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- 00:21, 1 March 2024 diff hist +1,641 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Avoid Losing Scepter, Breeding Overhaul, Camera Pan, Critter Rings, Draw Fish Ponds Over Grass, Easier Dart Puzzle, Farm Combat Grants XP Too, Fishing Chests Expanded, Fix Pig Random, Giant Crop Fertilizer, Ginger Island Mainland Adjustments, Growable Bushes, HD Portraits, Highlight Empty Machines, Holiday Sales, Identifiable Combined Rings, Less Mini Shipping Bin, More Fertilizers, Museum Store, Overworld Chests, Treasure Chests Expanded)
- 05:35, 29 February 2024 diff hist +658 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Alvadea's WitchTower, Always On Server, Always Scroll Map, Angel's Weapon Rebalance, Angry Grandpa, Animal Produce Expansion, Animals Die, Animals Don't Eat Grass, Animals Need Water, Animated Parrot and Perch, April Fools, Archery - Starter Pack, Artifact System Drop Framework, Atra's Interaction Tweaks, Audio Descriptions)
- 05:26, 29 February 2024 diff hist +1,401 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Action Sitting, Advanced Cooking, Advanced Flute Blocks, Advanced Melee Framework, Aggressive Acorns, Almanac, Alternative Textures, Circle of Thorns, Downtown Zuzu, Dusty Overhaul, Kokoro, Mail Services Mod, Moon Misadventures, Never Ending Adventure, Panning Upgrades, Panning Upgrades Extra Config, Paritee's Better Farm Animal Variety, Producer Framework Mod, Quest Framework, The Fishmonger, Utility Grid), add some missing @retest tags
- 05:09, 29 February 2024 diff hist +1,014 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Advanced Loot Framework, AeroCore, Animal Husbandry Mod, Archery, AtraCore, Better Artisan Good Icons, Better Panning, Bigger Backpack, Challenger, Custom Chores, Custom Community Center, Custom Farm Loader, Custom NPC Exclusions, Custom NPC Fixes, Deluxe Grabber Redux, Expanded Storage, Fashion Sense, Fishing Nets, Greenhouse Gatherers, Growable Giant Crops, Happy Birthday by Omegasis, Mail Framework, Quest Time Limits, Stardust Core)
- 04:21, 29 February 2024 diff hist +858 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Backstory Questions Framework, Better Horse Flute, Build on Any Tile, Crop Walker, Custom Dungeon Floors, Custom Starter Package, Custom Tool Effects, Furniture Recolor, Misophonia Accessibility, Movie Theatre Tweaks, Multi Save, Musical Paths, NPC Clothing Framework, Ore Increase V3, Passable Crops, Riverland Farm but You Need to Build Bridges, Seacliff Farm, Shut Up, Split Screen Manager, Statue Shorts, Swizzy Meads)
- 03:18, 29 February 2024 diff hist +386 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Grass Growth, StardewHack, Statue of Generosity, Tilled Soil Decay, Tree Spread)
- 02:53, 29 February 2024 diff hist +904 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (24-Hour Clock Patcher, All Chests Menu, Animal Dialogue Framework, Better Crab Pots, Better Elevator, Bulk Animal Purchase, Change Horse Sounds, Death Tweaks, Dynamic Game Assets, Fast Loads, Fix Categories in Recipes, Fixed Weapons Damage, Flower Rain, Friendly Divorce, Mod Updater, More Giant Crops, Qi Chests, Safe Lightning), add manifest name for 24-Hour Click Patcher
- 16:12, 28 February 2024 diff hist +12 Modding:Migrate to Stardew Valley 1.6 →Inventory class: prefer clear argument names
- 16:10, 28 February 2024 diff hist +371 Modding:Migrate to Stardew Valley 1.6 →Inventory class: add migration notes for matches by name
- 04:26, 28 February 2024 diff hist +155 Modding:Migrate to Stardew Valley 1.6 →Other API changes: + GetMapPropertyPosition replaced by TryGetMapPropertyAs
- 00:17, 27 February 2024 diff hist +21 Modding:Mod compatibility →SMAPI mods: updated: Tool Upgrade Costs
- 00:00, 27 February 2024 diff hist +47 Modding:Mod compatibility →SMAPI mods: fix mod ID (Speedrun Practice Mod)
- 18:12, 26 February 2024 diff hist -833 Modding:Mod compatibility →SMAPI mods: updated: Catalogues Anywhere, Farm Rearranger, Profit Margins, Snack Anything
- 05:26, 26 February 2024 diff hist +35 Modding:Migrate to Stardew Valley 1.6 →Custom data fields: update for build 24055 (added to Data/HomeRenovations)
- 05:25, 26 February 2024 diff hist +126 Modding:Migrate to Stardew Valley 1.6 →Other building changes: update for build 24055 (fish pond reward ItemId can now be an item query)
- 05:24, 26 February 2024 diff hist +78 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24055 (fixed various visual animation glitches in multiplayer)
- 04:23, 26 February 2024 diff hist +99 Modding:Migrate to Stardew Valley 1.6 →Custom fruit trees: clarify name should match ID
- 04:22, 26 February 2024 diff hist +91 Modding:Migrate to Stardew Valley 1.6 →Custom movie concessions: clarify name should match ID
- 04:21, 26 February 2024 diff hist +120 Modding:Migrate to Stardew Valley 1.6 →Define a custom item: clarify internal name should match ID
