Difference between revisions of "Wilderness Golem"
(added info in beginning paragraph about spawn on other maps aside from Wilderness; as long as the player has selected the option for monster spawning on one's chosen map, these will show up once at a high enough combat level) |
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<p>After reaching [[Combat]] level 5: {{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}</p><p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}} | <p>After reaching [[Combat]] level 5: {{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}</p><p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}} | ||
}} | }} | ||
− | '''Wilderness Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps|wilderness map]] as the farm layout | + | '''Wilderness Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps|wilderness map]] as the farm layout. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty. |
Wilderness Golems can also spawn on other farm layouts provided the player has given a [[Strange Bun]] to the Dark Shrine of Night Terrors in the [[Witch's Hut]], or chosen the [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. | Wilderness Golems can also spawn on other farm layouts provided the player has given a [[Strange Bun]] to the Dark Shrine of Night Terrors in the [[Witch's Hut]], or chosen the [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation. |
Revision as of 17:53, 11 June 2022
Wilderness Golem | |
Information | |
Spawns In: | The Farm |
Killable: | Yes |
Base HP: | 30 |
Base Damage: | 5 |
Base Def: | 1 |
Speed: | 3 |
XP: | 5 |
Variations: | Stone Golem Stone Golem (dangerous) |
Drops: | Coal (10%) Diamond (0.1%) Earth Crystal (0.5%) Fiber (90%) Fiber (50%) Living Hat (0.01%) Mixed Seeds (50%) Rice Shoot (6.25% in Spring)[1]
After reaching Combat level 5: Mixed Seeds (20%) Omni Geode (5%) After reaching Combat level 10: Iridium Ore (1%) Iridium Ore (1%) Prismatic Shard (0.1%) If reached bottom of Mines: Diamond (0.05%) Prismatic Shard (0.05%) |
Wilderness Golems are a unique enemy found on farms at night if the player selects the wilderness map as the farm layout. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty.
Wilderness Golems can also spawn on other farm layouts provided the player has given a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut, or chosen the Advanced Option "Spawn monsters on the farm" at new game creation.
Behavior
They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as Stone Golems.
Strategy
Swinging at them with a sword is the most effective strategy.
Trivia
A Wilderness Golem plays a central role in Abigail's 14 heart event.
References
- ↑ Rice Shoots are added to Wilderness Golem drops by RockGolem::getExtraDropItems, only in Spring.
History
- 1.1: Introduced.
- 1.4: Added Living Hat to drop pool.