Difference between revisions of "Modding:Index"
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Pathoschild (talk | contribs) (→For players: + using XNB mods) |
Pathoschild (talk | contribs) (→For mod creators: + migrate to Stardew Valley 1.3, tweak organisation for migration guides) |
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==For mod creators== | ==For mod creators== | ||
− | === | + | ===Basics=== |
* [[Modding:Creating a SMAPI mod|Creating a mod]] | * [[Modding:Creating a SMAPI mod|Creating a mod]] | ||
* [[Modding:SMAPI APIs|SMAPI reference]] | * [[Modding:SMAPI APIs|SMAPI reference]] | ||
− | |||
* [[Modding:IDE reference|IDE reference]] | * [[Modding:IDE reference|IDE reference]] | ||
− | |||
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* [[Modding:Editing XNB files|Editing XNB files]] | * [[Modding:Editing XNB files|Editing XNB files]] | ||
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** [[Modding:Fish data|Fish]] | ** [[Modding:Fish data|Fish]] | ||
** [[Modding:Weather data|Weather]] | ** [[Modding:Weather data|Weather]] | ||
+ | |||
+ | ===Migration guides=== | ||
+ | * [[Modding:Updating deprecated SMAPI code|Updating deprecated code]] | ||
+ | * [[Modding:Migrate to Stardew Valley 1.3|Migrate to Stardew Valley 1.3]] | ||
===See also=== | ===See also=== |
Revision as of 16:59, 11 April 2018
Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.
For players
- Getting started
- FAQs
- Install SMAPI
- Need help? Ask the community
- More advanced
- SMAPI mod compatibility list
- SMAPI mod key bindings
- Using XNB mods (not recommended)
For mod creators
Basics
Advanced topics
- Maps
- NPCs:
- Objects:
Migration guides
See also
- Chat on Discord — get help, ask questions, or discuss with modders and SMAPI developers.