Modding:Index
Revision as of 00:06, 17 March 2019 by Pathoschild (talk | contribs) (→Main guides: remove 'get started' prefix for modder's guide (it's the full documentation, not just getting started))
Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.
Main guides
Player's guide to using mods How to install SMAPI, use mods, and troubleshoot them. Includes the compatibility list. |
Modder's guide to SMAPI How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference. |
Translating mods How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.) |
Search
Looking for something specific? Try searching the Modding namespace.
Advanced topics
For players
- Using XNB mods (not recommended)
For mod creators
- Objects:
Migration guides
These pages explain how to update your mod code for...
release | date released |
---|---|
SMAPI 2.0 | October 2017 |
Stardew Valley 1.3 | May 2018 |
Stardew Valley 1.3 (XNB changes) | May 2018 |
Stardew Valley 1.3.36 | March 2019 |
SMAPI 3.0 | Q1 2019 |
See also
- Chat on Discord — get help, ask questions, or discuss with modders and SMAPI developers.