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1 July 2024
15:33 | Modding:Maps diffhist +256 Kailey0426 talk contribs →Sitting on non-furniture chairs: Added notation for highback_chair. It's a common type that is found on many custom maps, and I had to dig in the game code for this information (see MapSeat.cs). |
21 June 2024
01:50 | The Cave diffhist +305 Bluestblur talk contribs Added Dried Fruits as a use for the fruits, and Dried Mushrooms & Pickles for uses of mushrooms. Removed unnecessary <p> breaks. |
16 June 2024
11 June 2024
19:51 | Modding:Index diffhist -1 Strobel1ght talk contribs |
8 June 2024
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00:52 | Modding:Maps 2 changes history +4,839 [BarleyZP (2×)] | |||
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00:52 (cur | prev) +37 BarleyZP talk contribs →Custom Actions: make C# examples collapse-able | ||||
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00:51 (cur | prev) +4,802 BarleyZP talk contribs add layers and custom actions info from Modding:Migrate to Stardew Valley 1.6 (main author Pathoschild, with example code fixes by ApryllForeve) |
7 June 2024
03:27 | Modding:Index diffhist +44 BarleyZP talk contribs →Specific topics: add pets and reorganize |
3 June 2024
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13:08 | Farm Maps 2 changes history +266 [SomethingThatEdits (2×)] | |||
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13:08 (cur | prev) +68 SomethingThatEdits talk contribs Added Iridium Golem addition for Wilderness Farms to the 1.6 History segment, to match the Fish Smoker for Riverland farms. | ||||
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11:42 (cur | prev) +197 SomethingThatEdits talk contribs Added Iridium Golems to Wilderness Farm description. |
00:50 | Modding:Index diffhist +34 BarleyZP talk contribs →Specific topics: add museum link |