Talk:The Mines

From Stardew Valley Wiki
Revision as of 14:45, 15 July 2022 by Margotbean (talk | contribs)
Jump to navigation Jump to search
This talk page is for discussing The Mines.
  • Sign and date your posts by typing four tildes (~~~~).
  • Put new text below old text.
  • Be polite.
  • Assume good faith.
  • Don't delete discussions.

Galaxy Soul

The Galaxy Soul article states that during "dangerous mines" quests (Qi) unspecified enemies may drop that item. This article does not list the item, even in the Special Items subsection. It does not say whether or not it would also be a potential drop when a quest is not active but the "dangerous mines" toggle is set by the Shrine of Challenge. Giles (talk) 17:48, 13 April 2021 (UTC)

Dangerous Monsters

Pages are all lacking speed info (except for Dangerous Squid Kid - thank you Snakebeast for updating that!).

The relevant code is probably StardewValley.Monsters.Monster::BuffForAdditionalDifficulty. In this function/method, damage, HP, and defense are buffed, but there is no equation to change speed. So, it is likely that all dangerous monsters have the same speed as their normal counterparts, unless the monster has a specific entry in the data file Monsters.xnb.

If no one else is interested in updating the pages (or no one sees this note), I can work on changing the pages (I'll put it on my "to do" list...) Thanks, margotbean (talk) 19:08, 4 July 2021 (UTC)

So it's same speed as the "weaker" version in every case? Botautal (talk) 22:06, 4 July 2021 (UTC)
All pages should be updated now (most/many already were...). - Botautal (talk) 22:38, 4 July 2021 (UTC)
Some monsters have no weaker version (like the Blue Squid), and some have their own entry in Monsters.xnb, like the Royal Serpent. The Skeleton Mage has a weaker counterpart that is unimplemented, but the speed should be what is in the data file. Other than those exceptions, all dangerous monsters should have the same speed as the weaker counterpart.
Thanks for updating the pages, I appreciate it!! margotbean (talk) 03:00, 5 July 2021 (UTC)

Dangerous mines

Can someone please add more info on the dangerous mines (eg how often beach foragables spawn, brief descriptions of the different areas). User:Corndrology (talk) 06:11, 30 October 2021

That sounds like a great idea for a separate page. I wouldn't want to see a second table of "Floors" for example, on the main page, but it would work as its own page. margotbean (talk) 16:09, 30 October 2021 (UTC)
Also note Dangerous monsters are already listed on the Monsters page. -- Charly (talk) 16:41, 30 October 2021 (UTC)

Minecarts instead of bags

Each time I saw that floors 12 and 92 say bags instead of Minecarts, I was so confronted. The game has Minecarts instead of bags, (except for floor 52) which made me make this change. 9000 (talk) 8:50, 13 July 2022 (UTC)

Weeds for floors 100 and 120

The game has weeds above the floor on these floors, with the wiki not saying it makes me look suspicious. 9000 (talk) 8:50, 13 July 2022 (UTC)

Floors 100 & 120 can never have weeds, but floors 101-109 can, and it already says that on the page. Floors 111-119 shouldn't have weeds. margotbean (talk) 14:48, 13 July 2022 (UTC)

Page for Dangerous Mines

Just letting you know that I've created a page for The Dangerous Mines as you thought it was a great idea. 9000 (talk) 9:06, 15 July 2022 (UTC)

Turns out it doesn't work so well as a separate page, if almost all the information is the same as on The Mines page... margotbean (talk) 14:45, 15 July 2022 (UTC)