- 19:17, 25 February 2024 diff hist +833 Modding:Mod compatibility →SMAPI mods: updated unofficially: Catalogues Anywhere, Farm Rearranger, Profit Margins, Snack Anything
- 16:57, 24 February 2024 diff hist +294 Modding:Migrate to Stardew Valley 1.6 →Menus & UI: update for build 24055 (partly de-hardcoded shop menu filter tabs)
- 16:55, 24 February 2024 diff hist +176 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24055 (renamed SpouseGetsJealousOfGifts to SpouseGiftJealousy, added SpouseGiftJealousyFriendshipChange)
- 16:52, 24 February 2024 diff hist +453 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for builds 24054 (fixed farmhand remarriage spouse room issue, fixed farmhand unable to enter a movie without all players) and 24055 (fixed untranslated NPC names in pregnancy question, fixed building effects played for all players, fixed farmhand full-energy exploit)
- 20:41, 23 February 2024 diff hist -63 Modding:Mod compatibility →SMAPI mods: update Stardew Aquarium Code for new maintainer
- 18:06, 23 February 2024 diff hist 0 Modding:Migrate to Stardew Valley 1.6 →Buff overhaul: use unique string ID format in example code
- 18:06, 23 February 2024 diff hist -123 Modding:Migrate to Stardew Valley 1.6 use {{ModId}} in Content Patcher examples
- 18:01, 23 February 2024 diff hist -25 Modding:Migrate to Stardew Valley 1.6 →How to update your mod: avoid ambiguous wording (Content Patcher won't migrate the content pack files, it'll map changes at runtime)
- 17:53, 23 February 2024 diff hist +1,552 Modding:Migrate to Stardew Valley 1.6 →How to update your mod: expand with 'quick start' migration mini-guides
- 02:45, 23 February 2024 diff hist +78 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Collapsing on the Farm Fix, Happy Home Designer)
- 01:33, 23 February 2024 diff hist +156 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Pong, Stardew Access, Stardew Archipelago, Stardew Roguelike)
- 04:10, 22 February 2024 diff hist +169 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Battle Royalley, MobileUI Android)
- 23:53, 21 February 2024 diff hist -10 Modding:Migrate to Stardew Valley 1.6 →Inventory class: fix incorrect conversion
- 19:14, 21 February 2024 diff hist +67 Modding:Migrate to Stardew Valley 1.6 →Player changes: clarify resilience -> Defense, note buffs can be invisible
- 18:34, 21 February 2024 diff hist +505 Modding:Mod compatibility →SMAPI mods: add new mods: Confirm Warp Totem, Dynamic Festival Rewards, HQ Farmer Mod
- 05:08, 21 February 2024 diff hist -15 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24051 (renamed and reused SocialTabIconSourceRect into MugShotSourceRect)
- 05:05, 21 February 2024 diff hist +77 Modding:Migrate to Stardew Valley 1.6 →Buff overhaul: update for build 24051 (added support for invisible buffs)
- 05:03, 21 February 2024 diff hist +58 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24051 (Fixed calendar drawing child NPCs lower than intended)
- 01:50, 21 February 2024 diff hist +171 Modding:Mod compatibility →SMAPI mods: update mod: Rope Bridge (unofficially updated for 1.6)
- 02:01, 20 February 2024 diff hist +241 Modding:Mod compatibility →SMAPI mods: mark mods broken in 1.6 (Harp of Yoba Redux, Ink Stories, Normalize AI, Seed Bag, TMXL Map Toolkit, VisualizeTK, Werewolf in the Valley), fix incorrect GitHub repo (Ink Stories)
- 23:46, 19 February 2024 diff hist -50 Modding:Mod compatibility →SMAPI mods: fix incorrect GitHub repos
- 23:46, 19 February 2024 diff hist +1,212 Modding:Mod compatibility →SMAPI mods: add new mods: Add Money, Animation-Cancel Keybinding, Crane Machine, No Festival Timer, PokefyMania, Portable Witch Shrines, Static Inventory
- 22:34, 19 February 2024 diff hist -1 m Modding:Mod compatibility →SMAPI mods: fix typo
- 22:33, 19 February 2024 diff hist +194 Modding:Mod compatibility →SMAPI mods: update mods: Allow Beach Sprinklers + Ring Overhaul for Walk of Life (IDs changed), Ink Stories + Instant Load + Land Grants + Werewolf in the Valley (added CurseForge)
- 17:32, 19 February 2024 diff hist -515 Modding:Modder Guide/Game Fundamentals →Assets: remove section (moved to Modding:Common data field types)
- 17:32, 19 February 2024 diff hist -1,318 Modding:Modder Guide/Game Fundamentals →General concepts: remove unique string IDs (moved to Modding:Common data field types)
- 17:29, 19 February 2024 diff hist -198 Modding:Location data update links for custom fields, item queries, item spawn fields, unique string ID
- 17:26, 19 February 2024 diff hist +11 Modding:Migrate to Stardew Valley 1.6 use "main article: X" convention to make it easier to see which sections have been moved into the final doc pages
- 17:21, 19 February 2024 diff hist -8 Modding:Special orders update link for unique string ID
- 17:20, 19 February 2024 diff hist -10 Modding:Migrate to Stardew Valley 1.6 update link for translation key
