Difference between revisions of "The Mines"

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|Floor 41 is where Frozen Geodes and iron begins to appear. Aquamarine, Frozen Tear, and Jade become common.  
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|Floor 50 is where diamonds begin to appear (1 in 500 stones). Each floor after 50 increases frequency by .00016 (e.g. 1 in 100 stones on floor 100).
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|Floor 50 is where Diamonds start to appear (1 in 500 stones). Each floor after 50 increases frequency by .00016 (e.g. 1 in 100 stones on floor 100).
 
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Revision as of 13:56, 17 October 2016

The Mines are located in the north area of the Mountains (northeast of the Carpenter's Shop and to the west of the Adventurer's Guild). They are blocked-off by rock debris until the 5th day of Spring, when the player receives a letter.

There are a total of 120 levels, or floors, in the Mines. Ore quality (type) and quantity increases as the player moves deeper into the Mines. The Mines are filled with rocks and dirt patches. Rocks can be mined with a pickaxe in order to obtain stone, ore and geodes. A hoe can be used on dirt patches to collect minerals, artifacts, ore, clay, and cave carrots.

To advance deeper in the Mines, a ladder must be revealed on each floor. The ladder will sometimes appear when rocks are broken or after an enemy is defeated (killing enemies is the stamina-free option to finding ladders). If a level is "infested" or "overrun" by monsters, all enemies must be defeated on that floor before a ladder will appear.

If the player has reached at least level 2 in the Mining skill, levels can be skipped by using a Staircase (crafted from 99 Stone). A Staircase allows instant access to the next level in the Mines. After every 5 levels, an elevator will be available, allowing access to that floor at any time.

Dying in the Mines causes the player to "forget" several of the most recent floors. Generally, around 5~11 floors will be lost, which means the elevator to those floors will not be accessible until progression is once again made. 10% of the player's gold will also be lost, as well as various items, including weapons, tools, and unique items (except for the Galaxy Sword and rings). If tools are lost, they will be returned in the mail on the following day, though Fishing poles and weapons will not be returned.

A Minecart is located on the entry floor for quick travel to and from the mine. It is unlocked by completing the Community Center boiler room bundles or purchased from the Joja Community Development Form.

Levels

The mines consist of 120 levels, or floors, in which to collect ores and to fight monsters.

Theme Levels Enemies Treasures Notes
Brown Rock 0 None, this is the entrance level. Rusty Sword A Mine Cart terminus is located here.

Dwarf lives through the blocked passage to the east. A Steel Pickaxe or a Cherry Bomb is required to break the obstruction.

Brown Rock 1 - 9 Green Slime.png Green Slime

Duggy.png Duggy

Bug.png Bug

Rock Crab.png Rock Crab

The gems you will find from the first floor onward are: Amethyst, Topaz, Quartz, and Earth Crystal
Brown Rock 10 None. Leather Boots
Brown Leafy Rock 11 - 19 Green Slime.png Green Slime

Duggy.png Duggy

Bug.png Bug

Rock Crab.png Rock Crab

Grub.png Grub

Cave Fly.png Cave Fly

Level 19 is set in a spiral pattern.
Brown Leafy Rock 20 None. Steel Smallsword Floor 20 has a pool of water. Ghostfish, Stonefish and trash can be caught there.
Brown Leafy Rock 21 - 29 Green Slime.png Green Slime

Duggy.png Duggy

Bug.png Bug

Rock Crab.png Rock Crab

Grub.png Grub

Cave Fly.png Cave Fly

Brown Rock 30 None. No reward
Dark Grey Rock 31 - 39 Bat.png Bat

Stone Golem.png Stone Golem

This section is dark. Consider bringing torches.

This is the best section for mining copper ore: more copper-laced rocks and other rocks frequently drop a single copper ore.

This is the last section where regular Geodes are common.

Cold Rock 40 None. Slingshot
Cold Rock 41 - 49 24px Frost Jellies

Frost Bat.png Frost Bat

Dust Sprite.png Dust Sprite

Floor 41 is where Frozen Geodes and iron begin to appear. Aquamarine, Frozen Tear, and Jade become common.
Cold Rock 50 None. Tundra Boots Floor 50 is where Diamonds start to appear (1 in 500 stones). Each floor after 50 increases frequency by .00016 (e.g. 1 in 100 stones on floor 100).
Cold Rock 51 - 59 24px Frost Jellies

Frost Bat.png Frost Bat

Dust Sprite.png Dust Sprite

Coal is more common from here onward (from Dust Sprite).

Floor 52 has a bag of coal at the end of the path.

Cold Rock 60 None. Crystal Dagger Floor 60 has a pool of water. Ghostfish, Ice Pip and trash can be caught there.
Cold Rock 61 - 69 24px Frost Jellies

Frost Bat.png Frost Bat

Dust Sprite.png Dust Sprite

Ghost.png Ghost

Cold Castle 70 None. Master Slingshot
Cold Castle 71 - 79 24px Frost Jellies

Frost Bat.png Frost Bat

Dust Sprite.png Dust Sprite

Ghost.png Ghost

Skeleton.png Skeleton

This is the last section where Frozen Geodes are common.

