Difference between revisions of "Weeds"

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(Removing sword.cs reference. This code is present in the current game but is no longer used.)
(fix & improve spawn/spread mechanics (lone weeds only spawn when spawnFromOldWeeds == false))
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==Spawning and spread==
 
==Spawning and spread==
Weeds don't spawn above-ground in [[Winter]], but in any other season will appear randomly on [[The Farm]] and in [[The Mines]]. This is most common when the season changes, but may occur later in the season. They also spawn in specific areas of [[Pelican Town]] and [[Cindersap Forest]] at the start of the game, and each [[Spring]] 1. Weeds don't spawn on tiles that are already occupied by buildings, equipment, fences, or closed gates.
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Lone weeds will spawn randomly on [[The Farm]] (except in [[Winter]]) and on [[Ginger Island#Island West|Ginger Island West]]. They can appear on any tillable tile. On The Farm, this only occurs on day 1 of each season<ref name="farmday"/>. On Ginger Island, this only occurs on [[Monday]]s<ref name="islandday"/>. Weeds also spawn in specific areas of [[Pelican Town]] and [[Cindersap Forest]] at the start of the game, and each [[Spring]] 1.
  
If weeds aren't cleared, they may multiply and spread to any tillable tile. Spreading weeds can destroy any item placed by the player, including [[Crafting|crafted items]] and [[furniture]][[Crafting#Fences|Fences]] and [[chest]]s are the only items placed by the player that cannot be destroyed. Weeds also prevent the growth of [[Fruit Trees]] if they spawn or spread to the 3x3 grid around the tree. If either of these events happens, a pop-up message will be displayed at the lower left of the screen when the player wakes up in the morning.  The message will indicate which fruit tree couldn't grow the previous night, or that the weeds have caused damage.  The message will not say exactly which item was destroyed.
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If weeds aren't cleared, they may multiply and spread to an adjacent tillable tile<ref name="spawndebris"/>. This can happen on any day, but especially on day 1 of each season, when it is raining, and during the [[Summer]]. Spreading weeds can destroy items placed by the player, including [[Crafting|crafted items]] and [[furniture]] &ndash; [[Crafting#Fences|Fences]] and [[Chest]]s are the only items placed by the player that cannot be destroyed. If an item was destroyed, a pop-up message will be displayed at the lower left of the screen when the player wakes up the next morning; the message will not say exactly which item was destroyed.
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Weeds prevent the growth of [[Fruit Trees]] if they spawn or spread to the 3x3 grid around the tree. If this occurs, a pop-up message will be displayed at the lower left of the screen when the player wakes up the next morning indicating which type of fruit tree couldn't grow.
  
 
Only fences, trees, and grass stop the natural spread of weeds.
 
Only fences, trees, and grass stop the natural spread of weeds.
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<references>
 
<references>
 
     <ref name="cutweed">See <samp>StardewValley.Object::cutWeed</samp></ref>
 
     <ref name="cutweed">See <samp>StardewValley.Object::cutWeed</samp></ref>
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    <ref name="farmday">See <samp>StardewValley.Farm::DayUpdate</samp></ref>
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    <ref name="islandday">See <samp>StardewValley.IslandWest::DayUpdate</samp></ref>
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    <ref name="spawndebris">See <samp>StardewValley.GameLocation::spawnWeedsAndStones</samp></ref>
 
</references>
 
</references>
  

Revision as of 03:07, 10 May 2023

Weeds
Weeds Composite.png
...
Information
Location The FarmPelican TownCindersap ForestThe MinesRailroadMutant Bug LairGinger Island
Season Spring.png SpringSummer.png SummerFall.png Fall
Energy Inedible
Sell Price Cannot be sold

Weeds are wild plants which are spawned randomly and may spread if not cleared. Weeds have a 50% chance to drop 1 Fiber when cut with a Scythe, Axe, Pickaxe, Hoe, or Sword, or blown up by a bomb. If a weed does not drop fiber, there is a 5% chance it will drop Mixed Seeds[1].

There's also a 0.001% chance to find a Living Hat when cutting weeds.

Any weeds above ground disappear in Winter.

Spawning and spread

Lone weeds will spawn randomly on The Farm (except in Winter) and on Ginger Island West. They can appear on any tillable tile. On The Farm, this only occurs on day 1 of each season[2]. On Ginger Island, this only occurs on Mondays[3]. Weeds also spawn in specific areas of Pelican Town and Cindersap Forest at the start of the game, and each Spring 1.

If weeds aren't cleared, they may multiply and spread to an adjacent tillable tile[4]. This can happen on any day, but especially on day 1 of each season, when it is raining, and during the Summer. Spreading weeds can destroy items placed by the player, including crafted items and furnitureFences and Chests are the only items placed by the player that cannot be destroyed. If an item was destroyed, a pop-up message will be displayed at the lower left of the screen when the player wakes up the next morning; the message will not say exactly which item was destroyed.

Weeds prevent the growth of Fruit Trees if they spawn or spread to the 3x3 grid around the tree. If this occurs, a pop-up message will be displayed at the lower left of the screen when the player wakes up the next morning indicating which type of fruit tree couldn't grow.

Only fences, trees, and grass stop the natural spread of weeds.

Special Weed

The weed shown below, which can be found only on the Forest and Four Corners maps, will always drop 1 Mixed Seeds when cut.

Special Weed
(Spring, Summer, Fall)

Trivia

There's an unimplemented quest in the game code to destroy all weeds in Pelican Town.

References

  1. See StardewValley.Object::cutWeed
  2. See StardewValley.Farm::DayUpdate
  3. See StardewValley.IslandWest::DayUpdate
  4. See StardewValley.GameLocation::spawnWeedsAndStones

History