Difference between revisions of "Fish Pond"
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Each pond holds only one type of fish at a time. You populate a pond by throwing in the type you want there. Attempting to throw in a fish that cannot live in a pond (e.g., Legendary Fish) yields a prompt that states the fish would not be happy there. Attempting to throw a fish into a pond that already has a different type of fish yields a prompt that states the new fish would not be happy in this type of pond. | Each pond holds only one type of fish at a time. You populate a pond by throwing in the type you want there. Attempting to throw in a fish that cannot live in a pond (e.g., Legendary Fish) yields a prompt that states the fish would not be happy there. Attempting to throw a fish into a pond that already has a different type of fish yields a prompt that states the new fish would not be happy in this type of pond. | ||
− | The initial capacity of a pond is three fish, except for [[ | + | The initial capacity of a pond is three fish, except for the following fishes for which the initial capacity is only one: |
+ | *[[Blobfish]] | ||
+ | *[[Ghostfish]] | ||
+ | *[[Ice Pip]] | ||
+ | *[[Lava Eel]] | ||
+ | *[[Slimejack]] | ||
+ | *[[Stonefish]] | ||
+ | *[[Sturgeon]] | ||
+ | *[[Void Salmon]] | ||
+ | *[[Woodskip]] | ||
+ | After populating the pond, when the fish reproduce themselves to the pond's capacity, an exclamation point appears in the center of the pond, indicating you have a fish quest waiting. Fulfilling a quest raises the capacity of the pond, which can continue up to a maximum capacity of 10 fish. The quests vary in difficulty depending on the rarity and type of fish. | ||
Harvesting all the fish from a pond yields the fish and empties the pond. Selecting the “empty pond” option in the fish pond menu empties the pond but any fish inside are lost. Emptying a pond resets it so that it may be repopulated with any allowed type of fish, but emptying also resets it to its initial capacity, removing any bonuses gained through earlier quests. | Harvesting all the fish from a pond yields the fish and empties the pond. Selecting the “empty pond” option in the fish pond menu empties the pond but any fish inside are lost. Emptying a pond resets it so that it may be repopulated with any allowed type of fish, but emptying also resets it to its initial capacity, removing any bonuses gained through earlier quests. |
Revision as of 08:37, 3 December 2019
Fish Pond | |
Raise fish and harvest their produce. Fish multiply over time. | |
Information | |
Build cost: | 5,000g |
Build materials: | Stone (200) Seaweed (5) Green Algae (5) |
Size: | 5x5 |
The Fish Pond is a type of farm building purchasable from Robin at the Carpenter's Shop. It takes three days to build and occupies a 5x5 tile space.
A fish pond can hold and raise most types of fish, including Night Market Fish, Crab Pot Fish and beach forageables such as Sea Urchins and Coral. The fish produce Roe. They also reproduce, up to the limit of their pond, except for Tiger Trout, which cannot reproduce. You can harvest one fish by casting your fishing line into the pond. No fishing minigame is needed. A harvested fish is always of regular quality.
Each pond holds only one type of fish at a time. You populate a pond by throwing in the type you want there. Attempting to throw in a fish that cannot live in a pond (e.g., Legendary Fish) yields a prompt that states the fish would not be happy there. Attempting to throw a fish into a pond that already has a different type of fish yields a prompt that states the new fish would not be happy in this type of pond.
The initial capacity of a pond is three fish, except for the following fishes for which the initial capacity is only one:
After populating the pond, when the fish reproduce themselves to the pond's capacity, an exclamation point appears in the center of the pond, indicating you have a fish quest waiting. Fulfilling a quest raises the capacity of the pond, which can continue up to a maximum capacity of 10 fish. The quests vary in difficulty depending on the rarity and type of fish.
Harvesting all the fish from a pond yields the fish and empties the pond. Selecting the “empty pond” option in the fish pond menu empties the pond but any fish inside are lost. Emptying a pond resets it so that it may be repopulated with any allowed type of fish, but emptying also resets it to its initial capacity, removing any bonuses gained through earlier quests.
Fishing Experience
Harvesting a fish pond (i.e., collecting an item from the chum bucket) grants Fishing XP according to the following equation:
10 + (0.4 × the sell price of the item)
Notes
- The Lava Eel, Super Cucumber, Slimejack, and Void Salmon change the color of the water upon completing the first quest.
Buildings | ||
---|---|---|
Merchants | Abandoned House • Adventurer's Guild • Blacksmith • Bookseller • Carpenter's Shop • Casino • Desert Trader • Fish Shop • Giant Stump • Harvey's Clinic • Ice Cream Stand • Island Trader • JojaMart • Marnie's Ranch • Oasis • Pierre's General Store • Qi's Walnut Room • The Stardrop Saloon • Traveling Cart • Volcano Dwarf • Wizard's Tower | |
Houses | 1 River Road • 2 River Road • 1 Willow Lane • 2 Willow Lane • 24 Mountain Road • Elliott's Cabin • Farmhouse • Island Farmhouse • Leah's Cottage • Mayor's Manor • Tent • Trailer • Treehouse | |
Farm Buildings | Farming | Barn • Cabin • Coop • Fish Pond • Greenhouse • Mill • Pet Bowl • Shed • Silo • Slime Hutch • Stable • Well |
Special | Desert Obelisk • Earth Obelisk • Farm Obelisk • Gold Clock • Island Obelisk • Junimo Hut • Water Obelisk | |
Other Buildings | Community Center • Dog Pen • Island Field Office • Joja Warehouse • Movie Theater • Museum • Spa • Witch's Hut |