This is the best section for mining iron ore.

Hot Rock 80 None. Firewalker Boots
Hot Rock 81 - 89 24px Sludge

Lava Bat.png Lava Bat

Lava Crab.png Lava Crab

Shadow Brute.png Shadow Brute

24px Void Spirit

Metal Head.png Metal Head

Squid Kid.png Squid Kid

Floor 81 is where Gold and Magma Geodes begin to appear. Emeralds, Fire Quartz, and rubies are common here.
Hot Rock 90 None. Obsidian Edge
Hot Rock 91 - 99 24px Sludge

Lava Bat.png Lava Bat

Lava Crab.png Lava Crab

Shadow Brute.png Shadow Brute

24px Void Spirit

Metal Head.png Metal Head

Squid Kid.png Squid Kid

Coal is less common from here onward (from Coal Sprites).
Hot Leafy Rock 100 None. A Stardrop Floor 100 has a pool of water. Ghostfish, Lava Eel and trash can be caught there.
Hot Leafy Rock 101 - 109 24px Sludge

Lava Bat.png Lava Bat

Lava Crab.png Lava Crab

Shadow Brute.png Shadow Brute

24px Void Spirit

Metal Head.png Metal Head

Squid Kid.png Squid Kid

This is the best section to mine gold ore.
Very Hot Rock 110 None. Space Boots
Very Hot Rock 111 - 119 24px Sludge

Lava Bat.png Lava Bat

Lava Crab.png Lava Crab

Shadow Brute.png Shadow Brute

24px Void Spirit

Metal Head.png Metal Head

Squid Kid.png Squid Kid

Very Hot Leafy Rock 120 None. The Skull Key This is the final floor.

Food

Useful food when spelunking in the Mines.

Image Name Description Stat Bonus Duration
Lucky Lunch.png Lucky Lunch A special little meal. Luck.png Luck (3) Time Icon.png11m11s
Pumpkin Soup.png Pumpkin Soup A seasonal favorite. Luck.png Luck (+2)Defense.png Defense (+2) Time Icon.png7m41s
Spicy Eel.png Spicy Eel It's really spicy! Be careful. Luck.png Luck (+1)Speed.png Speed (+1) Time Icon.png7m
Fried Eel.png Fried Eel Greasy but flavorful. Luck.png Luck (+1) Time Icon.png7m
Coffee.png Coffee It smells delicious. This is sure to give you a boost. Speed.png Speed (+1) Time Icon.png1m23s
Crab Cakes.png Crab Cakes Crab, bread crumbs, and egg formed into patties then fried to a golden brown. Speed.png Speed (+1)Defense.png Defense (+1) Time Icon.png15m10s
Pepper Poppers.png Pepper Poppers Spicy breaded peppers filled with cheese. Speed.png Speed (+1)Farming.png Farming (+2) Time Icon.png7m
Super Meal.png Super Meal It's a really energizing meal. Speed.png Speed (1)Max Energy.png Max Energy (+40) Time Icon.png3m30s
Autumn's Bounty.png Autumn's Bounty A taste of the season. Foraging.png Foraging (+2)Defense.png Defense (+2) Time Icon.png7m41s
Eggplant Parmesan.png Eggplant Parmesan Tangy, cheesy, and wonderful. Mining.png Mining (+1)Defense.png Defense (+3) Time Icon.png4m39s
Stuffing.png Stuffing Ahh... the smell of warm bread and sage. Defense.png Defense (+2) Time Icon.png5m39s

Combat

You will face many Monsters in the mines. Be prepared. Make sure to bring lots of food that refill HP and energy, or craft life elixirs which refill all health when used.

Losing all your health in the mines is not ideal. You will lose money, items from your inventory and you will "forget" previous levels you've discovered (meaning you can no longer use the elevator to access them until you reach them again). The amounts of items, gold and knowledge lost vary.

You will either awake in the mine entrance.

If the screen becomes "Misty" or "Glowy" be prepared to fight. When this happens lots of the current biomes' flying monster will spawn and attack you.

Infested level

Occasionally you will enter a random level with a surplus of monsters and no rocks, and a message saying, "This area is overrun with monsters".

You must continue to fight until a ladder appears and you receive a message saying, "A way down has appeared"; this is typically after the last enemy is defeated.

Staircase can also be used to avoid this kind of level.

Skull Cavern Mine

On level 120 of the mines is the Skull Key. The skull key is used to open a door in a cave in The Desert, leading to the Skull Cavern. It is also used to unlock the Junimo Kart arcade machine for play in The Saloon.

Trivia

  • The axe, scythe or pickaxe can be used to kill monsters in lieu of the sword.
  • Stone can be purchased from the Carpenter's Shop for 20g each, making it possible to skip all 120 levels for just under 250,000 (useful for unlocking all the levels in order to return later)

Gallery