest level.
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Note: This is not saying that the player leveled up through earning money. It is also not saying that the skill points would cost this money to "purchase" (no money was deducted when receiving the skill points). Rather, this is saying that the player could earn skill points at each level as long as enough money had been earned throughout the game. It is unclear what the original way of increasing a player's level would be in relation to this system. The skill points awarded were separate from the player's actual level. As noted in the [[Skills#Skill-Based Title|Skill-Based Title]], this is not the only content to have expected a player's level to be able to reach higher than what is currently the game's highest level.
    
==References==
 
==References==
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