Difference between revisions of "Slimes"

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m (aligned text to the left for behaviors and strategies)
(Removed behaviors and strategies; all slime behave the same. Cleaned styling from redundant items. Moved slime specific notes over the tabes.)
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==Variations==
 
==Variations==
 
===Green Slimes===
 
===Green Slimes===
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
| rowspan=4 |
+
| rowspan=2 |
 
[[File:SlimeFemale.png]]
 
[[File:SlimeFemale.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|24
 
|24
Line 39: Line 39:
 
|Cave 1-39
 
|Cave 1-39
 
|[[Slime]](75%), [[Slime]](5%), [[Sap]](15%), [[Green Algae]](10%), [[Amethyst]](1.5%), [[Dwarf Scroll I]](0.5%), [[Dwarf Scroll IV]](0.1%)  
 
|[[Slime]](75%), [[Slime]](5%), [[Sap]](15%), [[Green Algae]](10%), [[Amethyst]](1.5%), [[Dwarf Scroll I]](0.5%), [[Dwarf Scroll IV]](0.1%)  
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
===Blue Slimes - Frost Jellies===
 
===Blue Slimes - Frost Jellies===
  
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
Each charge attacks increase the chance to start glowing and increase its speed by 0.0025%
| rowspan=4 |
+
{|class=wikitable style="text-align:center;"
 +
| rowspan=2 |
 
[[File:IceJellyFemale.png]]
 
[[File:IceJellyFemale.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|106
 
|106
Line 61: Line 56:
 
|Cave 41-79
 
|Cave 41-79
 
|[[Slime]](75%), [[Sap]](50%), [[Winter Root]](8%), [[Jade]](2%), [[Dwarf Scroll III]](1.5%), [[Dwarf Scroll II]](0.5%), [[Dwarf Scroll IV]](0.1%)
 
|[[Slime]](75%), [[Sap]](50%), [[Winter Root]](8%), [[Jade]](2%), [[Dwarf Scroll III]](1.5%), [[Dwarf Scroll II]](0.5%), [[Dwarf Scroll IV]](0.1%)
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks + 0.0025% chance to start glowing and increase its speed
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
===Red Slimes - Sludges===
 
===Red Slimes - Sludges===
  
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
| rowspan=4 |
+
| rowspan=2 |
 
[[File:SludgeFemale.png]]
 
[[File:SludgeFemale.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|205
 
|205
Line 83: Line 72:
 
|Cave 81-119
 
|Cave 81-119
 
|[[Slime]](80%), [[Sap]](50%), [[White Algae]](10%), [[Diamond]](1%), [[Dwarf Scroll III]](0.5%), [[Dwarf Scroll IV]](0.1%)
 
|[[Slime]](80%), [[Sap]](50%), [[White Algae]](10%), [[Diamond]](1%), [[Dwarf Scroll III]](0.5%), [[Dwarf Scroll IV]](0.1%)
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
Line 94: Line 77:
 
0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (HP, Damage, items drop and cuteness)
 
0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (HP, Damage, items drop and cuteness)
 
{|class=wikitable style="text-align:center;"
 
{|class=wikitable style="text-align:center;"
| rowspan=4 style="width: 65px;" |
+
| rowspan=2 style="width: 65px;" |
 
[[File:Yellow_slime.png]]
 
[[File:Yellow_slime.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
Line 105: Line 88:
 
|Any level
 
|Any level
 
|Original slime drops, 10 Coins?(unsure if implemented or not)
 
|Original slime drops, 10 Coins?(unsure if implemented or not)
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
===Purple Slimes (Sludge)===
 
===Purple Slimes (Sludge)===
  
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
 
| rowspan=4 |
 
| rowspan=4 |
 
[[File:Purple Slime.png]]
 
[[File:Purple Slime.png]]
Line 121: Line 98:
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|410
 
|410
Line 127: Line 104:
 
|Skull Cavern
 
|Skull Cavern
 
|[[Slime]], [[Sap]], [[Coal]], [[Diamond]](Rare), [[Iridium Ore]](repeats a 8% chance to drop until fail), [[Iridium Bar]](0.9%), [[Purple Slime Egg]] (1%)
 
|[[Slime]], [[Sap]], [[Coal]], [[Diamond]](Rare), [[Iridium Ore]](repeats a 8% chance to drop until fail), [[Iridium Bar]](0.9%), [[Purple Slime Egg]] (1%)
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Large ones split into 2-5 more.
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Kill near a wall to prevent the little ones from charging after knockback
 
 
|}
 
|}
  
 
===Black/Transparent Slimes===
 
===Black/Transparent Slimes===
 
In a [[Random Event]] after you sleep, a [[Witch]] will fly over your [[Slime Hutch]], she will turn all of the Slimes into Black/Transparent Slimes.
 
