Difference between revisions of "Wilderness Golem"

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(language links)
(Rice Shoots were added in v1.4, Wilderness Golem drops it only in Spring)
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{{Monster
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{{Infobox monster
|portrait  = Wilderness Golem.png
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|portrait  = Wilderness Golem Anim.gif
 
|location  = The Farm
 
|location  = The Farm
|levels    = N/A
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|killable  = Yes
|killable  = yes
 
 
|hp        = 30
 
|hp        = 30
 
|dmg        = 5
 
|dmg        = 5
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|spd        = 3
 
|spd        = 3
 
|exp        = 5
 
|exp        = 5
|variations = None
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|variations = {{name|Stone Golem}}{{name|Stone Golem Dangerous|size=20}}
|drops      = {{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Mixed Seeds|50%}}{{name|Coal|10%}}{{name|Earth Crystal|0.5%}}{{name|Diamond|0.1%}}
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|drops      = {{name|Coal|10%}}{{name|Diamond|0.1%}}{{name|Earth Crystal|0.5%}}{{name|Fiber|90%}}{{name|Fiber|50%}}{{name|Living Hat|0.01%}}{{name|Mixed Seeds|50%}}{{name|Rice Shoot|6.25% in [[Spring]]|class=inline}}<ref name="riceshoot" />
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<p>After reaching [[Combat]] level 5: {{name|Mixed Seeds|20%}}{{name|Omni Geode|5%}}</p><p>After reaching [[Combat]] level 10:{{name|Iridium Ore|1%}}{{name|Iridium Ore|1%}}{{name|Prismatic Shard|0.1%}}
 
}}
 
}}
__NOTOC__
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'''Wilderness Golems''' are a unique [[Monsters|enemy]] found on farms at night if the player selects the [[Farm Maps|wilderness map]] as the farm layout. They'll scale in difficulty based on the player's [[combat]] level; as the player's level increases so will the monster's difficulty.
'''Wilderness Golems''' are a unique enemy found on farms at night if the player selects a [[Farm Maps|wilderness map]] as their farm layout. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty. Wilderness Golems can also spawn on other farm layouts provided the player has given a [[Strange Bun]] to the Dark Shrine of Night Terrors in the [[Witch's Hut]].
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Wilderness Golems can also spawn on other farm layouts provided the player has given a [[Strange Bun]] to the Dark Shrine of Night Terrors in the [[Witch's Hut]], or chosen the [[Options|Advanced Option]] "Spawn monsters on the farm" at new game creation.
  
 
==Behavior==
 
==Behavior==
They wander aimlessly and slowly make way to the player, damaging the player if they collide. Their behavior is the same as [[Stone Golem]]s.
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They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as [[Stone Golem]]s.
  
 
==Strategy==
 
==Strategy==
Swing at them with a sword.
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Swinging at them with a sword is the most effective strategy.
  
==Notes==
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==Trivia==
There is a minuscule chance that Wilderness Golems of sufficient level can drop a [[Prismatic Shard]] or [[Diamond]]; however, it will more often than not drop [[Fiber]].
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A Wilderness Golem plays a central role in [[Abigail]]'s 14 heart event.
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 +
==References==
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<references>
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<ref name="riceshoot">Rice Shoots are added to Wilderness Golem drops by <samp>RockGolem::getExtraDropItems</samp>, only in Spring.</ref>
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</references>
  
 
==History==
 
==History==
{{history|1.1|Introduced.}}
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{{History|1.1|Introduced.}}
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{{History|1.4|Added [[Living Hat]] and [[Rice Shoot]] to drop pool.}}
  
 
{{NavboxMonsters}}
 
{{NavboxMonsters}}
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 +
[[Category:Monsters]]
  
 
[[de:Golem der Wildnis]]
 
[[de:Golem der Wildnis]]
 
[[es:Gólem salvaje]]
 
[[es:Gólem salvaje]]
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[[fr:Golem sauvage]]
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[[it:Golem selvatico]]
 
[[ja:荒地ゴーレム]]
 
[[ja:荒地ゴーレム]]
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[[ko:야생 골렘]]
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[[hu:Vad gólem]]
 
[[pt:Golem selvagem]]
 
[[pt:Golem selvagem]]
 
[[ru:Голем из глуши]]
 
[[ru:Голем из глуши]]
[[zh:荒原魔像]]
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[[tr:Yaban Golemi]]
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[[zh:荒野石魔]]

Revision as of 10:28, 27 May 2023

Wilderness Golem
Wilderness Golem Anim.gif
Information
Spawns In: The Farm
Killable: Yes
Base HP: 30
Base Damage: 5
Base Def: 1
Speed: 3
XP: 5
Variations: Stone Golem.png Stone GolemStone Golem Dangerous.png Stone Golem (dangerous)
Drops: Coal.png Coal (10%)Diamond.png Diamond (0.1%)Earth Crystal.png Earth Crystal (0.5%)Fiber.png Fiber (90%)Fiber.png Fiber (50%)Living Hat.png Living Hat (0.01%)Mixed Seeds.png Mixed Seeds (50%)Rice Shoot.png Rice Shoot (6.25% in Spring)[1]

After reaching Combat level 5: Mixed Seeds.png Mixed Seeds (20%)Omni Geode.png Omni Geode (5%)

After reaching Combat level 10:Iridium Ore.png Iridium Ore (1%)Iridium Ore.png Iridium Ore (1%)Prismatic Shard.png Prismatic Shard (0.1%)

If reached bottom of Mines:

Diamond.png Diamond (0.05%)Prismatic Shard.png Prismatic Shard (0.05%)

Wilderness Golems are a unique enemy found on farms at night if the player selects the wilderness map as the farm layout. They'll scale in difficulty based on the player's combat level; as the player's level increases so will the monster's difficulty.

Wilderness Golems can also spawn on other farm layouts provided the player has given a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut, or chosen the Advanced Option "Spawn monsters on the farm" at new game creation.

Behavior

They come out of the ground and wander aimlessly and slowly make their way to the player, damaging the player if they collide. Their behavior is the same as Stone Golems.

Strategy

Swinging at them with a sword is the most effective strategy.

Trivia

A Wilderness Golem plays a central role in Abigail's 14 heart event.

References

  1. Rice Shoots are added to Wilderness Golem drops by RockGolem::getExtraDropItems, only in Spring.

History