Difference between revisions of "Talk:Skills"

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[[User:Archangel|Archangel]] ([[User talk:Archangel|talk]]) 17:59, 1 May 2023 (UTC)
 
[[User:Archangel|Archangel]] ([[User talk:Archangel|talk]]) 17:59, 1 May 2023 (UTC)
 
Hey, can you take multiple professions from different skills? Like say, you could take Geologist and Rancher?
 
Hey, can you take multiple professions from different skills? Like say, you could take Geologist and Rancher?
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== A note on gemologist ==
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Gemologist says it's a +30% increase (that is then floored) but since it's a floating point number, it's actually something like a +29.999995% increase, so it should be fairly likely to get a few values that are one less than expected. [[User:Atravita|Atravita]] ([[User talk:Atravita|talk]]) 11:13, 9 July 2023 (UTC)
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:I added a parameter to [[Template:Infobox mineral]] called <samp>correctedprice</samp> that can be used in these situations. It's in use on [[Diamond]] already, as an example.
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:It seems I tested the sell prices of every item in-game (in every quality) ''except'' minerals for v1.5. I still have 1GB of screenshots saved on my hard drive from testing. All I can say is thank goodness minerals don't come in quality stars anymore! 😬 [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 17:55, 9 July 2023 (UTC)
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:p.s. If there is a change in sell price that moves a mineral into a different level for the [[Stardew Valley Fair#Sell Price & Quality]], then we'll (meaning probably I'll) have to remember to update that as well. FYI. [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 19:56, 9 July 2023 (UTC)

Latest revision as of 19:57, 9 July 2023

This talk page is for discussing Skills.
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Profession Codes

These are copied from https://stardewcommunitywiki.com/Talk:Skills

FARMING: 0 - Rancher | 1 - Tiller | 2 - Coopmaster | 3 - Shepherd | 4 - Artisan | 5 - Agriculturalist

FISHING: 6 - Fisher | 7 - Trapper | 8 - Angler | 9 - Pirate | 10 - Mariner | 11 - Luremaster

FORAGING: 12 - Forester | 13 - Gatherer | 14 - Lumberjack | 15 - Tapper | 16 - Botonist | 17 - Tracker

MINING: 18 - Miner | 19 - Geologist | 20 - Blacksmith | 21 - Prospector | 22 - Escavator | 23 - Gemologist

COMBAT: 24 - Fighter | 25 - Scout | 26 - Brute | 27 - Defender | 28 - Acrobat | 29 - Desperado
-- margotbean (talk) 18:28, 25 November 2021 (UTC)

Archangel (talk) 17:59, 1 May 2023 (UTC) Hey, can you take multiple professions from different skills? Like say, you could take Geologist and Rancher?

A note on gemologist

Gemologist says it's a +30% increase (that is then floored) but since it's a floating point number, it's actually something like a +29.999995% increase, so it should be fairly likely to get a few values that are one less than expected. Atravita (talk) 11:13, 9 July 2023 (UTC)

I added a parameter to Template:Infobox mineral called correctedprice that can be used in these situations. It's in use on Diamond already, as an example.
It seems I tested the sell prices of every item in-game (in every quality) except minerals for v1.5. I still have 1GB of screenshots saved on my hard drive from testing. All I can say is thank goodness minerals don't come in quality stars anymore! 😬 margotbean (talk) 17:55, 9 July 2023 (UTC)
p.s. If there is a change in sell price that moves a mineral into a different level for the Stardew Valley Fair#Sell Price & Quality, then we'll (meaning probably I'll) have to remember to update that as well. FYI. margotbean (talk) 19:56, 9 July 2023 (UTC)