In a [[Random Event]] after you sleep, a [[Witch]] will fly over your [[Slime Hutch]], she will turn all of the Slimes into Black/Transparent Slimes.
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
| rowspan=4 style="width: 65px;" |
+
| rowspan=2 style="width: 65px;" |
 
[[File:BlackSlimeFemale.png]]
 
[[File:BlackSlimeFemale.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
Line 149: Line 120:
 
|[[Slime Hutch]]<br>(after random witch event)
 
|[[Slime Hutch]]<br>(after random witch event)
 
|[[Slime]], [[Sap]], [[Coal]], [[Green Algae]] (Rare), [[Neptunite]] (Rare), [[Bixite]] (Very rare), [[Amethyst]] (Very rare), [[Jade]]
 
|[[Slime]], [[Sap]], [[Coal]], [[Green Algae]] (Rare), [[Neptunite]] (Rare), [[Bixite]] (Very rare), [[Amethyst]] (Very rare), [[Jade]]
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
Line 162: Line 127:
 
====Special Dark Green Slime====
 
====Special Dark Green Slime====
 
1% chance to replace any slime below level 40 except for levels ending in 0, 1, 5, or 6 (levels that are not 1, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35 or 36)
 
1% chance to replace any slime below level 40 except for levels ending in 0, 1, 5, or 6 (levels that are not 1, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35 or 36)
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
 
| rowspan=4 |
 
| rowspan=4 |
 
[[File:green_slime_star.png]]
 
[[File:green_slime_star.png]]
Line 168: Line 133:
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|72
 
|72
 
|10
 
|10
|Cave 2-39 (with some exceptions)
+
|Cave 1-40 except for levels ending in 0, 1, 5, or 6
 
|If the slime hutch is built another 1% chance of [[Green Slime Egg]](with normal drops its 2%), and regular slime and mine drops
 
|If the slime hutch is built another 1% chance of [[Green Slime Egg]](with normal drops its 2%), and regular slime and mine drops
 
Below level 20, one item from this list: [[Carving Knife]],[[Rubber Boots]] [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]  
 
Below level 20, one item from this list: [[Carving Knife]],[[Rubber Boots]] [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]  
  
 
From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]  
 
From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]  
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
====Special Green Slime====
 
====Special Green Slime====
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
| rowspan=4 |
+
| rowspan=2 |
 
''no image''
 
''no image''
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|24
 
|24
Line 201: Line 160:
  
 
From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]  
 
From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]  
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
====Special Black Slime====
 
====Special Black Slime====
 
+
1% chance to replace any slime between level 40 and 80 except for levels ending in 0, 1, 5, or 6
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
| rowspan=4 |
+
| rowspan=2 |
 
[[File:Transparent_Slime.png]]
 
[[File:Transparent_Slime.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
Line 221: Line 174:
 
|318
 
|318
 
|14
 
|14
|The Mines, 1% chance to replace any slime between 40 and 80 except for levels ending in 0, 1, 5, or 6  
+
|Cave 40-80 except for levels ending in 0, 1, 5, or 6  
 
||If the slime hutch is built another 1% chance of [[Blue Slime Egg]](with normal drops its 2%), and regular slime and mine drops
 
||If the slime hutch is built another 1% chance of [[Blue Slime Egg]](with normal drops its 2%), and regular slime and mine drops
 
Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
 
Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
  
 
Between level 60 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
Between level 60 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
====Special Frost Jelly====
 
====Special Frost Jelly====
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
0.175% chance to replace any slime between level 40 and 80
| rowspan=4 |
+
{|class=wikitable style="text-align:center;"
 +
| rowspan=2 |
 
[[File:ice_slime_star.png]]
 
[[File:ice_slime_star.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|106
 
|106
 
|7
 
|7
|The Mines, 0.175% chance to replace any slime between 40 and 80
+
|Cave 40-80
 
|Regular slime and mine drops
 
|Regular slime and mine drops
 
Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
 
Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
  
 
Between level 60 and 160, one item from this list: , [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
Between level 60 and 160, one item from this list: , [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
====Special Dark Purple Slime====
 
====Special Dark Purple Slime====
 
+
1% chance to replace any slime between level 80 and 120 except for levels ending in 0, 1, 5, or 6
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
| rowspan=4 |
+
| rowspan=2 |
 
''no image''
 
''no image''
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|615
 
|615
 
|48
 
|48
|The Mines, 1% chance to replace any slime between 80 and 120 except for levels ending in 0, 1, 5, or 6  
+
|Cave 80-120 except for levels ending in 0, 1, 5, or 6  
 
|If the slime hutch is built another 1% chance of [[Red Slime Egg]] (with the normal drops its a 2%), and regular slime and mine drops
 
|If the slime hutch is built another 1% chance of [[Red Slime Egg]] (with the normal drops its a 2%), and regular slime and mine drops
  
