Difference between revisions of "User talk:Margotbean"

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::::: Looks fine to me! —<small>[[User:Pathoschild|Pathoschild]] ([[User talk:Pathoschild|talk]]) 17:11, 19 January 2022 (UTC)</small>
 
::::: Looks fine to me! —<small>[[User:Pathoschild|Pathoschild]] ([[User talk:Pathoschild|talk]]) 17:11, 19 January 2022 (UTC)</small>
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::::: I tend to agree, so I added a note saying when the last hotfix was on the most current version, although whether or not we want to track that going forward is another debate. [[User:KNakamura|KNakamura]] ([[User talk:KNakamura|talk]]) 17:19, 19 January 2022 (UTC)
  
 
== Drink Ginger ale?  ==
 
== Drink Ginger ale?  ==

Revision as of 17:19, 19 January 2022

This is Margotbean's talk page, where you can send messages and comments to Margotbean.
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Prismatic Jelly and Ectoplasm

Hello, I'm pretty sure you can gift villagers prismatic jelly and ectoplasm during their respective special order quest, I swear I saw the gift icon pops up as you pass by any NPC (not just the wizard) with it in your hotbar, though I've already completed the quest so I can't get you a screenshot. You can definitely gift it using the spawn feature by naming your character or animal [875][876]. Infiaria (talk) 08:42, 9 January 2022 (UTC)

Hi Infiaria! Correct you are, I have seen the gift box icon over villagers' heads too, but when you click on them, the game pops up an "Incorrect person" message in the lower left of the screen. If you wear a Burglar's Ring and get 2 of the item (without ID spawning), the same thing happens after you complete the quest and before the extra item disappears. So, except for very specific circumstances, the game makes sure the item is not giftable.
I will add a trivia note to the pages, similar to the one on the Stardrop page, that indicates the item can be spawned and given as a universally hated gift. ok? Thanks for pointing this out. margotbean (talk) 14:18, 9 January 2022 (UTC)
Cheers, I didn't know that. Infiaria (talk) 14:31, 9 January 2022 (UTC)

*Bat Noises Intensify*

Heyo

I was playing Stardew Valley recently, and encountered a very unusual bug: I was going to fulfill a request for Lewis when, once I interacted with him, a bat sound effect played, and he jumped in surprise, then showed a hate bubble appear over his head. This continued to happen, regardless of what I did (Even shooting him with my master slingshot to see if I could trigger the dialogue for it! [It did not work, and just made me feel a little bad :/ ...]). Do you know anything about this? Fnaticlyric560 (talk) 21:30, 11 January 2022 (UTC)

You're wearing his pants. Atravita (talk) 22:08, 11 January 2022 (UTC)
Oh God, you're right! I didn't even realize that! I was yet to get any cloth in that save, so I spent the 99 stone to make the staircase into shorts! I forgot they have the same properties as the regular shorts... Thanks though! Fnaticlyric560 (talk) 17:24, 16 January 2022 (UTC)

Standardize hotfix format in version history

Hi! Hotfixes don't change the version number and they're usually small, so they're a bit awkward to show on Version History. We've historically handled them pretty inconsistently; for example:

  • 1.5.5+ shows each hotfix as a separate release with its own section like 1.5.6 (hotfix 2022-12-22).
  • 1.5.3 lists the hotfixes in the intro, then merges their changes into the main release with markers like ¹.
  • 1.5.1 says some fixes were deployed in three unversioned hotfixes, then merges their changes into the main release without distinguishing them.

I want to standardize how they're handled, but I'm not sure what's the best format to use. What do you think of one section per version number, with hotfixes listed at the bottom (see mockup)? —Pathoschild (talk) 23:41, 13 January 2022 (UTC)

Definitely the mockup! I dislike seeing "hotfix" in the headers and TOC in such a big font like v1.5.5; I do like v1.5.3, but if the little "1" or asterisk (or whatever marker we use to denote the hotfix) is accidentally deleted, then we may be searching page history for hours to reconcile it -- it's too fragile a system. I don't like losing info (like v1.5.1) at all.
The only thing I somewhat don't like about the mockup is that it violates the "newest version at the top" rule... but the hotfixes are unversioned, and the format makes sense within the version section.
So, there you have it, my vote is for the mockup 100%. :) margotbean (talk) 14:32, 14 January 2022 (UTC)
It was a bit harder to read in practice, so I tweaked the design to more clearly separate hotfixes from the main release. I migrated 1.5.3 through 1.5.6; how does that look? —Pathoschild (talk) 00:37, 19 January 2022 (UTC)
Hope you don't mind if I add my two cents. I like the new format in general, but I don't like that the dates of the hotfixes are buried in the middle/end of the section. If I look at the section for 1.5.6, it says, "Stardew Valley 1.5.6 was released on 21 December 2021." Unless I scroll down, I don't see that a hotfix was applied yesterday. I am misled into thinking I have the most recent version. So I would like the hotfixes to be acknowledged in that introductory sentence/paragraph. Unfortunately, doing that may force a change in how you introduce the hotfixes in the hotfix box. Zendowolf (talk) 15:47, 19 January 2022 (UTC)
I made a couple of formatting tweaks to the gray box around the hotfixes, what do you think? Other than those formatting tweaks, I think it looks great! I don't see a way around having the hotfixes at the bottom of the section, but the gray box makes them stand out more. The alternative would be to start the section with a sentence describing a hotfix without first discussing the major release, which doesn't really make sense to me. I await your feedback, and please let me know when I can copy the new template to the other languages. Thank you!! margotbean (talk) 17:00, 19 January 2022 (UTC)
Looks fine to me! —Pathoschild (talk) 17:11, 19 January 2022 (UTC)
I tend to agree, so I added a note saying when the last hotfix was on the most current version, although whether or not we want to track that going forward is another debate. KNakamura (talk) 17:19, 19 January 2022 (UTC)

Drink Ginger ale?

Hey margotbean, I saw on the wiki home page discussion about the ginger island addition, and saw you said you are sick! I hope you feel better soon! (Try drinking ginger ale. It worked for me when I caught the flu 2 years back, and it works to remove negitive status effects in SDV so..?) Fnaticlyric560 (talk) 15:00, 19 January 2022 (UTC)

Omg being sick sucks. Get well soon! Youngbassoon370 (talk) 23:51, 18 January 2022 (UTC)

Well, thank you both very much! I was indeed sick, and I drank lots of ginger ale. I'm feeling better now, farming at almost 100%. ;) margotbean (talk) 17:00, 19 January 2022 (UTC)