Magnet
Magnet | |
Increases the chance of finding treasures when fishing. However, fish aren't crazy about the taste. | |
Information | |
Source | Crafting • Fish Shop • Festival of Ice • Casino |
Sell Price | 15g |
Crafting | |
Recipe Source | Fishing (Level 9) |
Ingredients | Iron Bar (1) |
Produces | 3 Magnets per craft |
The Magnet is a type of bait that doubles the chance of finding Treasure Chests (30% chance instead of 15% base). It can be crafted, purchased from Willy's Fish Shop for 1,000g after reaching Fishing Skill Level 9, or received as one of the prizes for winning the ice fishing contest at the Festival of Ice. It can also be received as a gift from Willy at the Feast of the Winter Star, and may randomly appear in Krobus' shop on Wednesdays. It may also randomly appear in the Traveling Cart's stock for 100–1,000g.
Unlike other bait, magnets cannot be used in Crab Pots. Like other bait, the magnet is a one-time use item.
Despite the description, the Magnet does not decrease the bite rate of fish.
Gifting
Villager Reactions
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Hate | Abigail • Alex • Caroline • Clint • Demetrius • Dwarf • Elliott • Emily • Evelyn • George • Gus • Haley • Harvey • Jas • Jodi • Kent • Krobus • Leah • Lewis • Linus • Marnie • Maru • Pam • Penny • Pierre • Robin • Sam • Sandy • Sebastian • Shane • Vincent • Willy • Wizard |
Bundles
The Magnet is not used in any bundles.
Quests
The Magnet is not used in any quests.
Notes
While the Magnet can be purchased at the Fish Shop for 1,000g, crafting is a cheaper option, even if purchasing the ingredients. In year 1, 5 Iron Ore and 1 Coal cost 900g at the Blacksmith (300g per magnet). In years 2+, 5 Iron Ore and 1 Coal cost 1,500g (500g per magnet).