 
Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
====Special Sludge====
 
====Special Sludge====
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
0.175% chance to replace any slime between level 80 and 120
| rowspan=4 |
+
{|class=wikitable style="text-align:center;"
 +
| rowspan=2 |
 
[[File:red_slime_with_star.png]]
 
[[File:red_slime_with_star.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|205
 
|205
 
|16
 
|16
|The Mines, 0.175% chance to replace any slime between 80 and 120
+
|Cave 80-120
 
|Regular slime and mine drops
 
|Regular slime and mine drops
 
Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Charge attacks
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Attack when not charging, otherwise, block.
 
 
|}
 
|}
  
 
===Big Slimes===
 
===Big Slimes===
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into a number of smaller slimes which will attack the player.
+
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player.
  
 
Big Slimes can be of any colour, although they are most common as Purple Slimes in the [[Skull Cavern]].
 
Big Slimes can be of any colour, although they are most common as Purple Slimes in the [[Skull Cavern]].
  
 
Harder Big Slimes give more combat experience
 
Harder Big Slimes give more combat experience
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
+
{|class=wikitable style="text-align:center;"
| rowspan=4 |
+
| rowspan=2 |
 
[[File:Big Slime Sprite.png]]
 
[[File:Big Slime Sprite.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
 
! style="width:100px; | Location
 
! style="width:100px; | Location
! style="width: auto;" | Drops
+
!Drops
 
|-
 
|-
 
|Green: 60, Turquoise: 120, Red: 180, Blue Violet: 240
 
|Green: 60, Turquoise: 120, Red: 180, Blue Violet: 240
Line 322: Line 253:
 
|The mines, Skull Cavern
 
|The mines, Skull Cavern
 
|[[Slime]](99%), [[Slime]](90%), [[Slime]](40%), [[Dwarf Scroll IV]](0.1%)
 
|[[Slime]](99%), [[Slime]](90%), [[Slime]](40%), [[Dwarf Scroll IV]](0.1%)
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
| colspan="4" style="text-align:left;"| Large ones split into 2-5 more.
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
| colspan="4" style="text-align:left;"| Kill near a wall to prevent the little ones from charging after knockback
 
 
|}
 
|}
  

Revision as of 06:40, 18 September 2016

Template:Monster

This article is about the monster. For the drop, see Slime.

Slimes are enemies that can be found in various locations, including The Mines and the Secret Woods. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite shown in the portrait). You need to kill 1000 Slimes for Monster Eradication Goals. All Slimes in the game count towards this goal (e.g. in the Secret Woods). Slimes can be raised in Slime Hutches, or raised outdoors through the use of a Slime Incubator. All normal slimes give the same amount of combat experience

Attacks

Slimes attack in two ways. Either they bounce slowly at you, or they "charge" to jump at you from a distance. The charging animation resembles the slime becoming almost flat to the ground. If there is an obstacle in the way, the charge jump will cause them to bounce off the object (sometimes multiple times if they're in a tight spot). Occasionally slimes will enter a state of rage after being attacked, causing them to move significantly faster and have red eyes.

Strategy

When a slime is hit, it will be knocked back a short distance, out of range of melee weapons. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense.

The Slime Charmer Ring provides a reasonable protection against Slimes. Wearing this ring prevents all damage from Slimes (except Big Slimes), but not the Slimed Buff.

Cute Slimes

Any slimes have a 49% chance to be cute and will retain its original properties such as being special. Cute slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passived and is attacked, cute slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.

Variations

Green Slimes

File:SlimeFemale.png

HP Damage Location Drops
24 5 Cave 1-39 Slime(75%), Slime(5%), Sap(15%), Green Algae(10%), Amethyst(1.5%), Dwarf Scroll I(0.5%), Dwarf Scroll IV(0.1%)

Blue Slimes - Frost Jellies

Each charge attacks increase the chance to start glowing and increase its speed by 0.0025%

File:IceJellyFemale.png

HP Damage Location Drops
106 7 Cave 41-79 Slime(75%), Sap(50%), Winter Root(8%), Jade(2%), Dwarf Scroll III(1.5%), Dwarf Scroll II(0.5%), Dwarf Scroll IV(0.1%)

Red Slimes - Sludges

File:SludgeFemale.png

HP Damage Location Drops
205 16 Cave 81-119 Slime(80%), Sap(50%), White Algae(10%), Diamond(1%), Dwarf Scroll III(0.5%), Dwarf Scroll IV(0.1%)

Yellow Slime

0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (HP, Damage, items drop and cuteness)

File:Yellow slime.png

HP Damage Location Drops
Original slime HP Original slime damage Any level Original slime drops, 10 Coins?(unsure if implemented or not)

Purple Slimes (Sludge)

Purple Slime.png

HP Damage Location Drops
410 28 Skull Cavern Slime, Sap, Coal, Diamond(Rare), Iridium Ore(repeats a 8% chance to drop until fail), Iridium Bar(0.9%), Purple Slime Egg (1%)

Black/Transparent Slimes

In a Random Event after you sleep, a Witch will fly over your Slime Hutch, she will turn all of the Slimes into Black/Transparent Slimes.

