Seed Maker

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Revision as of 23:21, 23 November 2021 by User314159 (talk | contribs) (it's called ancient seeds, not ancient fruit seeds)
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Seed Maker
Blank icon.png
Place crops inside to produce a varying amount of seeds. Doesn't work with fruit tree crops.
Information
Source Crafting
Sell Price Cannot be sold
Crafting
Recipe Source Farming.png Farming (Level 9)
Ingredients Wood.png Wood (25)Gold Bar.png Gold Bar (1)Coal.png Coal (10)

The Seed Maker is a piece of Refining Equipment that produces seeds from a harvested crop or one of four foraged items: Wild Horseradish, Spice Berry, Common Mushroom, or Winter Root. It takes Time Icon.png 20m to process seeds. [1]

A Seed Maker can be crafted after reaching Farming Level 9. One Seed Maker is the reward for completing the Bundle Teal.png Dye Bundle on the Bulletin Board. A Seed Maker may occasionally be found in a treasure room in the Skull Cavern.

Seeds per Crop

The Seed Maker can produce 1-3 seeds of the same variety as the input crop (97.51% chance, average of 2 seeds), 1-4 Mixed Seeds (1.99% chance), or 1-3 Ancient Seeds (0.5% chance). Neither the number of seeds produced nor the likelihood of getting Mixed Seeds or Ancient Seeds are affected by luck.

The game initializes a pseudo-random number generator with calculated seed:

(#_days_played) + (unique_game_ID) / 2 + (X_tileLocation of object) + (Y_tileLocation of object) × 77 + (timeOfDay)

This determines the type and number of seeds produced. Daily luck and boosted luck have no effect on this outcome.

Seedless Crops

The Seed Maker does not produce seeds from:

References

  1. See Object::performObjectDropInAction in the game code.

History