Difference between revisions of "Talk:Skills"
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== A note on gemologist == | == A note on gemologist == | ||
− | Gemologist says it's a +30% increase (that is then floored) but since it's a floating point number, it's actually something like a +29.999995% increase, so it should be fairly likely to get a few values that are one less than expected. | + | Gemologist says it's a +30% increase (that is then floored) but since it's a floating point number, it's actually something like a +29.999995% increase, so it should be fairly likely to get a few values that are one less than expected. [[User:Atravita|Atravita]] ([[User talk:Atravita|talk]]) 11:13, 9 July 2023 (UTC) |
Revision as of 11:13, 9 July 2023
This talk page is for discussing Skills. | |
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Profession Codes
These are copied from https://stardewcommunitywiki.com/Talk:Skills
FARMING: 0 - Rancher | 1 - Tiller | 2 - Coopmaster | 3 - Shepherd | 4 - Artisan | 5 - Agriculturalist
FISHING: 6 - Fisher | 7 - Trapper | 8 - Angler | 9 - Pirate | 10 - Mariner | 11 - Luremaster
FORAGING: 12 - Forester | 13 - Gatherer | 14 - Lumberjack | 15 - Tapper | 16 - Botonist | 17 - Tracker
MINING: 18 - Miner | 19 - Geologist | 20 - Blacksmith | 21 - Prospector | 22 - Escavator | 23 - Gemologist
COMBAT:
24 - Fighter | 25 - Scout | 26 - Brute | 27 - Defender | 28 - Acrobat | 29 - Desperado
-- margotbean (talk) 18:28, 25 November 2021 (UTC)
Archangel (talk) 17:59, 1 May 2023 (UTC) Hey, can you take multiple professions from different skills? Like say, you could take Geologist and Rancher?
A note on gemologist
Gemologist says it's a +30% increase (that is then floored) but since it's a floating point number, it's actually something like a +29.999995% increase, so it should be fairly likely to get a few values that are one less than expected. Atravita (talk) 11:13, 9 July 2023 (UTC)