Modding talk:Player Guide/Troubleshooting

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Revision as of 19:51, 28 May 2021 by Margotbean (talk | contribs) (+talkheader)
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Wrong explanation on 32-bit memory space

This sentence in particular:

(All 32-bit programs on your computer also need to share that 3GB block, so the game may have access to much less than 3GB.)

There's a bit of nuance that makes this sentence somewhat technically incorrect.

  • On 32-bit Windows, this is true, but only if you have increased the memory space for 'userspace' processes (by using /3GB parameter or increaseuserva parameter).
  • On 'standard' 32-bit Windows, the available block size for user processes is only 2 GiB, and yes it's shared between other programs (all 32-bit, of course, because we're running on 32-bit Windows)
  • On 64-bit Windows, this is completely false. Each and every 32-bit program has their own 4 GiB "addressable memory space", totally separate from each other (although, as before, only 2 GiB will be usable unless the program was compiled with a certain flag. As long as you have enough memory in your computer, and no misbehaving programs fully consume their memory space, then the game will be able to see -- and use -- nearly all its (2 GiB) memory space.

Pepoluan (talk) 14:15, 28 May 2021 (UTC)