File:BlackSlimeFemale.png

HP Damage Location Drops
34 8 Slime Hutch
(after random witch event)
Slime, Sap, Coal, Green Algae (Rare), Neptunite (Rare), Bixite (Very rare), Amethyst (Very rare), Jade

Special Slimes

At random, one slime might be special. A special slime boasts an antenna with a small yellow star. It has 3 times more health over the base HP and will do 2 times more damage per attack to the player. It has a chance to drop a rare item.

Special Dark Green Slime

1% chance to replace any slime below level 40 except for levels ending in 0, 1, 5, or 6 (levels that are not 1, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35 or 36)

File:Green slime star.png

HP Damage Location Drops
72 10 Cave 1-40 except for levels ending in 0, 1, 5, or 6 If the slime hutch is built another 1% chance of Green Slime Egg(with normal drops its 2%), and regular slime and mine drops

Below level 20, one item from this list: Carving Knife,Rubber Boots Small Glow Ring, Small Magnet Ring, Sneakers, Wood Club

From level 20 to 40, one item from this list: Forest Sword, Rubber Boots, Small Glow Ring, Small Magnet Ring, Sneakers, Wood Club, Wind Spire

Special Green Slime

no image

HP Damage Location Drops
24 5 The Mines, below level 40, 0.175% chance to replace the Green Slime Regular slime and mine drops

Below level 20, one item from this list: Carving Knife,Rubber Boots, Small Glow Ring, Small Magnet Ring, Sneakers, Wood Club

From level 20 to 40, one item from this list: Forest Sword, Rubber Boots, Small Glow Ring, Small Magnet Ring, Sneakers, Wood Club, Wind Spire

Special Black Slime

1% chance to replace any slime between level 40 and 80 except for levels ending in 0, 1, 5, or 6

File:Transparent Slime.png

HP Damage Location Drops
318 14 Cave 40-80 except for levels ending in 0, 1, 5, or 6 If the slime hutch is built another 1% chance of Blue Slime Egg(with normal drops its 2%), and regular slime and mine drops

Between level 40 and 60, one item from this list: Magnet Ring, Glow Ring, Thermal Boots, Iron Edge, Lead Rod, Forest Sword, Wood Mallet

Between level 60 and 160, one item from this list: Combat Boots, Thermal Boots, 3xLead Rod, Magnet Ring, Glow Ring

Special Frost Jelly

0.175% chance to replace any slime between level 40 and 80

File:Ice slime star.png

HP Damage Location Drops
106 7 Cave 40-80 Regular slime and mine drops

Between level 40 and 60, one item from this list: Magnet Ring, Glow Ring, Thermal Boots, Iron Edge, Lead Rod, Forest Sword, Wood Mallet

Between level 60 and 160, one item from this list: , Combat Boots, Thermal Boots, 3xLead Rod, Magnet Ring, Glow Ring

Special Dark Purple Slime

1% chance to replace any slime between level 80 and 120 except for levels ending in 0, 1, 5, or 6

no image

HP Damage Location Drops
615 48 Cave 80-120 except for levels ending in 0, 1, 5, or 6 If the slime hutch is built another 1% chance of Red Slime Egg (with the normal drops its a 2%), and regular slime and mine drops

Between level 80 and 160, one item from this list: Combat Boots, Thermal Boots, 3xLead Rod, Magnet Ring, Glow Ring

Special Sludge

0.175% chance to replace any slime between level 80 and 120

File:Red slime with star.png

HP Damage Location Drops
205 16 Cave 80-120 Regular slime and mine drops

Between level 80 and 160, one item from this list: Combat Boots, Thermal Boots, 3xLead Rod, Magnet Ring, Glow Ring

Big Slimes

Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player.

Big Slimes can be of any colour, although they are most common as Purple Slimes in the Skull Cavern.

Harder Big Slimes give more combat experience

Big Slime Sprite.png

HP Damage Location Drops
Green: 60, Turquoise: 120, Red: 180, Blue Violet: 240 Green: 5, Turquoise: 5, Red: 10, Blue Violet: 15 The mines, Skull Cavern Slime(99%), Slime(90%), Slime(40%), Dwarf Scroll IV(0.1%)

Special Yellow Slime

Appeared on level 45

Behavior: Blinks green when within range

File:Special yellow slime.png File:Special yellow slime teal.png