Difference between revisions of "Talk:Shop Schedules"

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(Key to the Town)
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Is this something that needs to be considered for schedules or is a small note in the key page enough? [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 22:19, 17 March 2021 (UTC)
 
Is this something that needs to be considered for schedules or is a small note in the key page enough? [[User:Dubesor|Dubesor]] ([[User talk:Dubesor|talk]]) 22:19, 17 March 2021 (UTC)
 
:First we need to determine if they stand at their counters before obtaining the key to the town.  That would be specified in their schedule files.  If so, then it can be added to their regular schedules.  If not, then it should be a note on their schedules pages (and the shop pages). [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 23:04, 17 March 2021 (UTC)
 
:First we need to determine if they stand at their counters before obtaining the key to the town.  That would be specified in their schedule files.  If so, then it can be added to their regular schedules.  If not, then it should be a note on their schedules pages (and the shop pages). [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 23:04, 17 March 2021 (UTC)
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::Clint stays at his counter until 5pm. This is reflected in the Wiki. Even before you get the Key, if you get in his building before 4, he will still help you after 4. After the Key, you will get served as long as you're there by 5.
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::The Adventurer's Guild seems to be open all hours once you have the Key. I haven't actually tried to make a beeline there first thing in the morning, but I have been there after 1am. [[User:Zendowolf|Zendowolf]] ([[User talk:Zendowolf|talk]]) 01:40, 18 March 2021 (UTC)

Revision as of 01:40, 18 March 2021

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shop keepers already at counter at 6AM

with the addition of the key to the town I checked some schedules and they are in line with the hours listed in characters\schedules however when rushing to stores in the mornings I noticed several already being at their counter and was able to buy/sell stuff.

Tested on Y4 Fall 28, Sunday and at 6:20AM for each exmaple: Clint/Pierre/Marnie were at counter. Gus was standing in his room, and Robin was sleeping. Willy went to go fish. Is this something that needs to be considered for schedules or is a small note in the key page enough? Dubesor (talk) 22:19, 17 March 2021 (UTC)

First we need to determine if they stand at their counters before obtaining the key to the town. That would be specified in their schedule files. If so, then it can be added to their regular schedules. If not, then it should be a note on their schedules pages (and the shop pages). margotbean (talk) 23:04, 17 March 2021 (UTC)
Clint stays at his counter until 5pm. This is reflected in the Wiki. Even before you get the Key, if you get in his building before 4, he will still help you after 4. After the Key, you will get served as long as you're there by 5.
The Adventurer's Guild seems to be open all hours once you have the Key. I haven't actually tried to make a beeline there first thing in the morning, but I have been there after 1am. Zendowolf (talk) 01:40, 18 March 2021 (UTC)