- 17:18, 19 February 2024 diff hist -11 Modding:World map update link for custom fields
- 17:17, 19 February 2024 diff hist +74 Modding:Migrate to Stardew Valley 1.6 →Custom data fields: link to new doc page
- 17:16, 19 February 2024 diff hist +676 Modding:Common data field types →String formats: + custom fields
- 17:11, 19 February 2024 diff hist -55 Modding:Game state queries update links for item ID
- 17:09, 19 February 2024 diff hist +3 Modding:Tokenizable strings update link for translation key
- 17:06, 19 February 2024 diff hist +160 Modding:Index →Specific topics: + common data field types
- 17:04, 19 February 2024 diff hist +1,142 Modding:Common data field types →String formats: + asset name and translation key
- 16:52, 19 February 2024 diff hist -352 Modding:Migrate to Stardew Valley 1.6 update links for unique string ID
- 16:50, 19 February 2024 diff hist -7 m Modding:World map fix links
- 16:49, 19 February 2024 diff hist -1 m Modding:Game state queries fix link
- 16:49, 19 February 2024 diff hist -1 m Modding:Tokenizable strings fix link
- 16:49, 19 February 2024 diff hist -2 m Modding:Shops fix links
- 16:49, 19 February 2024 diff hist -2 m Modding:Trigger actions fix links
- 16:48, 19 February 2024 diff hist -1 m Modding:Item queries fix link
- 16:48, 19 February 2024 diff hist -49 Modding:World map update links for unique string ID
- 16:47, 19 February 2024 diff hist -7 Modding:Game state queries update link for unique string ID
- 16:47, 19 February 2024 diff hist -7 Modding:Tokenizable strings update link for unique string ID
- 16:46, 19 February 2024 diff hist -14 Modding:Shops update links for unique string ID
- 16:46, 19 February 2024 diff hist -14 Modding:Trigger actions update links for unique string ID
- 16:45, 19 February 2024 diff hist -15 Modding:Item queries update links for unique string ID
- 16:44, 19 February 2024 diff hist -14,149 Modding:Migrate to Stardew Valley 1.6 →Color fields: move to Modding:Common data field types
- 16:41, 19 February 2024 diff hist -65 Modding:Common data field types →Color: tweak to integrate into page
- 16:39, 19 February 2024 diff hist +14,529 Modding:Common data field types →String formats: + color from Modding:Migrate to Stardew Valley 1.6#Color fields (only author is Pathoschild)
- 16:37, 19 February 2024 diff hist +285 Modding talk:Migrate to Stardew Valley 1.6 →How to copy info to a specific page: update to 2024-02-19
- 16:30, 19 February 2024 diff hist +5,486 N Modding:Common data field types create page to summarize the various data formats
- 05:42, 19 February 2024 diff hist +233 Modding:Migrate to Stardew Valley 1.6 →Other breaking API changes: + Dialogue.isOnFinalDialogue() change in build 24049
- 05:40, 19 February 2024 diff hist +223 Modding:Migrate to Stardew Valley 1.6 →Other breaking API changes: update for build 24049 (changed Dialogue.dialogues type)
- 05:38, 19 February 2024 diff hist +461 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for builds 24049 (fixed issues when reading another player's secret notes, fixed monsters not taking damage from some hits if multiple players are attacking at once) and 24050 (fixed some events fading in after a scene change before they're fully ready, fixed farmhands able to collect multiple statues of perfection)
- 18:05, 18 February 2024 diff hist +129 Modding:Migrate to Stardew Valley 1.6 →Audio & sprite: clarify Texture asset is required
- 18:01, 18 February 2024 diff hist +152 Modding:Migrate to Stardew Valley 1.6 →Custom farm animals: clarify that default appearance is automatically an available skin
- 05:42, 17 February 2024 diff hist +161 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24048 (mitigated potential remote code execution in multiplayer, fixed geode & lost book message not shown if a menu is open)
- 05:38, 17 February 2024 diff hist +364 Modding:Migrate to Stardew Valley 1.6 →New C# utility methods: update for build 24048 (added Game1.PerformActionWhenPlayerFree)
- 05:36, 17 February 2024 diff hist +87 Modding:Migrate to Stardew Valley 1.6 →Command changes: update for build 24048 (changeLocation now changes event position offset)
- 05:34, 17 February 2024 diff hist +43 Modding:Location data →Data format (Stardew Valley 1.6 and later): update for build 24048 (CanPlantHere now defaults to true on farms)
- 05:32, 17 February 2024 diff hist +71 Modding:Migrate to Stardew Valley 1.6 →Custom passive festivals: update for build 24048 (changed method reference format)
- 05:31, 17 February 2024 diff hist +53 Modding:Migrate to Stardew Valley 1.6 →Custom machines: update for build 24048 (changed method reference format)
- 01:54, 17 February 2024 diff hist +242 Modding:Migrate to Stardew Valley 1.6 →Other breaking API changes: + equivalent for NPC.canReceiveThisItemAsGift
- 01:44, 17 February 2024 diff hist +307 Modding:Migrate to Stardew Valley 1.6 →Other breaking API changes: + NPC.gender and related constants
