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A small fraction of crates and barrels (2.2%) will drop one of the following special items.<ref name="specialitem" /> Visually these crates and barrels are indistinguishable from containers containing standard loot.
 
A small fraction of crates and barrels (2.2%) will drop one of the following special items.<ref name="specialitem" /> Visually these crates and barrels are indistinguishable from containers containing standard loot.
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These special items can also be dropped by a small fraction of monsters. About 1.2% of [[Slimes]] are identifiable as [[Slimes#Special Slimes|Special Slimes]] by gold stars. For all other monsters, less than 0.2% of monsters will drop special items instead of standard loot, but these special monsters look identical to the standard versions.
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These special items can also be dropped by a small fraction of monsters. About 1.2% of [[Slimes]] are identifiable as [[Slimes#Special Slimes|Special Slimes]] by gold stars. For all other monsters, less than 0.2% of monsters will drop special items instead of standard loot, but these special monsters look identical to the standard versions.
    
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Dungeon floors are a type of floor similar in appearance to the single floor of the [[Quarry Mine]]. Any eligible floor in the Mines has a 4.4% chance of generating as a dungeon floor after the [[Quarry Mine]] has been unlocked.<ref name="loadlevel" /> These floors have the same enemies and rocks as the Quarry Mine and can often be considerably harder than those of the floors they replace. Dungeon floors are never infested.<ref name="loadlevel" />
 
Dungeon floors are a type of floor similar in appearance to the single floor of the [[Quarry Mine]]. Any eligible floor in the Mines has a 4.4% chance of generating as a dungeon floor after the [[Quarry Mine]] has been unlocked.<ref name="loadlevel" /> These floors have the same enemies and rocks as the Quarry Mine and can often be considerably harder than those of the floors they replace. Dungeon floors are never infested.<ref name="loadlevel" />
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In the [[#Shrine of Challenge|Dangerous Mines]], dungeon floors can spawn as long as the player has unlocked the [[Quarry Mine]]. Dangerous dungeon floors spawn [[Slimes#Dangerous Slimes|Dangerous Slimes]] instead of copper and iron slimes, and the slimes are the color corresponding to that section of the Dangerous Mines. [[Haunted Skull (dangerous)|Dangerous Haunted Skulls]] spawn instead of [[Haunted Skull]]s, just like on floors 71-79 of the Dangerous Mines. While rocks mainly spawn the same as for the [[Quarry Mine]], there is also a chance for [[Mining#Radioactive Node|Radioactive Nodes]] to spawn on these floors.
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In the [[#Shrine of Challenge|Dangerous Mines]], dungeon floors can spawn as long as the player has entered the [[Quarry Mine]]. Dangerous dungeon floors spawn [[Slimes#Dangerous Slimes|Dangerous Slimes]] instead of copper and iron slimes, and the slimes are the color corresponding to that section of the Dangerous Mines. [[Haunted Skull (dangerous)|Dangerous Haunted Skulls]] spawn instead of [[Haunted Skull]]s, just like on floors 71-79 of the Dangerous Mines. While rocks mainly spawn the same as for the [[Quarry Mine]], there is also a chance for [[Mining#Radioactive Node|Radioactive Nodes]] to spawn on these floors.
    
As with infested floors, dungeon floors cannot spawn on elevator floors or the first floor. They will also remain as dungeon floors for the entire day. However, unlike infested floors, dungeon floors can spawn on floors 2-4, 42-44, and 82-84, 19, 59, and 99, 31-39, 71-79, and 111-119 (excluding floors 35, 75, and 115, as they are elevator floors).
 
As with infested floors, dungeon floors cannot spawn on elevator floors or the first floor. They will also remain as dungeon floors for the entire day. However, unlike infested floors, dungeon floors can spawn on floors 2-4, 42-44, and 82-84, 19, 59, and 99, 31-39, 71-79, and 111-119 (excluding floors 35, 75, and 115, as they are elevator floors).
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