- 17:42, 16 February 2024 diff hist +245 Modding:Migrate to Stardew Valley 1.6 →More modData fields: update for build 24047 (modData now copied for special equipment replacement), add previous namespace change
- 17:36, 16 February 2024 diff hist +67 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24046 (fixed projectiles causing damage multiple times in multiplayer)
- 18:00, 15 February 2024 diff hist 0 m Modding:Item queries →Item spawn fields: fix typo
- 17:59, 15 February 2024 diff hist 0 m Modding:Migrate to Stardew Valley 1.6 →Custom wild trees: fix typo
- 05:03, 15 February 2024 diff hist +56 Modding:Migrate to Stardew Valley 1.6 →XNB impact: update for new Data/Weapons migration
- 02:23, 15 February 2024 diff hist +158 Modding:Migrate to Stardew Valley 1.6 →XNB impact: update for new Data/ObjectContextTags migration
- 05:01, 14 February 2024 diff hist +49 Modding:Migrate to Stardew Valley 1.6 →Changed assets: update for new Data/Boots migration
- 03:03, 14 February 2024 diff hist +56 Modding:Migrate to Stardew Valley 1.6 →XNB impact: update for new Data/Blueprints migration
- 03:03, 13 February 2024 diff hist +256 Modding:Migrate to Stardew Valley 1.6 →Tile property changes: update for build 24044 (improved Action Dialogue)
- 03:02, 13 February 2024 diff hist +332 Modding:Trigger actions →Built-in actions: + IncrementStat in 1.6.0 build 24044
- 02:58, 13 February 2024 diff hist +243 Modding:Migrate to Stardew Valley 1.6 →Edibility: update for 1.6 build 24044 (food buffs can now last all day), mention buff ID can match any in Data/Buffs
- 02:55, 13 February 2024 diff hist +316 Modding:Migrate to Stardew Valley 1.6 →Custom buffs: update for 1.6 build 24044 (added ActionsOnApply, changed endless value to -2)
- 02:34, 13 February 2024 diff hist +85 Modding:Game state queries →Using queries elsewhere: + IsImmutablyTrue in 1.6.0 build 24042, update for renamed precondition flag
- 19:03, 12 February 2024 diff hist -41 Modding:Migrate to Stardew Valley 1.6 →Changed assets: tweak compatibility intro and max column width
- 18:54, 12 February 2024 diff hist +17 Modding:Migrate to Stardew Valley 1.6 →Changed assets: clarify compatibility column header
- 18:51, 12 February 2024 diff hist +1,667 Modding:Migrate to Stardew Valley 1.6 →Changed assets: switch changes to list format (which reduces horizontal squashing on smaller displays and is easier to edit)
- 18:32, 12 February 2024 diff hist +13,797 Modding:Migrate to Stardew Valley 1.6 →XNB impact: update for the latest 1.6 alpha
- 11:44, 12 February 2024 diff hist +810 Modding:Migrate to Stardew Valley 1.6 →XNB impact: add deleted assets
- 11:32, 12 February 2024 diff hist +1,010 Modding:Migrate to Stardew Valley 1.6 →XNB impact: update for Content Patcher's new runtime migrations
- 04:47, 10 February 2024 diff hist +40 Modding:Migrate to Stardew Valley 1.6 →Custom buffs: + can use buff IDs via C# constructor
- 02:56, 10 February 2024 diff hist +135 Modding:Trigger actions →Built-in actions: + Add/RemoveBuff in 1.6.0 build 24041
- 02:55, 10 February 2024 diff hist +149 Modding:Game state queries →Player info & progress: + PLAYER_HAS_BUFF in 1.6.0 build 24041
- 02:33, 10 February 2024 diff hist +49 Modding:Migrate to Stardew Valley 1.6 →Buff overhaul: + see also custom buffs
- 02:32, 10 February 2024 diff hist +2,704 Modding:Migrate to Stardew Valley 1.6 →What's new for everything else: + buff data in build 24041
- 02:14, 10 February 2024 diff hist +347 Modding:Migrate to Stardew Valley 1.6 →Debug commands: update for build 24041 (added logFile command)
- 18:59, 8 February 2024 diff hist +30 Modding:Migrate to Stardew Valley 1.6 →Appearance: fix fields not marked optional
- 04:11, 7 February 2024 diff hist +249 Modding:Migrate to Stardew Valley 1.6 →Menus & UI: update for build 24032 (DiscreteColorPicker changes)
- 04:08, 7 February 2024 diff hist +269 Modding:Migrate to Stardew Valley 1.6 →Field changes in furniture data: update for build 24035 (translations moved out of Data/Furniture)
- 04:05, 7 February 2024 diff hist +132 Modding:Migrate to Stardew Valley 1.6 →Buff overhaul: update for build 24038 (added endless buffs)
- 03:57, 7 February 2024 diff hist +471 Modding:Migrate to Stardew Valley 1.6 →Custom location contexts: update for build 24037 (replaced <season>Music fields with more flexible Music field)
- 03:56, 7 February 2024 diff hist +57 Modding:Location data →Music: update for 1.6 build 24037 (ID now optional)
- 19:44, 6 February 2024 diff hist +88 Modding:Migrate to Stardew Valley 1.6 →Other breaking API changes: + Woods.stumps
- 03:06, 3 February 2024 diff hist +1,765 Modding:Migrate to Stardew Valley 1.6 →Custom minecarts: update for build 24034 (revamped and expanded minecart data)
- 23:05, 1 February 2024 diff hist +13,493 Modding:Migrate to Stardew Valley 1.6 →Color fields: + previews of each MonoGame color name
- 15:33, 1 February 2024 diff hist +43 Secrets →Lucky Purple Shorts: + note staircase bug fixed in 1.6
- 03:07, 1 February 2024 diff hist +99 Modding:Shops →Format: + empty dialogue to remove dialogue box
- 19:35, 31 January 2024 diff hist -232 Modding:Trigger actions →Data/TriggerActions: remove Location field (no longer exists in the latest 1.6 alpha)
- 05:06, 30 January 2024 diff hist +183 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24028 (fixed Chinese date/time format, fixed Penny losing items on some tables when redecorating)
- 05:05, 30 January 2024 diff hist +81 Modding:Migrate to Stardew Valley 1.6 →Other item changes for C# mods: update for build 24028 (added furniture.IsTable())
- 03:15, 30 January 2024 diff hist 0 m Modding:Mod compatibility →SMAPI mods: fix order
- 01:57, 30 January 2024 diff hist +24 Modding:Mod compatibility →For players: abandoned: Stardew Twitch Tracker (mod page hidden)
- 00:50, 30 January 2024 diff hist +3,902 Modding:Mod compatibility →SMAPI mods: add new mods (Food Buff Stacking Fix, Genie Lamp, Happy Home Designer, Log Menu, Nature Strikes Back, No Debris Weather, No Hat Treasure in Skull Cave, No Warp Delay, Pomodoro Mod, Profit Calculator, Profit Calculator → DGA Support, Pussle, Raven of The Valley, Relaxing Weekends, Skip Fish, Stardew Valley Timelapse, Variable Seasons, Wealth is Health, Who Lives Here)
- 21:10, 29 January 2024 diff hist +82 Modding:Mod compatibility →SMAPI mods: update mods: Fast Animations (add CurseForge ID) and Fast Parrot Express Animation (update mod ID)
- 21:26, 28 January 2024 diff hist +32 Modding:Mod compatibility →SMAPI mods: update Refund Staircases (add GitHub link)
- 21:24, 28 January 2024 diff hist -171 Modding:Mod compatibility →SMAPI mods: remove Wild Animals (content packs aren't listed here), fix status of Save Anywhere Redux (the status indicates compatibility rather than stability, but we can mention stability issues in the warnings)
- 18:11, 27 January 2024 diff hist +25 Modding:Migrate to Stardew Valley 1.6 →Color fields: update property name link (MonoGame deleted their Color docs, but .NET Framework 4.8's equivalent properties are identical aside from MonoGame's niche 'MonoGameOrange' and 'TransparentBlack' colors)
- 05:22, 27 January 2024 diff hist +68 Modding:Migrate to Stardew Valley 1.6 →Custom farm animals: update for build 24027 (GrassEatAmount can now disable hunger)
- 05:21, 27 January 2024 diff hist +169 Modding:Migrate to Stardew Valley 1.6 →New C# utility methods: update for build 24026 (added Game1.createRadialDebris_MoreNatural)
- 05:18, 27 January 2024 diff hist +101 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for builds 24024 (fixed Abigail showing both custom & default item delivery dialogue) and 24026 (improved controller navigation, fixed farmhand effects based on host data, fixed lost dialogue items); move entry to multiplayer section
- 05:11, 27 January 2024 diff hist +203 Modding:Migrate to Stardew Valley 1.6 →Other NPC changes: update for build 24024 (added AnimatedSprite.Owner and Monster.GetDisplayName)
- 05:10, 25 January 2024 diff hist +114 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24025 (added dialogue.sideEffects)
- 05:09, 25 January 2024 diff hist -252 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: remove note about reject_* dialogue key (later replaced by RejectItem_* which is documented above)
- 05:07, 25 January 2024 diff hist +94 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24025 (fixed farmhands' monster drops sometimes applying the host's ring effects and secret note)
- 05:39, 24 January 2024 diff hist +98 Modding:Migrate to Stardew Valley 1.6 →Other API changes: update for build 24023 (removed Object.HasBeenPickedUpByPlayer)
- 05:37, 24 January 2024 diff hist +461 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for builds 24023 (fixed clothing/tools showing item-received on unequip) and 24024 (fixed dialogue interrupted by broadcast event, fixed latency horse issue, fixed farmer status list crash)
- 19:04, 21 January 2024 diff hist +275 Modding:Item queries →Specialized: + MOVIE_CONCESSIONS_FOR_GUEST from 1.6 build 24021
- 19:00, 21 January 2024 diff hist +19 Modding:Migrate to Stardew Valley 1.6 →Item spawn fields: clarify that item spawn fields are an extension of item queries
- 18:58, 21 January 2024 diff hist +1 m Modding:Item queries →Valid fields: fix grammar
- 18:57, 21 January 2024 diff hist +1,705 Modding:Item queries + usage & extensibility for C# mod authors
- 18:35, 21 January 2024 diff hist -60 Modding:Item queries →Item spawn fields: tweak intro to fit new page
- 18:32, 21 January 2024 diff hist -47 Modding:Shops update links to item spawn fields
- 18:30, 21 January 2024 diff hist +87 Modding:Index →Specific topics: + item queries
- 18:29, 21 January 2024 diff hist 0 Modding:Index →Advanced topics: rename to 'specific topics'
- 18:28, 21 January 2024 diff hist +385 Modding:Migrate to Stardew Valley 1.6 update links to item spawn fields
- 18:26, 21 January 2024 diff hist +1 Modding:Migrate to Stardew Valley 1.6 →Item spawn fields: tweak format for consistency
- 18:25, 21 January 2024 diff hist -6,144 Modding:Migrate to Stardew Valley 1.6 →Item spawn fields: move into Modding:Item queries
- 18:24, 21 January 2024 diff hist +6,406 Modding:Item queries copy item spawn fields section as-is from Modding:Migrate to Stardew Valley 1.6 (all content by Pathoschild)
- 18:19, 21 January 2024 diff hist -6,073 Modding:Migrate to Stardew Valley 1.6 →Item queries: move item queries to Modding:Item queries
- 18:17, 21 January 2024 diff hist +1,262 Modding:Item queries + overview of valid fields & format
- 18:06, 21 January 2024 diff hist +37 Modding:Item queries split queries into subsections
- 17:54, 21 January 2024 diff hist +6,802 N Modding:Item queries copy content from Modding:Migrate to Stardew Valley 1.6 (main author Pathoschild, with a RANDOM_ITEMS example code typo fix by Lumisteria)
- 17:50, 21 January 2024 diff hist +12 m Modding talk:Migrate to Stardew Valley 1.6 →How to copy info to a specific page: fix template
- 17:48, 21 January 2024 diff hist +249 Modding talk:Migrate to Stardew Valley 1.6 →How to copy info to a specific page: add template for new page
- 17:42, 21 January 2024 diff hist +604 Modding talk:Migrate to Stardew Valley 1.6 →How to copy info to a specific page: update to 2024-01-21
- 17:07, 21 January 2024 diff hist +336 Modding:Migrate to Stardew Valley 1.6 →Event changes: update for build 24021 and 24022 (added optional NPCs)
- 17:04, 21 January 2024 diff hist +121 Modding:Migrate to Stardew Valley 1.6 →Build anywhere: update for build 24021 (silos now work globally)
- 06:42, 20 January 2024 diff hist +129 Modding:Modder Guide/Game Fundamentals →Unique string IDs: mention Content Patcher's {{ModId}}
- 05:08, 20 January 2024 diff hist +131 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24020 (tweaked inline gender-switch format)
- 01:39, 20 January 2024 diff hist +431 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24020 (replaced FlowerDanceExcludeFromDance with FlowerDanceCanDance)
- 04:51, 19 January 2024 diff hist +9 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: move multiplayer fix to correct section
- 04:49, 19 January 2024 diff hist +440 Modding:Migrate to Stardew Valley 1.6 →Custom crops: update for build 24019 (added CountForMonoculture + CountForPolyculture)
- 04:47, 19 January 2024 diff hist +177 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24019 (added FlowerDanceExcludeFromDance)
- 04:55, 18 January 2024 diff hist -48 Modding:Migrate to Stardew Valley 1.6 →Custom items: remove incorrect info
- 20:00, 17 January 2024 diff hist +43 Modding:NPC data →Sleep animation: + key must be lowercase
- 19:42, 17 January 2024 diff hist +572 Modding:NPC data →Files to edit: + sleep animations
- 05:12, 17 January 2024 diff hist +2 Modding:Migrate to Stardew Valley 1.6 →Custom movies: fix ambiguous wording
- 04:46, 17 January 2024 diff hist +222 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24017 (fixed Lewis animation frame, fixed more farmhand issues)
- 04:42, 17 January 2024 diff hist +149 Modding:Migrate to Stardew Valley 1.6 →Debug commands: update for build 24016 (added movieSchedule)
- 04:40, 17 January 2024 diff hist +1,192 Modding:Migrate to Stardew Valley 1.6 →Custom movies: update for build 24017 (Data/Concessions no longer has language variants, added `debug movieSchedule` command, added CranePrizes + ClearDefaultCranePrizeGroups fields)
- 04:31, 17 January 2024 diff hist -132 Modding:Migrate to Stardew Valley 1.6 →Custom movies: expand & tweak to keep new fields together
- 19:15, 16 January 2024 diff hist -22 Modding:Migrate to Stardew Valley 1.6 →Custom machines: update info for IncrementMachineParentSheetIndex
- 03:40, 16 January 2024 diff hist +2,434 Modding:Migrate to Stardew Valley 1.6 →Custom movies: update for build 24016 (revamped movie selection and translations)
- 18:50, 15 January 2024 diff hist +2 Modding:Community →Modders: fix new entry
- 05:33, 15 January 2024 diff hist +739 Modding:Migrate to Stardew Valley 1.6 →Debug commands: + new setFarmEvent command
- 05:24, 15 January 2024 diff hist +173 Modding:Location data →Basic info: update for 1.6 build 24015 (added CanPlantHere)
- 05:22, 15 January 2024 diff hist -179 Modding:Migrate to Stardew Valley 1.6 →Custom location contexts: update for build 24015 (removed PlantableLocations which was replaced by CanPlantHere in Data/Locations)
- 05:21, 15 January 2024 diff hist +487 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24015 (added $query)
- 17:42, 14 January 2024 diff hist +374 Modding:Migrate to Stardew Valley 1.6 →Custom museum donations & rewards: format and update example
- 05:19, 14 January 2024 diff hist +123 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: + earlier fix for world map controller navigation, start 'fixes for gamepads' section
- 05:16, 14 January 2024 diff hist +119 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24014 (fixed issue which could make Junimo Kart unplayable with a controller if you had rebound buttons to certain values)
- 05:14, 14 January 2024 diff hist +133 Modding:Migrate to Stardew Valley 1.6 →Event changes: update for build 24014 (fixed warp-out commands using invalid warps)
- 05:11, 14 January 2024 diff hist +82 Modding:Migrate to Stardew Valley 1.6 →Custom machines: update for build 24014 (added temp sprite ID + Condition, combined Sound + DelayedSounds, replaced effect RequiredItemId/RequiredTags with Condition)
- 05:12, 13 January 2024 diff hist +539 Modding:Game state queries →Player info & progress: update for 1.6.0 build 24013 (added PLAYER_KILLED_MONSTERS)
- 01:49, 13 January 2024 diff hist +39 Modding:Dialogue →Strings from CS files: expand, clarify contradictory info
- 01:40, 13 January 2024 diff hist -2,188 Modding:Dialogue →Speech bubbles: remove incorrect info (these are all hardcoded, none of them are generic as implied by the table)
- 01:36, 13 January 2024 diff hist +418 Modding:Dialogue →Characters: fix & expand incorrect info
- 01:24, 13 January 2024 diff hist +94 Modding:Dialogue →Extra dialogue: fix incorrect info
- 01:18, 13 January 2024 diff hist +350 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24013 (added SpouseGetsJealousOfGifts)
- 01:11, 13 January 2024 diff hist +228 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24013 (added SpouseStardrop and WipedMemory)
- 05:18, 12 January 2024 diff hist +75 Modding:Migrate to Stardew Valley 1.6 →Other item changes for C# mods: + HoeDirt.isWatered
- 05:16, 12 January 2024 diff hist +425 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24012 (improved crop fairy event, fixed spouse watering issues, fixed farm computer counting fiber crops as unwatered)
- 05:10, 12 January 2024 diff hist +126 Modding:Migrate to Stardew Valley 1.6 →Format: update for build 24012 (added target player for spouse conditions)
- 19:40, 11 January 2024 diff hist +3,645 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24012 (added divorce gift rejection, mermaid pendant rejection, movie rejection dialogue, spouse jealousy dialogue, spouse kitchen pathfinding blocked dialogue, and spouse monster dialogue; added dialogue token in RejectBouquet_NpcAlreadyMarried)
- 04:51, 11 January 2024 diff hist +495 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24011 (added SpouseAdopts and SpouseWantsChildren)
- 03:42, 11 January 2024 diff hist +123 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24011 (added hit-by-slingshot dialogue)
- 03:37, 11 January 2024 diff hist +597 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24011 (added dumpster dive fields)
- 03:31, 11 January 2024 diff hist +688 Modding:Event data document emote IDs
- 03:19, 11 January 2024 diff hist +1,110 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24011 (added bouquet and dumpster diving dialogue)
- 03:07, 11 January 2024 diff hist +165 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24011 (fixed NPCs sometimes not reacting to dumpster diving is horse is nearby, fixed farmhands seeing spouse's outdoor area in the wrong spot on the beach farm)
- 00:31, 11 January 2024 diff hist +13 Modding:Content packs →Create a content pack: tweak link text current
- 18:02, 10 January 2024 diff hist -4 m Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: fix typo
- 07:01, 10 January 2024 diff hist +85 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24010 (fixed-French only text issues due to ^ token)
- 05:14, 10 January 2024 diff hist +47 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: add non-binary example for gender-switch token
- 02:37, 10 January 2024 diff hist -325 Modding:Migrate to Stardew Valley 1.6 →Gender changes: rework to avoid duplicating gender-switch info in dialogue section
- 02:35, 10 January 2024 diff hist +624 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24010 (added inline gender-switch syntax)
- 00:50, 10 January 2024 diff hist +1,224 Modding:Migrate to Stardew Valley 1.6 →What's new for everything else: + gender changes in build 24010
- 04:50, 9 January 2024 diff hist +224 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24009 (fixed crop fairy issues, fixed weeds growing on top of buildings on spring 1)
- 19:39, 8 January 2024 diff hist +52 Modding:Trigger actions →Elsewhere: + setSkipActions event command
- 05:25, 8 January 2024 diff hist +711 Modding:Migrate to Stardew Valley 1.6 →Custom NPCs: update for build 24008 (added FormerCharacterNames)
- 05:13, 8 January 2024 diff hist -17 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24007 (extended fix for global chat info messages)
- 05:12, 8 January 2024 diff hist +90 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for 1.6 build 24008 (removed 'lighting quality' option)
- 05:10, 8 January 2024 diff hist +6 Modding:Tokenizable strings →Tokens: update for 1.6 build 24008 (renamed MovieTitle -> MovieName and NumberWithCommas -> NumberWithSeparators)
- 18:24, 7 January 2024 diff hist 0 m Modding:Migrate to Stardew Valley 1.6 →Command changes: fix typo, tweak ambiguous wording
- 18:21, 7 January 2024 diff hist +759 Modding:Migrate to Stardew Valley 1.6 →Event changes: update for build 24008 (added setSkipActions)
- 05:24, 7 January 2024 diff hist -4 Modding:Tokenizable strings →Extensibility for C# mods: fix typo
- 05:20, 7 January 2024 diff hist +1,642 Modding:Tokenizable strings →Tokens: update for build 24007 (added AchievementName + ItemName + MovieTitle + NumberWithCommas + SpecialOrderName + ToolName)
- 18:38, 6 January 2024 diff hist 0 Modding:Trigger actions →Make Data/TriggerActions repeat: tweak example for readability
- 18:36, 6 January 2024 diff hist +1,758 Modding:Trigger actions add "Make Data/TriggerActions repeat" section, group into FAQs
- 05:23, 6 January 2024 diff hist +133 Modding:Migrate to Stardew Valley 1.6 →Net fields: update for build 24006 (remaining net field implicit conversion operators marked obsolete)
- 05:21, 6 January 2024 diff hist +95 Modding:Migrate to Stardew Valley 1.6 →Other item changes: update for build 24006 (chests with `fridge: true` are now treated as mini-fridges for the cooking menu)
- 05:20, 6 January 2024 diff hist +183 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24006 (fixed automatic chat messages which mention an NPC showing the NPC name in the sender's language)
- 05:18, 6 January 2024 diff hist +149 Modding:Migrate to Stardew Valley 1.6 →Custom objects: update for build 24005 (added ExcludeFromRandomSale)
- 05:15, 6 January 2024 diff hist +1,186 Modding:Migrate to Stardew Valley 1.6 →Available queries: update for build 24005 (reworked ALL_ITEMS and RANDOM_ITEMS)
- 05:08, 6 January 2024 diff hist +490 Modding:Trigger actions →Extensibility: update for recent 1.6 alpha builds
- 05:00, 6 January 2024 diff hist +183 Modding:Migrate to Stardew Valley 1.6 →Other: update for build 24005 (added Color.GetCategoryColor and Color.GetCategoryDisplayName)
- 20:05, 5 January 2024 diff hist +620 Modding:Migrate to Stardew Valley 1.6 →Inventory class: expand migration notes to cover special cases
- 19:49, 5 January 2024 diff hist +16 Modding:Migrate to Stardew Valley 1.6 →Other API changes: tweak new entry
- 19:40, 5 January 2024 diff hist +820 Modding:Trigger actions →Overview: + trigger actions vs map actions
- 05:02, 5 January 2024 diff hist +129 Modding:Migrate to Stardew Valley 1.6 →Debug commands: update for build 24005 (added toggleCheats)
- 21:29, 4 January 2024 diff hist +3 Modding:Trigger actions →Elsewhere: fix typo, tweak capitalization for consistency
- 19:52, 4 January 2024 diff hist 0 m Modding:Trigger actions →Elsewhere: fix debug command example
- 19:52, 4 January 2024 diff hist +2 Modding:Trigger actions →Elsewhere: add quotes in debug command example, so it's clearer that inner quotes need to be escaped
- 19:50, 4 January 2024 diff hist +109 Modding:Trigger actions →Elsewhere: add a second action to examples so it's clear how to run more than one
- 18:48, 4 January 2024 diff hist -47 Modding:Trigger actions →Data/TriggerActions: remove outdated link (example is in this section now)
- 04:08, 4 January 2024 diff hist +266 Modding:Migrate to Stardew Valley 1.6 →Vanilla release notes: update for build 24003 (fixed sleep event issue and NPC chore issue)
- 17:35, 3 January 2024 diff hist +218 Modding:Trigger actions →Built-in actions: update for recent 1.6 alpha builds, fill in a TODO, fix order
- 04:14, 3 January 2024 diff hist +100 Modding:Migrate to Stardew Valley 1.6 →New C# utility methods: update for build 24003 (added Game1.getOfflineFarmhands)
- 04:12, 3 January 2024 diff hist -521 Modding:Migrate to Stardew Valley 1.6 →Custom museum donations & rewards: update for build 24003 (removed RewardEventSeenFlag and RewardMail)
- 07:25, 2 January 2024 diff hist +1,199 Modding:Trigger actions reorganize and expand for expanded scope (can now be triggered in multiple ways)
- 05:36, 2 January 2024 diff hist +351 Modding:Migrate to Stardew Valley 1.6 →Dialogue changes: update for build 24002 ($p now allows multiple answer IDs)
- 05:33, 2 January 2024 diff hist +179 Modding:Migrate to Stardew Valley 1.6 →Debug commands: update for build 24002 (added action command)
- 05:32, 2 January 2024 diff hist +249 Modding:Migrate to Stardew Valley 1.6 →Custom museum donations & rewards: update for build 24002 (added RewardActions field)
- 05:28, 2 January 2024 diff hist +261 Modding:Migrate to Stardew Valley 1.6 →Mail changes: update for build 24002 (added %action command)